Player Matchup

Medusa
Medusa
AlrightJinx
Medusa
Level 104
God Stats
1W - 0L
1,701 SR
Queue Stats
24W - 12L
1,626 Elo+
Party 2
Sol
Sol
Infinyx
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,590 Elo+
Party 2
Nox
Nox
ReaperxChop
Nox
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 19L
1,590 Elo+
Party 2
Charon
Charon
Violating
Charon
Level 139
God Stats
1W - 1L
1,705 SR
Queue Stats
27W - 17L
1,590 Elo+
Party 2
Raijin
Raijin
mrfishbulb
Raijin
Level 129
God Stats
2W - 0L
1,726 SR
Queue Stats
347W - 361L
1,421 Elo+
Solo
Team Averages
Level 131
1,627 SR
1,563 Elo+

VS

Team Averages
Level 112
1,513 SR
1,512 Elo+
Maui
Maui
Frunkedhammer
Maui
Level 93
God Stats
6W - 5L
1,606 SR
Queue Stats
162W - 156L
1,521 Elo+
Party 1
Neith
Neith
Gorge Michael
Neith
Level 148
God Stats
6W - 13L
1,326 SR
Queue Stats
349W - 361L
1,549 Elo+
Party 1
Heimdallr
Heimdallr
HOLLIGAN ALPHA
Heimdallr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 96L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
MonsterFan1996
Ao Kuang
Level 145
God Stats
2W - 5L
1,341 SR
Queue Stats
305W - 258L
1,545 Elo+
Solo
Athena
Athena
whatitdobayb
Athena
Level 34
God Stats
7W - 4L
1,792 SR
Queue Stats
199W - 175L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 2 / 11
12,501
893
25,189
10,365
5,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
18
5 / 3 / 15
10,788
771
15,091
12,361
5,742
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 4 / 18
10,135
724
8,444
11,624
6,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Violating
Charon
18
3 / 3 / 19
10,922
780
14,669
13,206
13,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
mrfishbulb
Raijin
17
4 / 4 / 11
10,276
734
16,681
12,201
6,088
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 8
10,711
765
5,428
19,445
23,023
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 3 / 7
10,055
718
22,693
14,926
8,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
HOLLIGAN ALPHA
Heimdallr
18
2 / 4 / 9
10,044
717
12,405
14,769
8,109
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
14
1 / 9 / 6
8,356
597
5,759
17,090
10,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
16
1 / 5 / 9
9,975
713
4,570
18,819
21,265
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
54
25
Kills
15
16
Deaths
25
74
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
11
2
11
8.25
L
5
4
8
2.25
L
6
3
7
3.17
L
Heimdallr
HOLLIGAN ALPHA
Heimdallr
2
4
9
1.63
W
Sol
5
3
15
4.17
L
Ao Kuang
1
9
6
0.44
W
2
4
18
2.75
W
Charon
Violating
Charon
3
3
19
4.17
W
Raijin
mrfishbulb
Raijin
4
4
11
2.38
L
Athena
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,074
Damage
50,855
59,757
Taken
85,049
36,922
Mitigated
70,996
19,717
Healing
27,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
25,189
8,088
2,052
1,679
10,365
5,573
3,438
3,471
6,894
0
51,718
L
5,428
520
2,726
4,885
19,445
23,023
0
11,034
8,411
10,560
0
L
22,693
5,408
2,203
4,214
14,926
8,351
0
8,691
6,235
0
38,067
L
Heimdallr
HOLLIGAN ALPHA
Heimdallr
12,405
3,147
1,650
3,488
14,769
8,109
0
10,750
4,019
0
41,902
W
Sol
15,091
4,386
1,268
4,555
12,361
5,742
2,319
5,157
7,204
27,444
0
L
Ao Kuang
5,759
1,241
319
1,678
17,090
10,248
0
11,672
5,418
13,656
0
W
8,444
373
1,119
1,641
11,624
6,282
192
2,096
9,528
18,137
0
W
Charon
Violating
Charon
14,669
1,353
1,731
1,843
13,206
13,237
551
2,395
10,811
23,171
0
W
Raijin
mrfishbulb
Raijin
16,681
1,240
1,858
1,971
12,201
6,088
279
2,638
9,563
30,172
0
L
Athena
4,570
1,022
2,525
3,457
18,819
21,265
0
12,738
6,081
6,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,622
Gold Earned
49,141
168
Minions Killed
133
0
Camps Cleared
0
1,414,553
Distance Traveled
1,133,957
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,501
893
63
5
0
297,638
0
L
Maui
10,711
765
14
1
0
229,359
0
L
Neith
10,055
718
39
3
0
230,839
0
L
Heimdallr
10,044
717
57
4
0
210,660
0
W
Sol
10,788
771
40
3
0
263,168
0
L
Ao Kuang
8,356
597
17
1
0
195,954
0
W
Nox
10,135
724
24
2
0
313,428
0
W
Charon
10,922
780
16
1
0
323,996
3
W
Raijin
10,276
734
25
2
0
216,323
0
L
Athena
9,975
713
6
0
0
267,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role