Player Matchup

Ao Kuang
Ao Kuang
Branler
Ao Kuang
Level 125
God Stats
11W - 6L
1,566 SR
Queue Stats
459W - 455L
1,536 Elo+
Solo
Terra
Terra
Chimes24
Terra
Level 218
God Stats
7W - 0L
1,884 SR
Queue Stats
520W - 511L
1,592 Elo+
Solo
Izanami
Izanami
Crustyt0ny
Izanami
Level 217
God Stats
1W - 2L
1,500 SR
Queue Stats
291W - 266L
1,546 Elo+
Solo
Jormungandr
Jormungandr
DAETH_STRIKER420
Jormungandr
Level 113
God Stats
2W - 1L
1,523 SR
Queue Stats
69W - 66L
1,552 Elo+
Solo
Ishtar
Ishtar
xMcROYALx
Ishtar
Level 126
God Stats
3W - 1L
1,475 SR
Queue Stats
147W - 151L
1,520 Elo+
Solo
Team Averages
Level 160
1,590 SR
1,549 Elo+

VS

Team Averages
Level 156
1,641 SR
1,588 Elo+
Jormungandr
Jormungandr
Akselyx
Jormungandr
Level 156
God Stats
5W - 3L
1,639 SR
Queue Stats
648W - 669L
1,547 Elo+
Solo
Terra
Terra
Arceusi
Terra
Level 156
God Stats
8W - 4L
1,510 SR
Queue Stats
252W - 178L
1,624 Elo+
Party 1
Hades
Hades
Royalt4444
Hades
Level 153
God Stats
1W - 2L
1,769 SR
Queue Stats
95W - 53L
1,658 Elo+
Party 1
Nike
Nike
TentacleTimmy
Nike
Level 117
God Stats
2W - 3L
1,756 SR
Queue Stats
236W - 187L
1,565 Elo+
Party 1
Erlang Shen
Erlang Shen
kevykev96
Erlang Shen
Level 199
God Stats
6W - 8L
1,530 SR
Queue Stats
631W - 660L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Branler
Ao Kuang
16
3 / 5 / 4
9,678
880
10,687
16,529
19,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
Chimes24
Terra
15
1 / 2 / 11
9,625
875
4,762
13,275
16,772
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Crustyt0ny
Izanami
17
4 / 4 / 8
10,211
928
17,936
13,389
8,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
DAETH_STRIKER420
Jormungandr
17
5 / 4 / 6
9,981
907
13,632
15,908
23,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
xMcROYALx
Ishtar
17
4 / 2 / 9
9,810
892
14,968
9,811
6,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akselyx
Jormungandr
16
3 / 4 / 8
8,409
764
13,932
15,747
17,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Arceusi
Terra
17
3 / 3 / 8
9,150
832
13,872
17,843
15,382
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hades
5
0 / 1 / 1
6,042
549
185
1,502
644
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 4 / 6
9,027
821
13,927
15,535
17,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
kevykev96
Erlang Shen
15
4 / 5 / 6
8,737
794
12,155
16,504
19,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
17
Kills
16
17
Deaths
17
38
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Akselyx
Jormungandr
3
4
8
1.75
L
Terra
Arceusi
Terra
3
3
8
2.33
W
Ao Kuang
Branler
Ao Kuang
3
5
4
1
W
Terra
Chimes24
Terra
1
2
11
3.25
W
Izanami
Crustyt0ny
Izanami
4
4
8
2
W
Jormungandr
DAETH_STRIKER420
Jormungandr
5
4
6
2
L
Hades
0
1
1
0.5
L
6
4
6
2.25
L
Erlang Shen
kevykev96
Erlang Shen
4
5
6
1.4
W
Ishtar
xMcROYALx
Ishtar
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,985
Damage
54,071
68,912
Taken
67,131
74,514
Mitigated
70,659
23,709
Healing
26,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Akselyx
Jormungandr
13,932
1,918
1,556
2,451
15,747
17,191
0
6,895
8,112
28,002
480
L
Terra
Arceusi
Terra
13,872
1,123
6,954
5,574
17,843
15,382
0
4,838
12,635
25,651
0
W
Ao Kuang
Branler
Ao Kuang
10,687
1,656
462
4,975
16,529
19,611
0
6,121
9,735
19,391
0
W
Terra
Chimes24
Terra
4,762
529
6,000
4,309
13,275
16,772
171
4,438
8,435
10,287
0
W
Izanami
Crustyt0ny
Izanami
17,936
10,712
0
2,910
13,389
8,228
996
7,018
5,905
0
34,624
W
Jormungandr
DAETH_STRIKER420
Jormungandr
13,632
3,139
708
2,354
15,908
23,052
370
5,630
9,705
24,604
1,471
L
Hades
185
0
42
88
1,502
644
0
425
1,077
440
0
L
13,927
306
2,352
3,083
15,535
17,694
0
5,518
9,396
0
19,245
L
Erlang Shen
kevykev96
Erlang Shen
12,155
5,049
878
3,101
16,504
19,748
0
7,647
8,301
0
19,747
W
Ishtar
xMcROYALx
Ishtar
14,968
8,471
433
1,558
9,811
6,851
2,187
4,032
5,524
0
29,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,305
Gold Earned
41,365
144
Minions Killed
96
0
Camps Cleared
0
974,358
Distance Traveled
829,302
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,409
764
34
3
0
167,952
0
L
Terra
9,150
832
28
3
0
233,523
0
W
Ao Kuang
9,678
880
29
3
0
212,414
0
W
Terra
9,625
875
19
2
0
218,809
1
W
Izanami
10,211
928
48
4
0
165,502
0
W
Jormungandr
9,981
907
23
2
0
191,343
0
L
Hades
6,042
549
2
0
0
24,112
0
L
Nike
9,027
821
9
1
0
214,452
0
L
Erlang Shen
8,737
794
23
2
0
189,263
0
W
Ishtar
9,810
892
25
2
0
186,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role