Player Matchup

Freya
Freya
Eleon13
Freya
Level 45
God Stats
0W - 3L
1,017 SR
Queue Stats
80W - 65L
1,423 Elo+
Solo
Danzaburou
Danzaburou
KPI_jose_32
Danzaburou
Level 69
God Stats
0W - 1L
1,721 SR
Queue Stats
7W - 11L
1,367 Elo+
Party 2
Kali
Kali
MdT_yedey
Kali
Level 10
God Stats
1W - 3L
1,481 SR
Queue Stats
4W - 4L
1,476 Elo+
Party 2
Team Averages
Level 41
1,406 SR
1,422 Elo+

VS

Team Averages
Level 61
1,586 SR
1,423 Elo+
Medusa
Medusa
Rampinshop
Medusa
Level 107
God Stats
18W - 13L
1,574 SR
Queue Stats
845W - 875L
1,478 Elo+
Solo
Bellona
Bellona
Triinkett
Bellona
Level 46
God Stats
16W - 11L
1,630 SR
Queue Stats
27W - 31L
1,394 Elo+
Party 1
Cerberus
Cerberus
werez
Cerberus
Level 29
God Stats
20W - 19L
1,554 SR
Queue Stats
27W - 30L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Eleon13
Freya
11
2 / 8 / 2
9,095
700
11,097
14,345
5,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
KPI_jose_32
Danzaburou
12
1 / 4 / 3
9,238
711
5,775
11,712
4,756
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
11
1 / 3 / 1
8,473
652
2,442
11,473
4,476
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rampinshop
Medusa
15
10 / 0 / 3
11,844
911
14,567
5,156
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Triinkett
Bellona
13
3 / 1 / 10
10,003
769
8,303
10,424
10,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
werez
Cerberus
12
2 / 3 / 10
9,817
755
9,787
14,298
11,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
15
15
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
Eleon13
Freya
2
8
2
0.38
L
Danzaburou
KPI_jose_32
Danzaburou
1
4
3
0.63
L
Kali
1
3
1
0.5
W
Medusa
Rampinshop
Medusa
10
0
3
11.5
W
Bellona
Triinkett
Bellona
3
1
10
8
W
Cerberus
werez
Cerberus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,314
Damage
32,657
37,530
Taken
29,878
14,602
Mitigated
23,953
4,487
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Eleon13
Freya
11,097
3,859
0
3,110
14,345
5,370
0
2,891
10,697
33,135
0
L
Danzaburou
KPI_jose_32
Danzaburou
5,775
3,135
18
1,096
11,712
4,756
69
2,722
8,492
0
35,634
L
Kali
2,442
852
0
263
11,473
4,476
0
2,975
8,126
0
17,646
W
Medusa
Rampinshop
Medusa
14,567
5,307
224
2,107
5,156
2,105
2,433
2,972
2,184
0
65,153
W
Bellona
Triinkett
Bellona
8,303
1,193
0
926
10,424
10,550
398
3,295
7,129
0
24,136
W
Cerberus
werez
Cerberus
9,787
183
0
2,215
14,298
11,298
223
5,283
9,015
25,146
814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,806
Gold Earned
31,664
109
Minions Killed
185
0
Camps Cleared
0
689,017
Distance Traveled
740,243
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,095
700
35
3
0
192,085
0
L
Danzaburou
9,238
711
53
4
0
212,401
0
L
Kali
8,473
652
21
2
0
284,531
0
W
Medusa
11,844
911
93
7
0
245,633
3
W
Bellona
10,003
769
34
3
0
253,732
2
W
Cerberus
9,817
755
58
4
0
240,878
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role