Player Matchup

Anubis
Anubis
BerZerk04
Anubis
Level 13
God Stats
7W - 7L
1,837 SR
Queue Stats
142W - 123L
1,579 Elo+
Party 2
Chaac
Chaac
JustFeIix
Chaac
Level 85
God Stats
0W - 3L
1,202 SR
Queue Stats
1W - 5L
1,298 Elo+
Party 2
Pele
Pele
ToothpasteNOJ
Pele
Level 129
God Stats
1W - 2L
1,541 SR
Queue Stats
310W - 268L
1,590 Elo+
Party 2
Olorun
Olorun
bbRNGesus
Olorun
Level 108
God Stats
1W - 1L
1,871 SR
Queue Stats
81W - 72L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
xCaboose2002
Cthulhu
Level 28
God Stats
0W - 1L
1,421 SR
Queue Stats
2W - 5L
1,343 Elo+
Party 1
Team Averages
Level 73
1,574 SR
1,468 Elo+

VS

Team Averages
Level 94
1,496 SR
1,394 Elo+
Apollo
Apollo
I-DEWAYNE
Apollo
Level 81
God Stats
3W - 1L
1,787 SR
Queue Stats
37W - 70L
1,386 Elo+
Party 3
Merlin
Merlin
NB-_-Red
Merlin
Level 122
God Stats
5W - 11L
1,366 SR
Queue Stats
118W - 192L
1,415 Elo+
Party 3
Gilgamesh
Gilgamesh
SimplyEric03
Gilgamesh
Level 109
God Stats
2W - 1L
1,522 SR
Queue Stats
95W - 165L
1,387 Elo+
Party 3
Mercury
Mercury
kigma06
Mercury
Level 120
God Stats
1W - 2L
1,307 SR
Queue Stats
47W - 74L
1,378 Elo+
Party 3
Bacchus
Bacchus
phlalis
Bacchus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 52L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BerZerk04
Anubis
13
4 / 2 / 0
7,973
664
10,242
9,813
5,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
JustFeIix
Chaac
10
1 / 5 / 0
6,385
532
6,773
13,539
8,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
4,032
336
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
bbRNGesus
Olorun
11
3 / 4 / 0
6,912
576
9,284
9,210
3,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
xCaboose2002
Cthulhu
10
0 / 3 / 2
6,407
534
4,192
11,250
8,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
I-DEWAYNE
Apollo
12
4 / 1 / 3
7,231
603
5,596
9,080
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
NB-_-Red
Merlin
13
1 / 2 / 3
7,455
621
6,667
6,668
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gilgamesh
SimplyEric03
Gilgamesh
12
2 / 1 / 3
7,767
647
9,084
10,253
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
kigma06
Mercury
15
7 / 2 / 1
8,421
702
6,720
12,769
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
phlalis
Bacchus
10
0 / 2 / 4
6,047
504
3,114
10,816
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
8
Kills
14
14
Deaths
8
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
BerZerk04
Anubis
4
2
0
2
W
Apollo
I-DEWAYNE
Apollo
4
1
3
5.5
L
Chaac
JustFeIix
Chaac
1
5
0
0.2
W
Merlin
NB-_-Red
Merlin
1
2
3
1.25
W
Gilgamesh
SimplyEric03
Gilgamesh
2
1
3
3.5
L
0
0
0
0
L
Olorun
bbRNGesus
Olorun
3
4
0
0.75
W
Mercury
kigma06
Mercury
7
2
1
3.75
W
Bacchus
phlalis
Bacchus
0
2
4
1
L
Cthulhu
xCaboose2002
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,491
Damage
31,181
43,812
Taken
49,586
25,006
Mitigated
26,425
12,834
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BerZerk04
Anubis
10,242
308
0
5,448
9,813
5,054
538
5,149
4,658
69,661
0
W
Apollo
I-DEWAYNE
Apollo
5,596
3,419
0
4,154
9,080
3,973
1,507
6,565
2,515
0
42,732
L
Chaac
JustFeIix
Chaac
6,773
1,636
0
2,389
13,539
8,076
0
764
12,181
0
37,003
W
Merlin
NB-_-Red
Merlin
6,667
582
0
990
6,668
2,315
434
4,506
2,162
61,395
0
W
Gilgamesh
SimplyEric03
Gilgamesh
9,084
2,606
0
1,722
10,253
5,880
0
1,008
9,245
0
49,248
L
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
bbRNGesus
Olorun
9,284
4,018
232
1,979
9,210
3,664
1,071
1,491
7,713
52,344
5,598
W
Mercury
kigma06
Mercury
6,720
3,327
0
2,093
12,769
4,791
0
4,815
7,954
0
80,978
W
Bacchus
phlalis
Bacchus
3,114
541
0
1,962
10,816
9,466
0
6,750
4,066
20,065
0
L
Cthulhu
xCaboose2002
Cthulhu
4,192
927
1,375
1,411
11,250
8,212
0
2,347
8,777
17,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
36,921
316
Minions Killed
406
0
Camps Cleared
0
947,937
Distance Traveled
1,290,736
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,973
664
123
10
0
228,586
3
W
Apollo
7,231
603
68
6
0
228,980
3
L
Chaac
6,385
532
59
5
0
257,106
0
W
Merlin
7,455
621
128
11
0
232,703
0
W
Gilgamesh
7,767
647
80
7
0
245,201
0
L
Pele
4,032
336
0
0
0
74
0
L
Olorun
6,912
576
93
8
0
223,337
0
W
Mercury
8,421
702
114
10
0
321,943
1
W
Bacchus
6,047
504
16
1
0
261,909
0
L
Cthulhu
6,407
534
41
3
0
238,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role