Player Matchup

Kumbhakarna
Kumbhakarna
AtroKahn
Kumbhakarna
Level 147
God Stats
3W - 4L
1,359 SR
Queue Stats
225W - 249L
1,406 Elo+
Party 1
Thanatos
Thanatos
Valeviurs1
Thanatos
Level 149
God Stats
10W - 5L
1,590 SR
Queue Stats
236W - 212L
1,452 Elo+
Party 2
Sol
Sol
luceis
Sol
Level 134
God Stats
46W - 66L
1,446 SR
Queue Stats
177W - 196L
1,410 Elo+
Party 1
Nemesis
Nemesis
pNutButter8
Nemesis
Level 149
God Stats
11W - 4L
1,867 SR
Queue Stats
242W - 231L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
xTTNMx aToMiCll
Zhong Kui
Level 159
God Stats
2W - 4L
1,273 SR
Queue Stats
264W - 234L
1,511 Elo+
Party 2
Team Averages
Level 148
1,507 SR
1,447 Elo+

VS

Team Averages
Level 135
1,668 SR
1,457 Elo+
Atlas
Atlas
Ehjay9
Atlas
Level 158
God Stats
6W - 10L
1,492 SR
Queue Stats
620W - 555L
1,476 Elo+
Party 3
King Arthur
King Arthur
Javier_M_D
King Arthur
Level 129
God Stats
22W - 15L
1,774 SR
Queue Stats
448W - 430L
1,433 Elo+
Solo
Nu Wa
Nu Wa
Mm4wayMurder
Nu Wa
Level 119
God Stats
111W - 56L
1,684 SR
Queue Stats
335W - 305L
1,455 Elo+
Solo
Izanami
Izanami
Scaryguy300
Izanami
Level 122
God Stats
5W - 1L
1,813 SR
Queue Stats
56W - 50L
1,465 Elo+
Solo
Loki
Loki
godfb1887
Loki
Level 148
God Stats
8W - 8L
1,579 SR
Queue Stats
336W - 301L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AtroKahn
Kumbhakarna
11
1 / 2 / 2
7,128
509
3,462
12,557
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Valeviurs1
Thanatos
14
4 / 4 / 1
9,424
673
11,502
16,095
9,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
luceis
Sol
15
3 / 2 / 0
9,166
655
6,991
9,942
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
pNutButter8
Nemesis
14
4 / 0 / 5
8,473
605
7,283
12,443
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
xTTNMx aToMiCll
Zhong Kui
14
4 / 0 / 2
8,805
629
12,864
10,670
8,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ehjay9
Atlas
10
0 / 1 / 3
6,417
458
7,833
11,584
9,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Javier_M_D
King Arthur
14
4 / 5 / 0
7,988
571
10,350
17,990
15,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 3 / 1
6,474
462
6,854
7,206
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Scaryguy300
Izanami
11
3 / 5 / 1
6,931
495
6,823
10,119
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
14
1 / 2 / 1
7,522
537
5,443
12,136
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
16
Kills
8
8
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AtroKahn
Kumbhakarna
1
2
2
1
L
Atlas
Ehjay9
Atlas
0
1
3
1.5
L
King Arthur
Javier_M_D
King Arthur
4
5
0
0.8
L
0
3
1
0.17
L
Izanami
Scaryguy300
Izanami
3
5
1
0.7
W
Thanatos
Valeviurs1
Thanatos
4
4
1
1.13
L
Loki
1
2
1
0.75
W
Sol
luceis
Sol
3
2
0
1.5
W
Nemesis
pNutButter8
Nemesis
4
0
5
6.5
W
Zhong Kui
xTTNMx aToMiCll
Zhong Kui
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,102
Damage
37,303
61,707
Taken
59,035
34,581
Mitigated
37,405
27,425
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AtroKahn
Kumbhakarna
3,462
509
0
1,762
12,557
8,219
394
4,437
8,120
15,035
0
L
Atlas
Ehjay9
Atlas
7,833
2,842
0
2,116
11,584
9,688
0
7,341
4,243
20,087
0
L
King Arthur
Javier_M_D
King Arthur
10,350
1,315
0
5,224
17,990
15,892
0
0
17,990
336
54,843
L
6,854
3,045
47
1,956
7,206
2,764
0
5,079
2,127
45,407
0
L
Izanami
Scaryguy300
Izanami
6,823
4,975
0
1,687
10,119
4,111
0
6,945
3,174
0
50,852
W
Thanatos
Valeviurs1
Thanatos
11,502
4,485
0
11,724
16,095
9,979
554
887
15,208
0
67,647
L
Loki
5,443
881
0
6,105
12,136
4,950
0
3,952
8,184
0
71,699
W
Sol
luceis
Sol
6,991
2,503
0
6,035
9,942
3,270
3,737
1,145
8,797
79,497
0
W
Nemesis
pNutButter8
Nemesis
7,283
3,153
0
2,118
12,443
4,748
0
2,337
10,106
0
66,071
W
Zhong Kui
xTTNMx aToMiCll
Zhong Kui
12,864
1,153
0
5,786
10,670
8,365
2,484
6,046
4,624
81,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,996
Gold Earned
35,332
496
Minions Killed
406
0
Camps Cleared
0
1,458,008
Distance Traveled
1,358,051
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,128
509
13
1
0
292,290
4
L
Atlas
6,417
458
15
1
0
300,238
1
L
King Arthur
7,988
571
88
6
0
271,163
0
L
Nu Wa
6,474
462
88
6
0
224,836
8
L
Izanami
6,931
495
96
7
0
232,755
1
W
Thanatos
9,424
673
106
8
0
283,121
0
L
Loki
7,522
537
119
9
0
329,059
0
W
Sol
9,166
655
130
9
0
288,761
1
W
Nemesis
8,473
605
89
6
0
330,907
2
W
Zhong Kui
8,805
629
158
11
0
262,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role