Player Matchup

Anubis
Anubis
CesarSteven
Anubis
Level 129
God Stats
3W - 0L
1,985 SR
Queue Stats
79W - 13L
1,807 Elo+
Party 2
Thor
Thor
DemonioEspectro
Thor
Level 127
God Stats
7W - 0L
1,945 SR
Queue Stats
118W - 48L
1,767 Elo+
Party 2
Ishtar
Ishtar
Izaiah7824
Ishtar
Level 17
God Stats
7W - 0L
1,861 SR
Queue Stats
35W - 9L
1,588 Elo+
Party 1
Surtr
Surtr
lReiKhoI
Surtr
Level 67
God Stats
13W - 3L
1,795 SR
Queue Stats
470W - 148L
1,738 Elo+
Party 1
Susano
Susano
mikeymtv
Susano
Level 46
God Stats
3W - 1L
1,483 SR
Queue Stats
32W - 35L
1,431 Elo+
Solo
Team Averages
Level 77
1,813 SR
1,666 Elo+

VS

Team Averages
Level 56
1,446 SR
1,426 Elo+
Serqet
Serqet
BadLuckCharm96
Serqet
Level 88
God Stats
11W - 7L
1,545 SR
Queue Stats
122W - 114L
1,412 Elo+
Party 3
Neith
Neith
DeziBone117
Neith
Level 34
God Stats
21W - 19L
1,460 SR
Queue Stats
23W - 24L
1,419 Elo+
Solo
Chang'e
Chang'e
LavenderEvermore
Chang'e
Level 29
God Stats
16W - 18L
1,478 SR
Queue Stats
78W - 89L
1,407 Elo+
Party 3
Bacchus
Bacchus
Shaderphanto
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,404 Elo+
Solo
Nu Wa
Nu Wa
awamsley
Nu Wa
Level 61
God Stats
3W - 9L
1,247 SR
Queue Stats
67W - 60L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
18 / 0 / 11
14,390
1,439
31,946
7,805
4,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 2 / 17
11,485
1,149
18,447
10,671
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
Izaiah7824
Ishtar
17
4 / 1 / 15
11,234
1,123
12,333
8,835
4,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
lReiKhoI
Surtr
18
2 / 0 / 21
11,525
1,153
18,618
14,843
17,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
mikeymtv
Susano
17
1 / 0 / 5
10,457
1,046
5,087
5,481
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

311

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
9,372
937
10,139
18,726
8,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 1
9,179
918
6,532
16,244
6,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 2
9,566
957
7,641
20,881
12,271
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Shaderphanto
Bacchus
15
1 / 6 / 1
9,700
970
6,784
21,972
21,675
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nu Wa
awamsley
Nu Wa
15
1 / 9 / 2
10,005
1,001
8,517
14,349
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
10
30
Kills
3
3
Deaths
30
69
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Anubis
18
0
11
23.5
W
5
2
17
6.75
L
0
4
1
0.13
W
Ishtar
Izaiah7824
Ishtar
4
1
15
11.5
L
0
3
2
0.33
L
Bacchus
Shaderphanto
Bacchus
1
6
1
0.25
L
Nu Wa
awamsley
Nu Wa
1
9
2
0.22
W
Surtr
lReiKhoI
Surtr
2
0
21
12.5
W
Susano
mikeymtv
Susano
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,431
Damage
39,613
47,635
Taken
92,172
35,083
Mitigated
53,752
14,363
Healing
7,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,139
1,074
0
22
18,726
8,774
0
8,201
10,375
0
11,388
W
Anubis
31,946
927
0
4,786
7,805
4,888
0
3,841
3,463
65,291
0
W
18,447
3,359
0
2,241
10,671
5,068
0
5,812
4,759
0
26,929
L
6,532
3,821
0
926
16,244
6,639
0
5,308
10,786
0
25,347
W
Ishtar
Izaiah7824
Ishtar
12,333
9,156
0
2,248
8,835
4,299
0
4,742
3,817
0
28,707
L
7,641
1,394
2,498
2,794
20,881
12,271
0
5,285
14,696
33,866
0
L
Bacchus
Shaderphanto
Bacchus
6,784
657
0
1,234
21,972
21,675
0
8,505
12,792
19,834
0
L
Nu Wa
awamsley
Nu Wa
8,517
1,754
0
83
14,349
4,393
0
5,649
8,550
25,213
0
W
Surtr
lReiKhoI
Surtr
18,618
5,288
0
4,701
14,843
17,977
0
7,066
7,103
659
33,081
W
Susano
mikeymtv
Susano
5,087
736
0
387
5,481
2,851
0
2,686
2,795
0
25,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,091
Gold Earned
47,822
255
Minions Killed
194
14
Camps Cleared
2
964,196
Distance Traveled
795,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,372
937
14
1
0
181,719
0
W
Anubis
14,390
1,439
101
10
2
201,677
0
W
Thor
11,485
1,149
30
3
2
172,964
0
L
Neith
9,179
918
64
6
0
148,900
0
W
Ishtar
11,234
1,123
37
4
4
173,604
0
L
Chang'e
9,566
957
63
6
2
186,298
0
L
Bacchus
9,700
970
18
2
0
152,295
0
L
Nu Wa
10,005
1,001
35
4
0
126,624
0
W
Surtr
11,525
1,153
51
5
1
222,385
0
W
Susano
10,457
1,046
36
4
5
193,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role