Player Matchup

Charon
Charon
Cap1qwsdcc
Charon
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 179L
1,546 Elo+
Solo
Horus
Horus
Guineaman_
Horus
Level 159
God Stats
0W - 1L
1,659 SR
Queue Stats
84W - 92L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
fatboylovin122
Heimdallr
Level 148
God Stats
2W - 10L
1,435 SR
Queue Stats
297W - 310L
1,612 Elo+
Solo
Tyr
Tyr
gatosgrandes
Tyr
Level 129
God Stats
2W - 6L
1,372 SR
Queue Stats
210W - 214L
1,490 Elo+
Party 1
Mulan
Mulan
x 215 Trappin
Mulan
Level 145
God Stats
0W - 2L
1,285 SR
Queue Stats
99W - 92L
1,585 Elo+
Solo
Team Averages
Level 148
1,450 SR
1,545 Elo+

VS

Team Averages
Level 124
1,488 SR
1,547 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BeanDoubleDipper
Ah Puch
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 36L
1,584 Elo+
Party 2
Hercules
Hercules
Spirkicide
Hercules
Level 156
God Stats
2W - 4L
1,502 SR
Queue Stats
293W - 236L
1,592 Elo+
Party 2
Kuzenbo
Kuzenbo
jaystylez
Kuzenbo
Level 156
God Stats
6W - 2L
1,437 SR
Queue Stats
399W - 340L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Cap1qwsdcc
Charon
11
0 / 2 / 2
5,314
886
4,096
5,188
4,537
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
10
0 / 2 / 1
5,471
912
1,354
7,238
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
fatboylovin122
Heimdallr
11
1 / 2 / 3
5,936
989
6,127
6,353
3,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
2 / 2 / 0
5,411
902
1,603
5,034
5,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 3 / 1
4,874
812
1,881
5,320
5,165
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
4 / 1 / 6
6,427
1,071
3,583
4,501
1,712
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
 
Hera
11
1 / 2 / 8
5,844
974
4,306
3,540
1,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 9
6,169
1,028
8,431
3,642
1,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Spirkicide
Hercules
11
2 / 0 / 8
6,462
1,077
5,377
6,310
4,455
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Kuzenbo
jaystylez
Kuzenbo
11
2 / 0 / 8
6,448
1,075
4,144
3,147
4,058
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
3
Kills
11
11
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
1
6
7
W
Hera
 
Hera
1
2
8
2.5
W
2
1
9
6.5
L
Charon
Cap1qwsdcc
Charon
0
2
2
0.5
L
Horus
0
2
1
0.25
W
Hercules
Spirkicide
Hercules
2
0
8
6
L
Heimdallr
fatboylovin122
Heimdallr
1
2
3
1.25
L
2
2
0
1
W
Kuzenbo
jaystylez
Kuzenbo
2
0
8
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,061
Damage
25,841
29,133
Taken
21,140
25,450
Mitigated
12,839
8,323
Healing
9,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,583
533
1,524
1,279
4,501
1,712
54
1,444
3,057
7,654
0
W
Hera
 
Hera
4,306
1,628
224
192
3,540
1,190
40
626
2,914
12,555
0
W
8,431
753
298
633
3,642
1,424
473
484
3,158
15,878
0
L
Charon
Cap1qwsdcc
Charon
4,096
441
683
888
5,188
4,537
0
2,841
2,347
9,798
0
L
Horus
1,354
603
1,288
2,119
7,238
7,103
0
5,689
1,549
0
3,066
W
Hercules
Spirkicide
Hercules
5,377
842
1,031
3,225
6,310
4,455
0
1,143
5,167
0
6,539
L
Heimdallr
fatboylovin122
Heimdallr
6,127
725
213
1,440
6,353
3,228
0
4,685
1,668
0
20,036
L
1,603
0
97
704
5,034
5,417
0
3,541
1,493
0
3,882
W
Kuzenbo
jaystylez
Kuzenbo
4,144
2,005
517
855
3,147
4,058
194
399
2,748
8,693
0
L
1,881
73
150
741
5,320
5,165
0
3,708
1,612
0
3,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,006
Gold Earned
31,350
54
Minions Killed
60
0
Camps Cleared
0
488,016
Distance Traveled
644,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,427
1,071
15
3
0
111,609
0
W
Hera
5,844
974
19
3
0
117,999
0
W
Ah Puch
6,169
1,028
15
3
0
114,084
0
L
Charon
5,314
886
10
2
0
104,881
0
L
Horus
5,471
912
3
1
0
113,619
0
W
Hercules
6,462
1,077
2
0
0
162,647
0
L
Heimdallr
5,936
989
32
5
0
102,823
0
L
Tyr
5,411
902
5
1
0
99,958
0
W
Kuzenbo
6,448
1,075
9
2
0
138,297
0
L
Mulan
4,874
812
4
1
0
66,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role