Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Archibaldkins
Ullr
Level 60
God Stats
13W - 7L
1,832 SR
Queue Stats
57W - 32L
1,659 Elo+
Party 1
Chaac
Chaac
ThineFoo
Chaac
Level 148
God Stats
3W - 3L
1,488 SR
Queue Stats
162W - 140L
1,583 Elo+
Party 1
Anubis
Anubis
ikiht
Anubis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 34L
1,487 Elo+
Party 1
Team Averages
Level 92
1,564 SR
1,546 Elo+

VS

Team Averages
Level 123
1,494 SR
1,557 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
WockStar
Neith
Level 148
God Stats
0W - 1L
1,211 SR
Queue Stats
192W - 119L
1,559 Elo+
Party 2
Ne Zha
Ne Zha
cattyshack
Ne Zha
Level 136
God Stats
3W - 4L
1,633 SR
Queue Stats
224W - 178L
1,593 Elo+
Solo
Nox
Nox
chickicur
Nox
Level 144
God Stats
21W - 16L
1,628 SR
Queue Stats
407W - 370L
1,560 Elo+
Solo
Osiris
Osiris
xRevaz
Osiris
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 121L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
9 / 3 / 3
7,370
737
10,414
6,398
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
10
2 / 2 / 3
5,960
596
4,203
7,874
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 1
6,410
641
6,520
8,501
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
ThineFoo
Chaac
11
2 / 2 / 3
6,805
681
5,966
10,228
5,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
ikiht
Anubis
10
2 / 1 / 6
6,141
614
4,252
6,462
3,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 5 / 4
5,836
584
6,407
7,955
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
WockStar
Neith
10
0 / 2 / 1
5,236
524
7,288
7,509
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ne Zha
cattyshack
Ne Zha
10
4 / 7 / 3
6,469
647
5,560
11,350
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 0 / 3
5,207
521
2,242
6,133
2,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
xRevaz
Osiris
11
2 / 2 / 2
6,405
641
6,529
11,056
8,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
16
Kills
8
8
Deaths
16
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
3
3
3.5
W
Bacchus
 
Bacchus
2
2
3
1.75
L
Nu Wa
 
Nu Wa
2
5
4
0.8
W
1
0
1
1.5
W
Chaac
ThineFoo
Chaac
2
2
3
1.75
L
Neith
WockStar
Neith
0
2
1
0.25
L
Ne Zha
cattyshack
Ne Zha
4
7
3
0.79
L
0
0
3
1.5
W
Anubis
ikiht
Anubis
2
1
6
5
L
Osiris
xRevaz
Osiris
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
28,026
39,463
Taken
44,003
21,120
Mitigated
19,894
17,803
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,414
1,206
0
2,324
6,398
1,982
0
2,432
3,966
49,961
0
W
Bacchus
 
Bacchus
4,203
706
223
2,880
7,874
6,930
0
2,269
5,605
18,246
0
L
Nu Wa
 
Nu Wa
6,407
1,293
0
770
7,955
2,373
0
6,426
1,529
34,819
0
W
6,520
4,242
0
4,477
8,501
3,187
0
809
7,692
0
58,377
W
Chaac
ThineFoo
Chaac
5,966
2,077
0
4,253
10,228
5,966
0
980
9,248
0
50,478
L
Neith
WockStar
Neith
7,288
3,819
0
1,456
7,509
2,736
0
1,446
6,063
0
39,929
L
Ne Zha
cattyshack
Ne Zha
5,560
1,719
0
982
11,350
4,004
0
5,682
5,668
0
31,456
L
2,242
537
586
1,552
6,133
2,566
0
2,029
4,104
13,922
0
W
Anubis
ikiht
Anubis
4,252
229
0
3,646
6,462
3,055
0
2,159
4,303
39,684
0
L
Osiris
xRevaz
Osiris
6,529
2,310
0
1,971
11,056
8,215
0
3,286
7,770
0
45,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,686
Gold Earned
29,153
352
Minions Killed
283
0
Camps Cleared
0
1,114,270
Distance Traveled
1,036,246
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,370
737
66
7
0
263,353
0
W
Bacchus
5,960
596
18
2
0
229,888
1
L
Nu Wa
5,836
584
69
7
0
214,613
2
W
Ullr
6,410
641
107
11
0
199,589
0
W
Chaac
6,805
681
95
10
0
209,252
1
L
Neith
5,236
524
70
7
0
189,627
0
L
Ne Zha
6,469
647
39
4
0
220,367
1
L
Nox
5,207
521
31
3
0
203,831
3
W
Anubis
6,141
614
66
7
0
212,188
2
L
Osiris
6,405
641
74
7
0
207,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role