Player Matchup

Danzaburou
Danzaburou
Silver V
 
Danzaburou
Silver V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze II
BACKWOODS-Mariee
Medusa
Bronze II
Level 67
God Stats
41W - 46L
1,388 SR
Queue Stats
88W - 150L
365 MMR
Solo
Loki
Loki
Bronze I
C A P O2296
Loki
Bronze I
Level 106
God Stats
4W - 6L
1,497 SR
Queue Stats
99W - 130L
730 MMR
Solo
Xing Tian
Xing Tian
Bronze IV
PUR3 x Gunner
Xing Tian
Bronze IV
Level 84
God Stats
5W - 6L
1,439 SR
Queue Stats
25W - 54L
420 MMR
Solo
Raijin
Raijin
Silver V
dedpool4lif3
Raijin
Silver V
Level 82
God Stats
0W - 4L
1,019 SR
Queue Stats
275W - 312L
761 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,369 SR
755 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,535 SR
787 MMR
Ares
Ares
Bronze I
 
Ares
Bronze I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze I
LORD-CHUPISTRAKI
Pele
Bronze I
Level 119
God Stats
10W - 8L
1,498 SR
Queue Stats
44W - 67L
654 MMR
Solo
Hades
Hades
Silver V
Xx--T2O--xX
Hades
Silver V
Level 106
God Stats
46W - 33L
1,550 SR
Queue Stats
536W - 570L
719 MMR
Solo
Hachiman
Hachiman
Silver V
XxfbgRAMBOxX
Hachiman
Silver V
Level 166
God Stats
20W - 22L
1,448 SR
Queue Stats
388W - 432L
725 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze II
lauchamoreno27
Cu Chulainn
Bronze II
Level 94
God Stats
2W - 0L
1,680 SR
Queue Stats
212W - 256L
338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 4 / 3
8,074
505
8,121
12,443
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 4 / 1
6,551
409
4,452
11,054
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 0
9,196
575
8,623
13,459
5,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
PUR3 x Gunner
Xing Tian
8
0 / 4 / 3
6,240
390
3,450
13,305
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
9
1 / 1 / 1
6,703
419
3,571
4,752
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
MulanApolloAnubis

VS

Bans
PoseidonMartichorasCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 3 / 5
7,368
461
4,239
16,844
12,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 2
8,471
529
3,680
9,621
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 3
9,818
614
10,585
11,260
6,325
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
XxfbgRAMBOxX
Hachiman
15
3 / 0 / 2
9,171
573
7,847
7,497
3,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
lauchamoreno27
Cu Chulainn
13
4 / 3 / 1
8,720
545
9,809
15,887
16,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
15
15
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
3
0.88
W
Ares
 
Ares
0
3
5
0.83
L
0
4
1
0.13
L
6
2
0
3
W
3
2
2
2
L
Xing Tian
PUR3 x Gunner
Xing Tian
0
4
3
0.38
W
5
2
3
3.25
W
Hachiman
XxfbgRAMBOxX
Hachiman
3
0
2
4
L
Raijin
1
1
1
1.5
W
Cu Chulainn
lauchamoreno27
Cu Chulainn
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,217
Damage
36,160
55,013
Taken
61,109
21,726
Mitigated
41,914
13,325
Healing
23,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,121
2,694
0
1,803
12,443
4,515
485
3,682
8,761
0
51,569
W
Ares
 
Ares
4,239
355
0
4,347
16,844
12,443
414
2,677
14,167
16,823
0
L
4,452
2,326
0
3,194
11,054
2,903
570
3,825
7,229
0
37,270
L
8,623
3,098
0
5,096
13,459
5,537
0
1,432
12,027
0
91,857
W
3,680
870
0
3,852
9,621
3,523
347
1,600
8,021
0
55,651
L
Xing Tian
PUR3 x Gunner
Xing Tian
3,450
672
0
1,482
13,305
7,234
0
3,014
10,291
15,797
0
W
10,585
604
360
6,459
11,260
6,325
774
2,598
8,662
76,103
0
W
Hachiman
XxfbgRAMBOxX
Hachiman
7,847
4,583
0
4,404
7,497
3,227
2,063
783
6,714
0
78,544
L
Raijin
3,571
77
0
1,750
4,752
1,537
0
3,071
1,681
34,087
0
W
Cu Chulainn
lauchamoreno27
Cu Chulainn
9,809
1,064
0
4,113
15,887
16,396
30
532
15,355
518
41,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,764
Gold Earned
43,548
319
Minions Killed
410
0
Camps Cleared
0
1,325,485
Distance Traveled
1,444,193
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,074
505
68
4
0
287,300
0
W
Ares
7,368
461
13
1
0
278,459
5
L
Medusa
6,551
409
50
3
0
265,007
0
L
Loki
9,196
575
125
8
0
373,057
0
W
Pele
8,471
529
94
6
0
321,652
0
L
Xing Tian
6,240
390
19
1
0
267,762
1
W
Hades
9,818
614
130
8
0
302,142
4
W
Hachiman
9,171
573
111
7
0
274,566
0
L
Raijin
6,703
419
57
4
0
132,359
0
W
Cu Chulainn
8,720
545
62
4
0
267,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role