Player Matchup

Zhong Kui
Zhong Kui
DankesSchnee
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,482 Elo+
Party 1
He Bo
He Bo
Jhon Rose117
He Bo
Level 142
God Stats
1W - 4L
1,329 SR
Queue Stats
134W - 154L
1,462 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KrKBelladona
Ah Muzen Cab
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 97L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
castydav07
Danzaburou
Level 60
God Stats
2W - 1L
1,785 SR
Queue Stats
43W - 50L
1,385 Elo+
Party 3
Cernunnos
Cernunnos
streetshark91
Cernunnos
Level 122
God Stats
4W - 4L
1,626 SR
Queue Stats
301W - 270L
1,465 Elo+
Party 3
Team Averages
Level 107
1,548 SR
1,461 Elo+

VS

Team Averages
Level 146
1,415 SR
1,491 Elo+
Poseidon
Poseidon
 
Poseidon
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Blood_Trail9
Nike
Level 121
God Stats
3W - 1L
1,581 SR
Queue Stats
193W - 193L
1,526 Elo+
Solo
Susano
Susano
Mr_Cooper75
Susano
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,422 Elo+
Party 2
Chiron
Chiron
XxTh3-_-MeN4c3xX
Chiron
Level 144
God Stats
2W - 7L
992 SR
Queue Stats
224W - 242L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DankesSchnee
Zhong Kui
18
8 / 6 / 3
11,738
838
15,774
19,867
15,227
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 6 / 7
10,682
763
11,520
12,441
4,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
KrKBelladona
Ah Muzen Cab
15
2 / 6 / 8
9,488
678
7,621
12,740
5,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
castydav07
Danzaburou
15
5 / 8 / 6
10,012
715
10,283
16,238
6,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
streetshark91
Cernunnos
18
1 / 3 / 10
10,182
727
10,637
11,954
5,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
7 / 5 / 17
11,373
812
14,533
14,124
6,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
 
Anhur
15
3 / 5 / 11
9,686
692
8,240
14,679
6,983
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 4 / 16
11,636
831
17,238
22,204
25,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
19
6 / 6 / 15
11,223
802
11,795
14,914
8,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 1 / 17
11,284
806
12,328
12,747
7,082
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
105
20
Kills
29
29
Deaths
21
34
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
5
17
3.1
W
Anhur
 
Anhur
3
5
11
1.7
W
9
4
16
4.25
L
Zhong Kui
DankesSchnee
Zhong Kui
8
6
3
1.58
L
4
6
7
1.25
L
Ah Muzen Cab
KrKBelladona
Ah Muzen Cab
2
6
8
1
W
Susano
6
6
15
2.25
W
4
1
17
12.5
L
Danzaburou
castydav07
Danzaburou
5
8
6
1
L
Cernunnos
streetshark91
Cernunnos
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,835
Damage
64,134
73,240
Taken
78,668
37,049
Mitigated
55,208
20,114
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,533
1,529
2,002
1,815
14,124
6,761
2,410
6,760
7,364
34,590
0
W
Anhur
 
Anhur
8,240
4,196
582
2,492
14,679
6,983
1,667
4,898
9,781
0
18,735
W
17,238
1,865
1,384
2,019
22,204
25,901
258
5,872
16,332
0
31,221
L
Zhong Kui
DankesSchnee
Zhong Kui
15,774
666
495
7,090
19,867
15,227
98
4,188
15,679
31,057
0
L
11,520
677
193
1,623
12,441
4,775
322
2,760
9,681
20,136
0
L
Ah Muzen Cab
KrKBelladona
Ah Muzen Cab
7,621
1,936
1,502
1,817
12,740
5,117
840
1,341
11,399
0
13,695
W
Susano
11,795
1,601
1,247
1,835
14,914
8,481
1,635
4,310
10,604
0
24,413
W
12,328
3,190
2,615
3,217
12,747
7,082
2,745
5,454
7,293
0
31,945
L
Danzaburou
castydav07
Danzaburou
10,283
4,368
257
2,404
16,238
6,709
1,293
4,085
12,153
0
20,175
L
Cernunnos
streetshark91
Cernunnos
10,637
2,316
429
4,304
11,954
5,221
667
2,159
9,795
0
34,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,102
Gold Earned
55,202
143
Minions Killed
177
0
Camps Cleared
0
1,077,352
Distance Traveled
1,207,049
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,373
812
41
3
0
238,185
0
W
Anhur
9,686
692
23
2
0
235,082
0
W
Nike
11,636
831
39
3
0
236,663
0
L
Zhong Kui
11,738
838
41
3
0
243,768
0
L
He Bo
10,682
763
21
2
0
185,805
0
L
Ah Muzen Cab
9,488
678
15
1
0
193,312
0
W
Susano
11,223
802
24
2
0
248,702
0
W
Chiron
11,284
806
50
4
0
248,417
0
L
Danzaburou
10,012
715
14
1
0
214,392
1
L
Cernunnos
10,182
727
52
4
0
240,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role