Player Matchup

The Morrigan
The Morrigan
BIGBabySnorlax
The Morrigan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,504 Elo+
Party 1
Maui
Maui
OnyxProjectz
Maui
Level 38
God Stats
2W - 0L
1,746 SR
Queue Stats
54W - 46L
1,513 Elo+
Party 1
Hercules
Hercules
PeachyGengar
Hercules
Level 49
God Stats
3W - 1L
1,551 SR
Queue Stats
152W - 168L
1,459 Elo+
Solo
Jormungandr
Jormungandr
USukkinBallz
Jormungandr
Level 27
God Stats
2W - 2L
1,516 SR
Queue Stats
319W - 355L
1,401 Elo+
Solo
Thoth
Thoth
etherealwaves
Thoth
Level 105
God Stats
1W - 1L
1,231 SR
Queue Stats
108W - 105L
1,557 Elo+
Party 1
Team Averages
Level 64
1,509 SR
1,487 Elo+

VS

Team Averages
Level 58
1,548 SR
1,451 Elo+
Poseidon
Poseidon
 
Poseidon
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KingFlowerPwR
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,275 Elo+
Solo
Kuzenbo
Kuzenbo
Myrswith-
Kuzenbo
Level 45
God Stats
0W - 2L
1,654 SR
Queue Stats
394W - 373L
1,522 Elo+
Solo
Loki
Loki
Stringbean143
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,472 Elo+
Solo
Bastet
Bastet
xJuaNeSx01
Bastet
Level 73
God Stats
4W - 9L
1,587 SR
Queue Stats
446W - 458L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BIGBabySnorlax
The Morrigan
18
12 / 5 / 11
11,275
867
16,017
8,138
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 2 / 22
10,917
840
7,716
17,578
22,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
PeachyGengar
Hercules
17
6 / 1 / 18
10,391
799
9,188
20,982
18,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
USukkinBallz
Jormungandr
17
3 / 4 / 21
10,171
782
15,174
18,904
18,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 4 / 16
9,571
736
13,161
9,677
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
3 / 7 / 8
9,433
726
18,260
11,114
5,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KingFlowerPwR
King Arthur
13
0 / 7 / 5
7,821
602
7,790
16,111
14,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Myrswith-
Kuzenbo
18
6 / 3 / 6
10,529
810
8,196
13,347
19,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 7 / 7
8,374
644
7,127
15,639
7,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
xJuaNeSx01
Bastet
17
5 / 5 / 6
9,831
756
11,394
14,793
10,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
47
29
Kills
15
16
Deaths
29
88
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
7
8
1
W
The Morrigan
BIGBabySnorlax
The Morrigan
12
5
11
3.5
L
King Arthur
KingFlowerPwR
King Arthur
0
7
5
0.36
L
Kuzenbo
Myrswith-
Kuzenbo
6
3
6
3
W
4
2
22
7.5
W
Hercules
PeachyGengar
Hercules
6
1
18
15
L
1
7
7
0.64
W
Jormungandr
USukkinBallz
Jormungandr
3
4
21
3.38
W
4
4
16
3
L
Bastet
xJuaNeSx01
Bastet
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,256
Damage
52,767
75,279
Taken
71,004
68,118
Mitigated
56,910
33,867
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
18,260
2,219
450
564
11,114
5,255
456
7,843
2,944
41,999
0
W
The Morrigan
BIGBabySnorlax
The Morrigan
16,017
2,666
1,631
974
8,138
4,008
1,275
2,704
5,334
30,380
2,259
L
King Arthur
KingFlowerPwR
King Arthur
7,790
1,407
0
750
16,111
14,813
0
10,792
4,574
0
17,272
L
Kuzenbo
Myrswith-
Kuzenbo
8,196
3,295
2,546
2,473
13,347
19,349
172
8,611
4,211
20,398
0
W
7,716
1,718
1,122
3,826
17,578
22,725
894
6,823
10,755
13,310
0
W
Hercules
PeachyGengar
Hercules
9,188
1,955
3,787
13,594
20,982
18,256
826
6,684
14,298
0
19,961
L
7,127
864
252
2,569
15,639
7,072
0
11,363
3,784
0
15,244
W
Jormungandr
USukkinBallz
Jormungandr
15,174
2,040
1,767
4,983
18,904
18,896
662
7,054
11,850
31,852
1,477
W
13,161
1,291
1,093
1,090
9,677
4,233
173
3,178
6,499
25,857
0
L
Bastet
xJuaNeSx01
Bastet
11,394
1,975
1,232
2,588
14,793
10,421
0
7,859
6,483
0
21,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,325
Gold Earned
45,988
158
Minions Killed
122
0
Camps Cleared
0
1,210,697
Distance Traveled
1,219,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,433
726
43
3
0
228,168
0
W
The Morrigan
11,275
867
61
5
0
207,755
0
L
King Arthur
7,821
602
19
1
0
212,964
0
L
Kuzenbo
10,529
810
22
2
0
270,613
0
W
Maui
10,917
840
16
1
0
259,944
0
W
Hercules
10,391
799
25
2
0
269,669
0
L
Loki
8,374
644
20
2
0
238,494
0
W
Jormungandr
10,171
782
30
2
0
243,947
0
W
Thoth
9,571
736
26
2
0
229,382
0
L
Bastet
9,831
756
18
1
0
269,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role