Player Matchup

Mercury
Mercury
Destroy all2000
Mercury
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 322L
1,531 Elo+
Solo
Skadi
Skadi
GnarlyGrzzly
Skadi
Level 114
God Stats
0W - 3L
1,532 SR
Queue Stats
33W - 29L
1,478 Elo+
Party 1
Ares
Ares
LordChiggleton
Ares
Level 74
God Stats
9W - 10L
1,716 SR
Queue Stats
42W - 37L
1,554 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nasdaksito
Ah Muzen Cab
Level 109
God Stats
5W - 3L
1,723 SR
Queue Stats
307W - 256L
1,539 Elo+
Party 3
Thoth
Thoth
elaxel2212
Thoth
Level 114
God Stats
0W - 1L
1,449 SR
Queue Stats
119W - 104L
1,540 Elo+
Party 3
Team Averages
Level 114
1,584 SR
1,528 Elo+

VS

Team Averages
Level 84
1,572 SR
1,545 Elo+
Mercury
Mercury
 
Mercury
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AlogicGuy
Hades
Level 72
God Stats
44W - 22L
1,618 SR
Queue Stats
94W - 69L
1,612 Elo+
Party 2
Chernobog
Chernobog
Notorious3Joker
Chernobog
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 99L
1,575 Elo+
Party 2
Yemoja
Yemoja
SpankMeFireDaddy
Yemoja
Level 69
God Stats
1W - 0L
1,742 SR
Queue Stats
13W - 9L
1,444 Elo+
Solo
Scylla
Scylla
obamasdrone
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,397
450
1,225
4,820
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 3 / 0
5,541
462
5,051
8,540
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 2 / 0
5,885
490
2,894
7,561
6,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Nasdaksito
Ah Muzen Cab
11
2 / 4 / 0
6,642
554
7,612
11,392
4,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thoth
12
2 / 2 / 0
6,820
568
3,829
6,609
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 1 / 3
7,330
611
4,375
7,634
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
AlogicGuy
Hades
13
3 / 2 / 1
7,875
656
6,570
12,085
6,919
Chernobog
Notorious3Joker
Chernobog
11
3 / 0 / 2
6,898
575
5,754
8,437
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 3
6,409
534
1,395
5,544
4,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
12
2 / 1 / 0
6,833
569
2,781
5,681
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
3
3.5
W
Hades
AlogicGuy
Hades
3
2
1
1.75
L
0
0
3
1.5
L
0
3
0
0
L
0
2
0
0
L
Ah Muzen Cab
Nasdaksito
Ah Muzen Cab
2
4
0
0.5
W
Chernobog
Notorious3Joker
Chernobog
3
0
2
4
W
1
0
3
2.5
L
Thoth
2
2
0
1
W
Scylla
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,611
Damage
20,875
38,922
Taken
39,381
17,466
Mitigated
19,471
4,749
Healing
20,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,375
2,027
0
2,392
7,634
3,399
331
1,126
6,508
0
59,841
W
Hades
AlogicGuy
Hades
6,570
881
40
8,704
12,085
6,919
0
188
11,897
61,131
0
L
1,225
426
0
936
4,820
1,377
0
198
4,622
0
26,888
L
5,051
1,711
0
405
8,540
2,711
5
780
7,760
0
46,758
L
2,894
345
0
1,230
7,561
6,608
0
1,282
6,279
19,877
0
L
Ah Muzen Cab
Nasdaksito
Ah Muzen Cab
7,612
4,531
0
1,428
11,392
4,263
0
6,503
4,889
0
58,098
W
Chernobog
Notorious3Joker
Chernobog
5,754
3,935
0
2,246
8,437
3,155
0
1,660
6,777
0
57,435
W
1,395
647
3,408
1,710
5,544
4,369
26
1,410
4,134
14,713
0
L
Thoth
3,829
335
0
750
6,609
2,507
0
1,983
4,626
59,113
0
W
Scylla
2,781
495
0
1,895
5,681
1,629
504
2,339
3,342
53,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,285
Gold Earned
35,345
333
Minions Killed
399
0
Camps Cleared
0
1,134,894
Distance Traveled
1,190,851
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,330
611
100
8
0
292,116
0
W
Hades
7,875
656
122
10
0
217,264
0
L
Mercury
5,397
450
47
4
0
199,502
0
L
Skadi
5,541
462
77
6
0
214,649
0
L
Ares
5,885
490
22
2
0
253,501
0
L
Ah Muzen Cab
6,642
554
89
7
0
223,311
0
W
Chernobog
6,898
575
71
6
0
224,887
0
W
Yemoja
6,409
534
27
2
0
235,004
2
L
Thoth
6,820
568
98
8
0
243,931
0
W
Scylla
6,833
569
79
7
0
221,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role