Player Matchup

Hun Batz
Hun Batz
AchilliosSin
Hun Batz
Level 57
God Stats
1W - 0L
1,508 SR
Queue Stats
15W - 19L
1,351 Elo+
Party 1
Scylla
Scylla
Aelinialia
Scylla
Level 84
God Stats
10W - 10L
1,473 SR
Queue Stats
322W - 300L
1,585 Elo+
Party 2
Aphrodite
Aphrodite
Armemoria
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,245 Elo+
Party 1
Hercules
Hercules
GoodGuyGunther
Hercules
Level 8
God Stats
6W - 7L
1,587 SR
Queue Stats
8W - 9L
1,524 Elo+
Party 2
Artemis
Artemis
InhereSupport
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,581 Elo+
Party 2
Team Averages
Level 37
1,514 SR
1,457 Elo+

VS

Team Averages
Level 64
1,542 SR
1,438 Elo+
Nike
Nike
GotBunniez
Nike
Level 107
God Stats
6W - 3L
1,517 SR
Queue Stats
15W - 11L
1,407 Elo+
Party 3
Medusa
Medusa
Jejun3
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 71L
1,457 Elo+
Party 4
Ao Kuang
Ao Kuang
Kapodona
Ao Kuang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,242 Elo+
Party 3
Charon
Charon
LongestofShort
Charon
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,500 Elo+
Solo
Persephone
Persephone
Mysticalia
Persephone
Level 110
God Stats
0W - 1L
1,693 SR
Queue Stats
23W - 15L
1,583 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AchilliosSin
Hun Batz
12
3 / 4 / 1
6,968
498
4,447
13,268
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Aelinialia
Scylla
13
3 / 1 / 2
7,954
568
5,921
8,753
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
Armemoria
Aphrodite
12
1 / 0 / 6
8,133
581
4,500
7,735
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hercules
11
0 / 3 / 1
6,218
444
2,303
9,303
4,713
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
15
9 / 0 / 0
8,971
641
13,588
8,080
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,597
543
7,574
9,534
8,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Jejun3
Medusa
10
0 / 6 / 0
5,892
421
4,954
11,470
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Kapodona
Ao Kuang
13
4 / 1 / 2
7,477
534
5,460
10,962
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 0
5,980
427
2,596
10,673
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Mysticalia
Persephone
12
1 / 5 / 2
7,647
546
9,479
9,308
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
16
Kills
8
8
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AchilliosSin
Hun Batz
3
4
1
0.88
W
Scylla
Aelinialia
Scylla
3
1
2
4
W
Aphrodite
Armemoria
Aphrodite
1
0
6
4
W
Hercules
0
3
1
0.17
L
3
1
1
3.5
W
Artemis
9
0
0
9
L
Medusa
Jejun3
Medusa
0
6
0
0
L
Ao Kuang
Kapodona
Ao Kuang
4
1
2
5
L
0
3
0
0
L
Persephone
Mysticalia
Persephone
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,759
Damage
30,063
47,139
Taken
51,947
20,194
Mitigated
26,726
15,774
Healing
15,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AchilliosSin
Hun Batz
4,447
1,860
0
706
13,268
4,947
0
5,033
8,092
0
44,563
W
Scylla
Aelinialia
Scylla
5,921
78
0
1,403
8,753
3,374
0
7,898
855
48,620
0
W
Aphrodite
Armemoria
Aphrodite
4,500
1,122
4,184
4,882
7,735
3,616
470
1,890
5,705
29,153
0
W
Hercules
2,303
298
0
1,280
9,303
4,713
0
1,028
7,778
0
28,966
L
7,574
191
0
2,953
9,534
8,962
0
1,369
8,149
0
53,661
W
Artemis
13,588
6,679
0
3,319
8,080
3,544
0
1,686
6,394
0
75,957
L
Medusa
Jejun3
Medusa
4,954
1,997
0
2,091
11,470
3,328
0
997
10,473
0
45,832
L
Ao Kuang
Kapodona
Ao Kuang
5,460
596
0
6,738
10,962
4,333
0
2,001
8,909
49,088
0
L
2,596
325
0
1,930
10,673
6,938
0
2,167
8,424
13,432
0
L
Persephone
Mysticalia
Persephone
9,479
399
0
1,951
9,308
3,165
165
3,669
5,441
54,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,244
Gold Earned
34,593
378
Minions Killed
345
0
Camps Cleared
0
1,441,643
Distance Traveled
1,345,603
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,968
498
63
5
0
310,041
0
W
Scylla
7,954
568
99
7
0
288,458
0
W
Aphrodite
8,133
581
45
3
0
273,963
2
W
Hercules
6,218
444
49
4
0
291,140
0
L
Nike
7,597
543
85
6
0
227,130
5
W
Artemis
8,971
641
122
9
0
278,041
6
L
Medusa
5,892
421
68
5
0
252,152
0
L
Ao Kuang
7,477
534
72
5
0
319,347
2
L
Charon
5,980
427
21
2
0
286,914
2
L
Persephone
7,647
546
99
7
0
260,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role