Player Matchup

Ratatoskr
Ratatoskr
JutheGoat2233
Ratatoskr
Level 88
God Stats
4W - 1L
1,616 SR
Queue Stats
59W - 66L
1,427 Elo+
Solo
Xbalanque
Xbalanque
Qeccer123
Xbalanque
Level 100
God Stats
26W - 10L
1,336 SR
Queue Stats
589W - 611L
1,438 Elo+
Solo
Sylvanus
Sylvanus
RealBigDaddyKane
Sylvanus
Level 119
God Stats
8W - 8L
1,525 SR
Queue Stats
13W - 17L
1,394 Elo+
Solo
Hel
Hel
ScottieVibe4595
Hel
Level 60
God Stats
22W - 12L
1,633 SR
Queue Stats
249W - 270L
1,403 Elo+
Solo
Zeus
Zeus
eriihsilva
Zeus
Level 49
God Stats
5W - 6L
1,445 SR
Queue Stats
7W - 11L
1,369 Elo+
Solo
Team Averages
Level 83
1,511 SR
1,406 Elo+

VS

Team Averages
Level 81
1,566 SR
1,465 Elo+
Artemis
Artemis
 
Artemis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BadBadVeryBad
Achilles
Level 62
God Stats
7W - 3L
1,493 SR
Queue Stats
82W - 66L
1,464 Elo+
Solo
Hades
Hades
FTG Ludacris
Hades
Level 102
God Stats
16W - 6L
1,652 SR
Queue Stats
87W - 81L
1,483 Elo+
Solo
Kali
Kali
Fluvial_RoSe5x
Kali
Level 85
God Stats
1W - 2L
1,684 SR
Queue Stats
7W - 8L
1,448 Elo+
Solo
Ares
Ares
WendigoNorth
Ares
Level 89
God Stats
2W - 8L
1,500 SR
Queue Stats
16W - 21L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JutheGoat2233
Ratatoskr
16
3 / 3 / 2
9,339
519
9,978
18,307
8,270
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Qeccer123
Xbalanque
15
1 / 3 / 4
9,370
521
10,545
13,845
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 3
8,086
449
3,617
13,475
11,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 4 / 4
7,761
431
5,900
9,779
5,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
1 / 2 / 0
9,583
532
11,750
7,417
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 6 / 5
8,950
497
10,920
16,496
6,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
BadBadVeryBad
Achilles
16
1 / 0 / 3
9,418
523
6,430
18,608
17,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
6 / 0 / 3
10,295
572
14,485
11,100
7,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 1 / 1
5,467
304
0
896
231
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 6
9,249
514
8,011
16,927
16,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
14
14
Deaths
8
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
6
5
1.08
L
Achilles
BadBadVeryBad
Achilles
1
0
3
2.5
L
6
0
3
7.5
L
0
1
1
0.5
W
Ratatoskr
JutheGoat2233
Ratatoskr
3
3
2
1.33
W
Xbalanque
Qeccer123
Xbalanque
1
3
4
1
W
1
2
3
1.25
W
1
4
4
0.75
L
3
1
6
6
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,790
Damage
39,846
62,823
Taken
64,027
33,711
Mitigated
48,568
18,840
Healing
20,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,920
4,488
0
3,452
16,496
6,590
1,075
3,889
12,224
0
65,526
L
Achilles
BadBadVeryBad
Achilles
6,430
829
0
5,984
18,608
17,560
0
9,002
8,654
812
69,085
L
14,485
816
440
7,289
11,100
7,249
634
2,224
8,751
88,146
0
L
0
0
0
114
896
231
0
0
896
0
1,023
W
Ratatoskr
JutheGoat2233
Ratatoskr
9,978
3,578
0
4,510
18,307
8,270
416
5,881
12,426
0
94,189
W
Xbalanque
Qeccer123
Xbalanque
10,545
5,204
0
5,207
13,845
5,142
1,542
4,812
9,033
0
81,193
W
3,617
736
1,794
2,879
13,475
11,837
176
6,010
7,465
26,637
0
W
5,900
41
1,554
2,896
9,779
5,689
487
5,132
4,647
39,923
0
L
8,011
837
0
3,446
16,927
16,938
258
4,204
12,235
35,841
0
W
11,750
438
0
0
7,417
2,773
0
1,584
5,833
71,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,139
Gold Earned
43,379
487
Minions Killed
388
0
Camps Cleared
0
1,652,516
Distance Traveled
1,443,481
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,950
497
81
5
0
316,545
0
L
Achilles
9,418
523
119
7
0
383,084
0
L
Hades
10,295
572
138
8
0
353,260
0
L
Kali
5,467
304
3
0
0
10,397
0
W
Ratatoskr
9,339
519
125
7
0
386,438
3
W
Xbalanque
9,370
521
128
7
0
293,940
0
W
Sylvanus
8,086
449
41
2
0
296,894
2
W
Hel
7,761
431
59
3
0
348,309
1
L
Ares
9,249
514
47
3
0
380,195
2
W
Zeus
9,583
532
134
7
0
326,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role