Player Matchup

Medusa
Medusa
 
Medusa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CyberScorpion666
Cthulhu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,073 Elo+
Party 2
Loki
Loki
Sad_Mickey
Loki
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,073 Elo+
Party 2
Scylla
Scylla
SoledByCoruja
Scylla
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,073 Elo+
Party 2
Hades
Hades
runaway_erik
Hades
Level 82
God Stats
48W - 33L
1,501 SR
Queue Stats
533W - 545L
1,439 Elo+
Solo
Team Averages
Level 51
1,500 SR
1,232 Elo+

VS

Team Averages
Level 90
1,373 SR
1,411 Elo+
Sobek
Sobek
Booty_Clappa214
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 300L
1,372 Elo+
Solo
Hun Batz
Hun Batz
SarkonVol
Hun Batz
Level 82
God Stats
3W - 5L
1,357 SR
Queue Stats
5W - 5L
1,404 Elo+
Party 1
Anubis
Anubis
conman019
Anubis
Level 49
God Stats
22W - 23L
1,403 SR
Queue Stats
24W - 23L
1,416 Elo+
Party 1
Pele
Pele
ebutler169prms
Pele
Level 86
God Stats
2W - 6L
1,125 SR
Queue Stats
305W - 318L
1,398 Elo+
Solo
Izanami
Izanami
kal90a
Izanami
Level 128
God Stats
9W - 3L
1,482 SR
Queue Stats
34W - 25L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 1 / 2
6,413
493
5,896
6,032
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 2 / 3
5,841
449
3,555
7,160
6,402
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
5 / 0 / 3
7,922
609
3,565
9,390
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 1
5,824
448
1,578
7,425
1,663
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 2 / 4
8,322
640
12,012
13,008
6,027
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,119
471
2,767
12,397
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
SarkonVol
Hun Batz
12
1 / 1 / 2
7,161
551
2,619
8,281
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
conman019
Anubis
11
2 / 4 / 1
6,770
521
7,004
8,550
4,213
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 3 / 0
7,279
560
6,839
12,209
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
kal90a
Izanami
11
2 / 1 / 0
6,707
516
3,813
5,196
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
7
7
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
2
3
L
0
3
3
0.5
W
1
2
3
1.25
W
5
0
3
6.5
L
Hun Batz
SarkonVol
Hun Batz
1
1
2
2
W
0
2
1
0.25
L
Anubis
conman019
Anubis
2
4
1
0.63
L
2
3
0
0.67
L
Izanami
kal90a
Izanami
2
1
0
2
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,606
Damage
23,042
43,015
Taken
46,633
19,325
Mitigated
24,865
15,875
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,896
2,193
0
1,243
6,032
2,110
528
1,069
4,963
0
43,940
L
2,767
479
0
1,943
12,397
10,805
0
3,049
9,348
16,245
0
W
3,555
266
0
0
7,160
6,402
0
1,625
5,535
16,877
190
W
3,565
909
0
4,884
9,390
3,123
0
1,370
8,020
0
49,844
L
Hun Batz
SarkonVol
Hun Batz
2,619
477
0
27
8,281
3,047
537
2,025
6,256
0
54,491
W
1,578
772
0
670
7,425
1,663
141
927
6,498
23,676
0
L
Anubis
conman019
Anubis
7,004
389
139
3,062
8,550
4,213
538
5,105
3,445
42,170
0
L
6,839
1,568
0
2,405
12,209
4,622
0
5,731
6,478
0
54,435
L
Izanami
kal90a
Izanami
3,813
2,187
28
886
5,196
2,178
415
1,045
4,151
0
47,634
W
12,012
1,808
160
8,918
13,008
6,027
1,015
4,780
8,228
65,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,322
Gold Earned
34,036
321
Minions Killed
318
0
Camps Cleared
0
1,305,528
Distance Traveled
1,215,197
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,413
493
69
5
0
251,215
0
L
Sobek
6,119
471
17
1
0
248,198
0
W
Cthulhu
5,841
449
25
2
0
244,509
0
W
Loki
7,922
609
82
6
0
331,560
4
L
Hun Batz
7,161
551
89
7
0
302,949
1
W
Scylla
5,824
448
50
4
0
261,190
0
L
Anubis
6,770
521
56
4
0
232,246
0
L
Pele
7,279
560
67
5
0
204,260
2
L
Izanami
6,707
516
89
7
0
227,544
0
W
Hades
8,322
640
95
7
0
217,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role