Player Matchup

Chronos
Chronos
GirthyEmpanada
Chronos
Level 109
God Stats
4W - 6L
1,578 SR
Queue Stats
458W - 467L
1,414 Elo+
Party 3
Loki
Loki
ObamazKnuts
Loki
Level 141
God Stats
45W - 36L
1,502 SR
Queue Stats
103W - 114L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
Yeet Stroke
Nu Wa
Level 101
God Stats
6W - 4L
1,452 SR
Queue Stats
43W - 42L
1,477 Elo+
Party 2
Medusa
Medusa
iTs_Dripblood375
Medusa
Level 79
God Stats
3W - 9L
1,557 SR
Queue Stats
136W - 148L
1,413 Elo+
Party 3
Geb
Geb
johndajet71
Geb
Level 67
God Stats
1W - 1L
1,653 SR
Queue Stats
120W - 140L
1,397 Elo+
Party 3
Team Averages
Level 99
1,549 SR
1,432 Elo+

VS

Team Averages
Level 91
1,642 SR
1,422 Elo+
Arachne
Arachne
LaughingTruth97
Arachne
Level 89
God Stats
3W - 0L
1,559 SR
Queue Stats
24W - 19L
1,382 Elo+
Party 1
Charybdis
Charybdis
NaoYuFool
Charybdis
Level 103
God Stats
2W - 0L
1,754 SR
Queue Stats
19W - 12L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
RagingWidow
Sun Wukong
Level 86
God Stats
6W - 4L
1,626 SR
Queue Stats
112W - 33L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
Sexytoytle420
Cthulhu
Level 56
God Stats
2W - 0L
1,487 SR
Queue Stats
27W - 25L
1,365 Elo+
Party 1
Anubis
Anubis
lethalsponge
Anubis
Level 123
God Stats
4W - 3L
1,783 SR
Queue Stats
228W - 49L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,656
731
0
0
0
8
2 / 0 / 1
4,248
850
2,285
4,235
1,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 1
4,106
821
2,738
3,415
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 2
4,672
934
3,155
4,483
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 1
3,972
794
1,539
2,871
1,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,131
826
753
3,715
1,373
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
NaoYuFool
Charybdis
10
0 / 0 / 2
4,635
927
1,346
2,107
730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
RagingWidow
Sun Wukong
9
1 / 1 / 2
4,413
883
3,096
3,145
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
9
1 / 1 / 1
4,704
941
1,125
5,560
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
10
3 / 1 / 2
5,088
1,018
6,988
3,706
1,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
3
Kills
5
5
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
1
0
0
W
Charybdis
NaoYuFool
Charybdis
0
0
2
1
L
2
0
1
2.5
W
Sun Wukong
RagingWidow
Sun Wukong
1
1
2
2
W
Cthulhu
1
1
1
1.5
L
0
3
1
0.17
L
1
1
2
2
L
0
1
1
0.5
W
Anubis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,717
Damage
13,308
15,004
Taken
18,233
4,357
Mitigated
8,932
1,301
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
753
649
0
563
3,715
1,373
275
990
2,725
0
9,481
W
Charybdis
NaoYuFool
Charybdis
1,346
665
0
803
2,107
730
733
204
1,903
0
10,651
L
2,285
164
0
0
4,235
1,027
0
2,888
1,347
0
4,453
W
Sun Wukong
RagingWidow
Sun Wukong
3,096
183
0
339
3,145
1,605
0
654
2,491
0
7,539
W
Cthulhu
1,125
98
221
1,168
5,560
3,742
54
1,413
4,147
7,207
0
L
2,738
877
0
0
3,415
739
0
1,731
1,684
10,401
0
L
3,155
1,616
0
750
4,483
1,347
0
1,830
2,653
0
12,656
L
1,539
90
313
238
2,871
1,244
0
1,664
1,207
2,567
0
W
Anubis
6,988
412
0
1,402
3,706
1,482
496
1,016
2,690
19,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,654
Gold Earned
22,971
61
Minions Killed
100
0
Camps Cleared
0
446,556
Distance Traveled
543,505
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,656
731
0
0
0
0
0
W
Arachne
4,131
826
18
4
0
109,290
0
W
Charybdis
4,635
927
32
6
0
106,207
0
L
Loki
4,248
850
13
3
0
124,358
2
W
Sun Wukong
4,413
883
7
1
0
119,994
0
W
Cthulhu
4,704
941
7
1
0
107,735
0
L
Nu Wa
4,106
821
19
4
0
110,186
5
L
Medusa
4,672
934
29
6
0
115,586
0
L
Geb
3,972
794
0
0
0
96,426
0
W
Anubis
5,088
1,018
36
7
0
100,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role