Player Matchup

Da Ji
Da Ji
Aurrora bby
Da Ji
Level 128
God Stats
128W - 87L
1,539 SR
Queue Stats
484W - 464L
1,459 Elo+
Party 2
Odin
Odin
IsaihTheHamster
Odin
Level 107
God Stats
19W - 12L
1,525 SR
Queue Stats
363W - 367L
1,463 Elo+
Party 2
Chernobog
Chernobog
Kapi Krunch
Chernobog
Level 66
God Stats
4W - 5L
1,536 SR
Queue Stats
145W - 122L
1,543 Elo+
Party 4
Raijin
Raijin
M1ster Pickl3s
Raijin
Level 109
God Stats
10W - 5L
1,223 SR
Queue Stats
145W - 111L
1,577 Elo+
Party 4
Cabrakan
Cabrakan
lecutusin
Cabrakan
Level 159
God Stats
0W - 2L
1,281 SR
Queue Stats
394W - 358L
1,573 Elo+
Solo
Team Averages
Level 114
1,420 SR
1,523 Elo+

VS

Team Averages
Level 111
1,561 SR
1,532 Elo+
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
DankWash420
Medusa
Level 146
God Stats
4W - 3L
1,567 SR
Queue Stats
376W - 341L
1,512 Elo+
Solo
Arachne
Arachne
Judas360
Arachne
Level 109
God Stats
7W - 3L
1,573 SR
Queue Stats
57W - 40L
1,566 Elo+
Party 1
Pele
Pele
ORlaNdoNeItoR
Pele
Level 111
God Stats
4W - 4L
1,452 SR
Queue Stats
71W - 66L
1,536 Elo+
Party 1
Vulcan
Vulcan
quirtz
Vulcan
Level 82
God Stats
5W - 4L
1,710 SR
Queue Stats
73W - 65L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,149
559
5,578
10,067
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 3 / 1
5,144
468
1,523
7,586
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Kapi Krunch
Chernobog
9
0 / 5 / 2
5,391
490
2,565
7,945
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 0
6,648
604
8,543
6,547
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cabrakan
lecutusin
Cabrakan
10
0 / 2 / 1
5,856
532
4,475
10,151
9,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 5
5,983
544
2,341
6,322
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
13
6 / 0 / 2
7,448
677
7,301
6,423
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Judas360
Arachne
11
3 / 1 / 0
6,664
606
8,916
10,133
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
3 / 3 / 5
6,708
610
4,906
10,862
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
quirtz
Vulcan
11
2 / 2 / 3
6,449
586
4,437
7,002
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
15
15
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
5
3.5
L
3
2
1
1.75
W
Medusa
6
0
2
7
L
0
3
1
0.17
W
Arachne
Judas360
Arachne
3
1
0
3
L
Chernobog
Kapi Krunch
Chernobog
0
5
2
0.2
L
3
3
0
1
W
3
3
5
1.83
L
Cabrakan
lecutusin
Cabrakan
0
2
1
0.25
W
Vulcan
quirtz
Vulcan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,684
Damage
27,901
42,296
Taken
40,742
22,317
Mitigated
17,849
9,970
Healing
11,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,341
645
0
1,542
6,322
5,009
0
903
5,419
14,147
0
L
5,578
1,126
0
3,977
10,067
3,699
0
1,825
8,242
0
33,466
W
Medusa
7,301
2,850
0
2,063
6,423
2,447
680
826
5,587
0
60,676
L
1,523
288
0
672
7,586
4,958
0
1,998
5,588
0
9,881
W
Arachne
Judas360
Arachne
8,916
7,475
0
4,236
10,133
3,946
0
4,092
6,041
0
44,415
L
Chernobog
Kapi Krunch
Chernobog
2,565
1,351
0
1,352
7,945
2,154
0
134
7,811
0
29,019
L
8,543
734
0
1,145
6,547
2,332
0
2,821
3,726
55,854
0
W
4,906
1,186
0
1,528
10,862
3,682
16
1,885
8,970
0
45,637
L
Cabrakan
lecutusin
Cabrakan
4,475
454
0
2,824
10,151
9,174
0
0
10,151
37,042
110
W
Vulcan
quirtz
Vulcan
4,437
1,211
0
2,521
7,002
2,765
722
5,185
1,817
51,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
33,252
277
Minions Killed
344
0
Camps Cleared
0
1,113,696
Distance Traveled
1,151,512
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,983
544
20
2
0
225,634
6
L
Da Ji
6,149
559
58
5
0
258,273
0
W
Medusa
7,448
677
91
8
0
202,902
0
L
Odin
5,144
468
10
1
0
243,854
1
W
Arachne
6,664
606
74
7
0
232,214
7
L
Chernobog
5,391
490
51
5
0
203,727
1
L
Raijin
6,648
604
89
8
0
225,370
5
W
Pele
6,708
610
68
6
0
260,930
0
L
Cabrakan
5,856
532
69
6
0
182,472
0
W
Vulcan
6,449
586
91
8
0
229,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role