Player Matchup

Arachne
Arachne
BeanedBag
Arachne
Level 109
God Stats
3W - 1L
1,465 SR
Queue Stats
76W - 63L
1,637 Elo+
Party 3
Sun Wukong
Sun Wukong
Btowse
Sun Wukong
Level 24
God Stats
10W - 9L
1,770 SR
Queue Stats
43W - 45L
1,645 Elo+
Party 3
Hou Yi
Hou Yi
DubDaBeast
Hou Yi
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 180L
1,556 Elo+
Party 2
Kuzenbo
Kuzenbo
ZayThaGod
Kuzenbo
Level 29
God Stats
4W - 1L
1,585 SR
Queue Stats
85W - 82L
1,574 Elo+
Party 2
Kukulkan
Kukulkan
speedyg221
Kukulkan
Level 128
God Stats
1W - 0L
1,872 SR
Queue Stats
81W - 65L
1,658 Elo+
Party 3
Team Averages
Level 78
1,638 SR
1,614 Elo+

VS

Team Averages
Level 103
1,547 SR
1,499 Elo+
Cabrakan
Cabrakan
Augep
Cabrakan
Level 44
God Stats
1W - 2L
1,783 SR
Queue Stats
21W - 25L
1,582 Elo+
Party 1
Ishtar
Ishtar
Lowrld
Ishtar
Level 80
God Stats
14W - 16L
1,486 SR
Queue Stats
800W - 813L
1,511 Elo+
Party 1
Da Ji
Da Ji
MajesticAuraX
Da Ji
Level 145
God Stats
1W - 3L
1,463 SR
Queue Stats
257W - 302L
1,458 Elo+
Party 1
Odin
Odin
ZanXacato
Odin
Level 124
God Stats
3W - 4L
1,545 SR
Queue Stats
372W - 403L
1,497 Elo+
Party 1
Thoth
Thoth
b3atnut301
Thoth
Level 120
God Stats
2W - 6L
1,457 SR
Queue Stats
157W - 175L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeanedBag
Arachne
12
6 / 1 / 2
6,990
635
5,901
10,283
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Btowse
Sun Wukong
11
2 / 1 / 1
6,409
583
4,397
8,620
5,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
DubDaBeast
Hou Yi
11
7 / 0 / 0
6,486
590
5,598
4,973
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
ZayThaGod
Kuzenbo
10
1 / 2 / 5
5,957
542
3,336
8,044
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
speedyg221
Kukulkan
12
2 / 0 / 6
6,979
634
6,643
2,677
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Augep
Cabrakan
8
0 / 5 / 1
5,325
484
1,526
9,987
8,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Lowrld
Ishtar
8
0 / 3 / 1
5,309
483
2,740
6,497
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 2
6,146
559
4,895
10,345
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
11
0 / 2 / 1
6,392
581
4,827
8,859
6,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
10
3 / 5 / 0
6,519
593
4,418
6,802
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
4
4
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Augep
Cabrakan
0
5
1
0.1
W
Arachne
BeanedBag
Arachne
6
1
2
7
W
Sun Wukong
Btowse
Sun Wukong
2
1
1
2.5
W
Hou Yi
DubDaBeast
Hou Yi
7
0
0
7
L
Ishtar
Lowrld
Ishtar
0
3
1
0.17
L
1
3
2
0.67
L
Odin
0
2
1
0.25
W
Kuzenbo
ZayThaGod
Kuzenbo
1
2
5
1.75
L
Thoth
3
5
0
0.6
W
Kukulkan
speedyg221
Kukulkan
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,875
Damage
18,406
34,597
Taken
42,490
19,235
Mitigated
23,975
12,048
Healing
6,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Augep
Cabrakan
1,526
218
0
1,060
9,987
8,178
0
4,844
5,143
10,066
0
W
Arachne
BeanedBag
Arachne
5,901
4,312
0
3,846
10,283
4,147
0
654
9,573
0
45,849
W
Sun Wukong
Btowse
Sun Wukong
4,397
1,053
0
3,172
8,620
5,344
0
0
8,620
0
47,175
W
Hou Yi
DubDaBeast
Hou Yi
5,598
2,630
0
1,851
4,973
1,771
0
220
4,711
0
38,626
L
Ishtar
Lowrld
Ishtar
2,740
1,955
0
1,777
6,497
2,727
0
371
6,126
0
33,422
L
4,895
1,286
0
2,116
10,345
4,072
0
1,045
9,300
0
45,538
L
Odin
4,827
898
0
1,520
8,859
6,397
0
0
8,859
0
44,911
W
Kuzenbo
ZayThaGod
Kuzenbo
3,336
1,634
0
2,442
8,044
7,045
0
3,309
4,573
14,772
0
L
Thoth
4,418
178
0
526
6,802
2,601
0
3,719
3,083
49,313
0
W
Kukulkan
speedyg221
Kukulkan
6,643
529
0
737
2,677
928
0
1,345
1,176
61,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,821
Gold Earned
29,691
343
Minions Killed
323
0
Camps Cleared
0
1,143,199
Distance Traveled
1,082,723
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,325
484
13
1
0
205,137
6
W
Arachne
6,990
635
69
6
0
279,858
0
W
Sun Wukong
6,409
583
78
7
0
219,993
2
W
Hou Yi
6,486
590
65
6
0
200,108
1
L
Ishtar
5,309
483
60
5
0
185,049
2
L
Da Ji
6,146
559
77
7
0
252,963
1
L
Odin
6,392
581
78
7
0
225,869
0
W
Kuzenbo
5,957
542
16
1
0
225,830
2
L
Thoth
6,519
593
95
9
0
213,705
0
W
Kukulkan
6,979
634
115
10
0
217,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role