Player Matchup

Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
HakiBro
Thanatos
Level 121
God Stats
64W - 68L
1,529 SR
Queue Stats
593W - 589L
1,473 Elo+
Solo
Ra
Ra
SenorMemeo
Ra
Level 58
God Stats
6W - 4L
1,657 SR
Queue Stats
154W - 132L
1,494 Elo+
Solo
Team Averages
Level 103
1,537 SR
1,493 Elo+

VS

Team Averages
Level 111
1,611 SR
1,486 Elo+
Arachne
Arachne
ALKANTROS159
Arachne
Level 108
God Stats
2W - 1L
1,479 SR
Queue Stats
3W - 3L
1,460 Elo+
Party 1
Eset
Eset
Desnucabufalos_
Eset
Level 46
God Stats
26W - 21L
1,506 SR
Queue Stats
40W - 42L
1,398 Elo+
Solo
Rama
Rama
EraDeCristal
Rama
Level 158
God Stats
8W - 2L
1,843 SR
Queue Stats
75W - 67L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
SirMcTaco3000
Gilgamesh
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
443W - 413L
1,472 Elo+
Solo
Poseidon
Poseidon
uaDimaS
Poseidon
Level 125
God Stats
4W - 4L
1,726 SR
Queue Stats
308W - 287L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 0 / 0
5,354
487
2,543
4,664
2,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
 
Sun Wukong
9
1 / 3 / 0
5,254
478
5,813
9,027
6,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
 
Neith
8
0 / 1 / 0
4,414
401
2,777
5,045
1,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
HakiBro
Thanatos
9
2 / 5 / 0
5,460
496
6,037
10,997
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 2
6,157
560
1,905
7,487
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ALKANTROS159
Arachne
11
5 / 0 / 0
6,996
636
5,303
8,118
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 0 / 3
6,175
561
3,058
4,041
2,163
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 0
6,055
550
2,154
7,222
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SirMcTaco3000
Gilgamesh
11
2 / 1 / 0
7,184
653
5,325
9,363
8,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
uaDimaS
Poseidon
13
4 / 2 / 1
7,564
688
6,170
5,679
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
12
12
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
L
Neith
 
Neith
0
1
0
0
W
Arachne
ALKANTROS159
Arachne
5
0
0
5
W
0
0
3
1.5
W
1
0
0
1
L
Thanatos
HakiBro
Thanatos
2
5
0
0.4
L
0
3
2
0.33
W
Gilgamesh
SirMcTaco3000
Gilgamesh
2
1
0
2
W
Poseidon
uaDimaS
Poseidon
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,075
Damage
22,010
37,220
Taken
34,423
17,861
Mitigated
17,590
12,322
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,543
301
0
1,704
4,664
2,857
0
1,275
3,389
0
24,157
L
Sun Wukong
 
Sun Wukong
5,813
1,471
0
1,790
9,027
6,110
0
0
9,027
0
25,707
L
Neith
 
Neith
2,777
930
140
1,094
5,045
1,586
0
1,260
3,785
0
22,932
W
Arachne
ALKANTROS159
Arachne
5,303
2,981
0
3,571
8,118
3,035
0
757
7,275
0
45,723
W
3,058
241
77
2,097
4,041
2,163
0
0
4,041
22,875
0
W
2,154
1,658
0
3,472
7,222
2,408
1,092
0
7,222
0
43,361
L
Thanatos
HakiBro
Thanatos
6,037
1,841
0
4,976
10,997
3,859
0
1,953
8,942
0
33,858
L
1,905
486
146
2,472
7,487
3,449
0
4,342
2,849
52,983
0
W
Gilgamesh
SirMcTaco3000
Gilgamesh
5,325
2,409
0
1,004
9,363
8,393
688
0
8,624
0
41,801
W
Poseidon
uaDimaS
Poseidon
6,170
1,521
0
1,110
5,679
1,591
531
1,148
4,531
53,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,639
Gold Earned
33,974
278
Minions Killed
358
0
Camps Cleared
0
1,026,347
Distance Traveled
1,107,737
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,354
487
31
3
0
195,986
0
L
Sun Wukong
5,254
478
42
4
0
219,504
2
L
Neith
4,414
401
41
4
0
155,242
0
W
Arachne
6,996
636
85
8
0
271,818
0
W
Eset
6,175
561
32
3
0
214,886
5
W
Rama
6,055
550
77
7
0
206,281
0
L
Thanatos
5,460
496
48
4
0
232,702
0
L
Ra
6,157
560
116
11
0
222,913
1
W
Gilgamesh
7,184
653
67
6
0
191,966
0
W
Poseidon
7,564
688
97
9
0
222,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role