Player Matchup

Kuzenbo
Kuzenbo
Diamond IV
 
Kuzenbo
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum I
Willy153
Vulcan
Platinum I
Level 88
God Stats
2W - 0L
1,606 SR
Queue Stats
113W - 56L
1,946 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
tolodevilladun
Hou Yi
Diamond V
Level 147
God Stats
9W - 5L
1,584 SR
Queue Stats
127W - 69L
1,947 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,563 SR
1,797 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,485 SR
1,378 MMR
Anubis
Anubis
Bronze III
MrEpicMonkey1
Anubis
Bronze III
Level 75
God Stats
2W - 6L
1,560 SR
Queue Stats
2W - 8L
1,383 MMR
Party 2
Geb
Geb
Bronze III
airleadz
Geb
Bronze III
Level 98
God Stats
2W - 4L
1,465 SR
Queue Stats
3W - 8L
1,477 MMR
Party 2
Shiva
Shiva
Silver II
iE west
Shiva
Silver II
Level 69
God Stats
15W - 20L
1,431 SR
Queue Stats
209W - 255L
1,274 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
4 / 0 / 12
10,280
857
10,321
14,424
18,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Willy153
Vulcan
14
6 / 3 / 8
10,753
896
17,566
7,941
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
7 / 4 / 8
10,502
875
12,936
12,559
4,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ThothTyrMorgan Le FayChaacHel

VS

Bans
AchillesMartichorasHeraRamaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 8 / 1
10,106
842
13,391
16,219
8,616
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 3
7,894
658
3,377
13,737
13,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shiva
iE west
Shiva
11
1 / 3 / 5
8,847
737
11,219
16,593
10,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
7
7
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
12
10
L
6
8
1
0.81
W
Vulcan
Willy153
Vulcan
6
3
8
3.33
L
0
6
3
0.25
L
Shiva
iE west
Shiva
1
3
5
1.17
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,823
Damage
27,987
34,924
Taken
46,549
25,319
Mitigated
32,647
3,640
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,321
3,294
0
1,411
14,424
18,591
213
6,050
8,374
17,125
416
L
13,391
432
0
6,055
16,219
8,616
0
9,723
6,133
54,740
0
W
Vulcan
Willy153
Vulcan
17,566
6,473
0
660
7,941
2,568
839
3,890
4,051
54,851
0
L
3,377
374
0
590
13,737
13,362
0
7,602
5,755
9,772
0
L
Shiva
iE west
Shiva
11,219
1,276
272
1,586
16,593
10,669
0
9,057
7,046
0
29,981
W
12,936
5,813
0
1,569
12,559
4,160
1,909
7,373
5,186
0
37,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,535
Gold Earned
26,847
113
Minions Killed
129
0
Camps Cleared
0
693,079
Distance Traveled
637,349
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,280
857
9
1
0
256,188
0
L
Anubis
10,106
842
89
7
0
171,708
0
W
Vulcan
10,753
896
54
5
0
248,950
0
L
Geb
7,894
658
11
1
0
214,611
0
L
Shiva
8,847
737
29
2
0
251,030
7
W
Hou Yi
10,502
875
50
4
0
187,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role