Player Matchup

Chiron
Chiron
Mira6425
Chiron
Level 139
God Stats
5W - 2L
1,595 SR
Queue Stats
367W - 351L
1,377 Elo+
Solo
Bastet
Bastet
Pudgy Penguin 9
Bastet
Level 96
God Stats
2W - 4L
1,307 SR
Queue Stats
169W - 158L
1,404 Elo+
Party 1
Ratatoskr
Ratatoskr
jm0gli
Ratatoskr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 139L
1,577 Elo+
Party 1
Vulcan
Vulcan
orangenina2000
Vulcan
Level 117
God Stats
1W - 1L
1,352 SR
Queue Stats
34W - 30L
1,497 Elo+
Solo
Yemoja
Yemoja
shapron
Yemoja
Level 127
God Stats
2W - 0L
1,717 SR
Queue Stats
289W - 266L
1,464 Elo+
Party 1
Team Averages
Level 122
1,494 SR
1,464 Elo+

VS

Team Averages
Level 96
1,407 SR
1,464 Elo+
Discordia
Discordia
DozenEagleClaw
Discordia
Level 162
God Stats
3W - 4L
1,500 SR
Queue Stats
932W - 914L
1,445 Elo+
Solo
Baba Yaga
Baba Yaga
Mudman2
Baba Yaga
Level 101
God Stats
9W - 11L
1,469 SR
Queue Stats
903W - 915L
1,445 Elo+
Solo
Izanami
Izanami
Phorunn
Izanami
Level 66
God Stats
0W - 5L
1,076 SR
Queue Stats
118W - 125L
1,477 Elo+
Solo
Hel
Hel
R3D RAVEN97
Hel
Level 66
God Stats
2W - 5L
1,491 SR
Queue Stats
262W - 260L
1,479 Elo+
Solo
Xing Tian
Xing Tian
Timpee
Xing Tian
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
132W - 159L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Mira6425
Chiron
14
1 / 2 / 6
8,776
675
8,806
11,237
5,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 7
9,853
758
8,937
8,648
4,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ratatoskr
jm0gli
Ratatoskr
18
8 / 3 / 6
11,247
865
16,027
16,195
9,776
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 2 / 8
10,251
789
13,604
12,703
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
shapron
Yemoja
16
0 / 1 / 12
9,876
760
2,884
9,308
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DozenEagleClaw
Discordia
17
2 / 5 / 4
9,799
754
19,094
10,410
3,420
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Mudman2
Baba Yaga
17
3 / 3 / 4
9,397
723
12,718
10,070
4,062
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Phorunn
Izanami
9
0 / 0 / 1
6,935
533
1,601
2,289
798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 6 / 3
8,183
629
6,596
12,902
5,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Xing Tian
Timpee
Xing Tian
17
1 / 4 / 3
9,707
747
7,309
20,557
22,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
18
Kills
7
9
Deaths
18
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
DozenEagleClaw
Discordia
2
5
4
0.8
W
Chiron
Mira6425
Chiron
1
2
6
2
L
Baba Yaga
Mudman2
Baba Yaga
3
3
4
1.67
L
Izanami
Phorunn
Izanami
0
0
1
0.5
W
4
1
7
7.5
L
1
6
3
0.42
L
Xing Tian
Timpee
Xing Tian
1
4
3
0.63
W
Ratatoskr
jm0gli
Ratatoskr
8
3
6
3.67
W
5
2
8
4.5
W
Yemoja
shapron
Yemoja
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,258
Damage
47,318
58,091
Taken
56,228
34,728
Mitigated
36,279
33,400
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DozenEagleClaw
Discordia
19,094
0
192
1,117
10,410
3,420
0
3,396
7,014
37,266
0
W
Chiron
Mira6425
Chiron
8,806
2,854
1,199
3,651
11,237
5,401
153
8,234
3,003
0
17,687
L
Baba Yaga
Mudman2
Baba Yaga
12,718
601
966
2,771
10,070
4,062
0
2,044
8,026
29,055
0
L
Izanami
Phorunn
Izanami
1,601
1,101
432
945
2,289
798
0
762
1,527
0
7,472
W
8,937
2,527
682
651
8,648
4,801
980
6,485
2,163
0
16,157
L
6,596
1,072
3,718
3,166
12,902
5,289
294
4,576
8,326
18,228
0
L
Xing Tian
Timpee
Xing Tian
7,309
529
2,151
3,159
20,557
22,710
108
5,710
14,847
13,844
783
W
Ratatoskr
jm0gli
Ratatoskr
16,027
3,096
1,558
6,840
16,195
9,776
654
11,670
4,525
0
31,584
W
13,604
4,649
1,466
1,533
12,703
6,695
1,839
10,415
2,288
35,156
0
W
Yemoja
shapron
Yemoja
2,884
1,227
11,442
4,378
9,308
8,055
260
8,130
1,178
7,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,003
Gold Earned
44,021
131
Minions Killed
148
0
Camps Cleared
0
1,224,727
Distance Traveled
947,706
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,799
754
51
4
0
223,323
0
W
Chiron
8,776
675
24
2
0
180,909
0
L
Baba Yaga
9,397
723
29
2
0
198,725
0
L
Izanami
6,935
533
15
1
0
82,066
0
W
Bastet
9,853
758
24
2
0
292,122
0
L
Hel
8,183
629
37
3
0
193,655
0
L
Xing Tian
9,707
747
16
1
0
249,937
0
W
Ratatoskr
11,247
865
31
2
0
256,778
2
W
Vulcan
10,251
789
44
3
0
258,098
0
W
Yemoja
9,876
760
8
1
0
236,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role