Player Matchup

Cabrakan
Cabrakan
BornSupreme1
Cabrakan
Level 89
God Stats
1W - 1L
1,870 SR
Queue Stats
31W - 32L
1,527 Elo+
Party 2
Mercury
Mercury
Tsuki-_2
Mercury
Level 45
God Stats
2W - 1L
1,879 SR
Queue Stats
42W - 45L
1,418 Elo+
Party 2
Charybdis
Charybdis
YoFxCrunchy
Charybdis
Level 28
God Stats
14W - 11L
1,589 SR
Queue Stats
30W - 30L
1,501 Elo+
Party 2
Team Averages
Level 54
1,780 SR
1,482 Elo+

VS

Team Averages
Level 46
1,605 SR
1,447 Elo+
Anhur
Anhur
ChaBoiiDanteTDS
Anhur
Level 64
God Stats
11W - 13L
1,500 SR
Queue Stats
96W - 102L
1,473 Elo+
Party 1
Vamana
Vamana
FORTYOZKOCK
Vamana
Level 15
God Stats
3W - 1L
1,715 SR
Queue Stats
90W - 90L
1,471 Elo+
Party 1
Ix Chel
Ix Chel
weaponxl2222
Ix Chel
Level 59
God Stats
5W - 2L
1,601 SR
Queue Stats
70W - 60L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BornSupreme1
Cabrakan
13
5 / 7 / 7
10,949
730
10,132
25,354
33,717
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Tsuki-_2
Mercury
12
2 / 7 / 9
10,530
702
8,205
17,328
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
YoFxCrunchy
Charybdis
14
6 / 4 / 7
11,861
791
15,229
15,400
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
12,077
805
17,071
15,549
5,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
14
4 / 7 / 13
11,836
789
14,716
16,691
17,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
weaponxl2222
Ix Chel
15
10 / 5 / 6
12,646
843
17,239
13,478
5,293
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
13
Kills
18
18
Deaths
15
23
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BornSupreme1
Cabrakan
5
7
7
1.21
W
4
3
11
3.17
W
Vamana
4
7
13
1.5
L
Mercury
Tsuki-_2
Mercury
2
7
9
0.93
L
Charybdis
YoFxCrunchy
Charybdis
6
4
7
2.38
W
Ix Chel
weaponxl2222
Ix Chel
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,566
Damage
49,026
58,082
Taken
45,718
46,638
Mitigated
29,223
5,792
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BornSupreme1
Cabrakan
10,132
1,066
0
2,251
25,354
33,717
262
7,648
16,829
26,130
1,306
W
17,071
9,047
0
7,137
15,549
5,995
1,443
3,157
12,392
0
58,621
W
Vamana
14,716
6,503
0
2,862
16,691
17,935
248
3,100
13,591
0
35,826
L
Mercury
Tsuki-_2
Mercury
8,205
3,363
0
294
17,328
7,343
0
6,135
10,863
0
24,635
L
Charybdis
YoFxCrunchy
Charybdis
15,229
8,363
0
3,247
15,400
5,578
794
4,013
11,191
0
51,049
W
Ix Chel
weaponxl2222
Ix Chel
17,239
1,590
2,017
2,404
13,478
5,293
779
3,457
10,021
42,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
36,559
102
Minions Killed
136
0
Camps Cleared
0
756,416
Distance Traveled
811,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,949
730
20
1
0
229,654
0
W
Anhur
12,077
805
72
5
0
269,777
0
W
Vamana
11,836
789
28
2
0
283,805
0
L
Mercury
10,530
702
16
1
0
297,717
0
L
Charybdis
11,861
791
66
4
0
229,045
0
W
Ix Chel
12,646
843
36
2
0
257,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role