Player Matchup

Ganesha
Ganesha
BDV520
Ganesha
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,193 Elo+
Party 2
Pele
Pele
KamStAnKDank
Pele
Level 57
God Stats
0W - 1L
1,524 SR
Queue Stats
9W - 12L
1,391 Elo+
Party 2
Thor
Thor
MillerTime360-_-
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,382 Elo+
Party 2
Athena
Athena
Pro-ChaoStorm
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Tank_aka_Louie
Hou Yi
Level 147
God Stats
2W - 4L
1,306 SR
Queue Stats
275W - 287L
1,489 Elo+
Solo
Team Averages
Level 62
1,466 SR
1,391 Elo+

VS

Team Averages
Level 112
1,540 SR
1,471 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DarthKraken301
Pele
Level 123
God Stats
34W - 21L
1,529 SR
Queue Stats
550W - 550L
1,443 Elo+
Party 1
Anubis
Anubis
MURDEROFxCROWSx
Anubis
Level 91
God Stats
8W - 5L
1,714 SR
Queue Stats
289W - 292L
1,500 Elo+
Party 1
Discordia
Discordia
THaTDuDe1122
Discordia
Level 154
God Stats
14W - 9L
1,534 SR
Queue Stats
403W - 431L
1,485 Elo+
Party 1
Martichoras
Martichoras
jnova3
Martichoras
Level 126
God Stats
1W - 0L
1,422 SR
Queue Stats
19W - 14L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BDV520
Ganesha
12
0 / 4 / 6
7,260
726
4,170
10,977
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 9 / 4
7,646
765
10,164
15,247
5,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 7 / 5
7,369
737
4,954
11,537
4,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 6
7,871
787
4,487
16,217
14,603
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 4 / 6
7,690
769
9,810
8,483
3,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
8 / 2 / 12
9,359
936
11,965
8,115
3,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 0 / 23
9,087
909
8,256
7,653
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
5 / 6 / 15
8,613
861
10,041
8,908
3,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
THaTDuDe1122
Discordia
13
1 / 3 / 19
7,928
793
12,076
6,152
2,154
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
jnova3
Martichoras
18
13 / 0 / 16
10,439
1,044
15,069
8,930
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
116
10
Kills
31
31
Deaths
11
27
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
2
12
7
L
Ganesha
BDV520
Ganesha
0
4
6
0.75
W
4
0
23
15.5
L
4
9
4
0.67
W
5
6
15
2.08
L
3
7
5
0.79
L
2
7
6
0.71
W
Discordia
THaTDuDe1122
Discordia
1
3
19
3.5
L
1
4
6
1
W
Martichoras
jnova3
Martichoras
13
0
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,585
Damage
57,407
62,461
Taken
39,758
37,127
Mitigated
17,547
6,791
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,965
5,282
979
2,221
8,115
3,853
1,811
2,438
5,677
0
18,953
L
Ganesha
BDV520
Ganesha
4,170
459
439
903
10,977
9,661
0
3,246
7,731
8,950
0
W
8,256
584
747
2,637
7,653
3,184
962
1,513
6,140
0
17,057
L
10,164
949
325
1,359
15,247
5,227
0
6,788
8,459
0
17,474
W
10,041
375
1,693
995
8,908
3,868
210
645
8,263
16,807
0
L
4,954
568
85
419
11,537
4,148
0
4,552
6,985
0
11,044
L
4,487
1,288
983
704
16,217
14,603
0
4,828
11,389
7,361
0
W
Discordia
THaTDuDe1122
Discordia
12,076
923
506
717
6,152
2,154
168
1,377
4,775
17,807
0
L
9,810
2,372
348
1,226
8,483
3,488
0
2,703
5,780
0
26,022
W
Martichoras
jnova3
Martichoras
15,069
6,612
348
3,400
8,930
4,488
1,808
2,684
6,246
0
32,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
45,426
83
Minions Killed
111
0
Camps Cleared
0
834,909
Distance Traveled
893,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,359
936
22
2
0
166,367
0
L
Ganesha
7,260
726
1
0
0
185,548
0
W
Pele
9,087
909
20
2
0
219,283
0
L
Pele
7,646
765
13
1
0
168,016
0
W
Anubis
8,613
861
11
1
0
157,576
0
L
Thor
7,369
737
15
2
0
182,685
0
L
Athena
7,871
787
13
1
0
153,076
0
W
Discordia
7,928
793
19
2
0
177,327
0
L
Hou Yi
7,690
769
41
4
0
145,584
0
W
Martichoras
10,439
1,044
39
4
0
172,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role