Player Matchup

Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Artekhu
Bacchus
Level 149
God Stats
4W - 5L
1,414 SR
Queue Stats
180W - 189L
1,510 Elo+
Party 1
Achilles
Achilles
MyPetDoge
Achilles
Level 116
God Stats
2W - 2L
1,620 SR
Queue Stats
373W - 384L
1,506 Elo+
Party 1
Sol
Sol
Warlord_Shiba
Sol
Level 29
God Stats
4W - 2L
1,327 SR
Queue Stats
117W - 130L
1,379 Elo+
Party 2
Arachne
Arachne
XTARN1SHEDX
Arachne
Level 183
God Stats
5W - 2L
1,478 SR
Queue Stats
801W - 804L
1,549 Elo+
Party 1
Team Averages
Level 124
1,468 SR
1,489 Elo+

VS

Team Averages
Level 116
1,605 SR
1,536 Elo+
Sylvanus
Sylvanus
Conrad4
Sylvanus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 4
Hades
Hades
NACHO_FLOW_
Hades
Level 119
God Stats
2W - 1L
1,949 SR
Queue Stats
95W - 84L
1,510 Elo+
Party 3
Apollo
Apollo
Protocal25
Apollo
Level 109
God Stats
3W - 4L
1,533 SR
Queue Stats
262W - 213L
1,630 Elo+
Party 4
Cu Chulainn
Cu Chulainn
dveg__o
Cu Chulainn
Level 124
God Stats
7W - 6L
1,531 SR
Queue Stats
274W - 253L
1,520 Elo+
Party 3
Arachne
Arachne
xBaeyx
Arachne
Level 158
God Stats
12W - 7L
1,514 SR
Queue Stats
203W - 206L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 0 / 0
7,448
532
4,910
6,875
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Artekhu
Bacchus
11
1 / 3 / 5
7,203
515
5,178
10,886
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
MyPetDoge
Achilles
13
1 / 1 / 5
7,616
544
7,899
14,784
16,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
4 / 2 / 3
8,610
615
12,683
9,315
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
XTARN1SHEDX
Arachne
13
4 / 6 / 4
7,926
566
10,784
15,202
6,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Conrad4
Sylvanus
10
1 / 1 / 2
6,882
492
4,667
11,109
12,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 2 / 4
7,941
567
8,384
12,023
8,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Protocal25
Apollo
14
2 / 0 / 2
8,005
572
7,893
9,625
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
dveg__o
Cu Chulainn
13
2 / 5 / 1
7,760
554
10,428
14,337
14,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
xBaeyx
Arachne
13
4 / 3 / 1
7,702
550
6,052
15,104
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
11
Kills
12
12
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
0
1
W
Bacchus
Artekhu
Bacchus
1
3
5
1.17
L
Sylvanus
Conrad4
Sylvanus
1
1
2
2
W
Achilles
MyPetDoge
Achilles
1
1
5
3.5
L
3
2
4
2.5
L
Apollo
Protocal25
Apollo
2
0
2
3
W
4
2
3
2.75
W
Arachne
XTARN1SHEDX
Arachne
4
6
4
1
L
Cu Chulainn
dveg__o
Cu Chulainn
2
5
1
0.5
L
Arachne
xBaeyx
Arachne
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,454
Damage
37,424
57,062
Taken
62,198
39,124
Mitigated
45,829
15,677
Healing
17,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,910
3,230
366
3,931
6,875
2,497
1,477
730
6,145
0
51,639
W
Bacchus
Artekhu
Bacchus
5,178
861
0
1,964
10,886
10,293
90
4,554
6,332
17,885
0
L
Sylvanus
Conrad4
Sylvanus
4,667
1,284
720
1,809
11,109
12,732
0
5,687
5,422
21,620
0
W
Achilles
MyPetDoge
Achilles
7,899
1,471
0
2,940
14,784
16,463
0
1,417
13,367
0
50,384
L
8,384
815
150
6,021
12,023
8,010
48
6,415
5,608
65,898
0
L
Apollo
Protocal25
Apollo
7,893
5,355
0
2,768
9,625
3,931
128
1,962
7,663
0
62,044
W
12,683
5,627
0
4,103
9,315
3,461
924
4,814
4,501
70,318
5,507
W
Arachne
XTARN1SHEDX
Arachne
10,784
8,538
0
2,373
15,202
6,410
0
3,368
11,834
0
65,767
L
Cu Chulainn
dveg__o
Cu Chulainn
10,428
754
0
2,441
14,337
14,672
0
1,710
12,627
3,705
51,903
L
Arachne
xBaeyx
Arachne
6,052
4,895
0
3,103
15,104
6,484
0
2,033
13,071
0
74,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,803
Gold Earned
38,290
391
Minions Killed
432
0
Camps Cleared
0
1,441,952
Distance Traveled
1,424,905
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,448
532
94
7
0
281,224
3
W
Bacchus
7,203
515
19
1
0
302,956
2
L
Sylvanus
6,882
492
31
2
0
254,660
3
W
Achilles
7,616
544
75
5
0
274,990
4
L
Hades
7,941
567
112
8
0
260,018
0
L
Apollo
8,005
572
102
7
0
284,944
5
W
Sol
8,610
615
111
8
0
274,554
5
W
Arachne
7,926
566
92
7
0
308,228
6
L
Cu Chulainn
7,760
554
82
6
0
278,100
4
L
Arachne
7,702
550
105
8
0
347,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role