Player Matchup

Cerberus
Cerberus
NIPPELSPANNER_74
Cerberus
Level 86
God Stats
0W - 3L
1,105 SR
Queue Stats
19W - 30L
1,384 Elo+
Party 2
Rama
Rama
OstBlockG
Rama
Level 91
God Stats
0W - 2L
1,725 SR
Queue Stats
4W - 11L
1,291 Elo+
Party 2
Jing Wei
Jing Wei
SaikoNo5cHn1Tz
Jing Wei
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 312L
1,300 Elo+
Solo
Da Ji
Da Ji
ZaiQroV-
Da Ji
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 2
Medusa
Medusa
utilisateur93
Medusa
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 147L
1,293 Elo+
Solo
Team Averages
Level 90
1,466 SR
1,274 Elo+

VS

Team Averages
Level 78
1,476 SR
1,446 Elo+
Osiris
Osiris
CaptAFK
Osiris
Level 87
God Stats
2W - 2L
1,491 SR
Queue Stats
164W - 148L
1,517 Elo+
Solo
Nu Wa
Nu Wa
CherbikBBG
Nu Wa
Level 58
God Stats
2W - 2L
1,853 SR
Queue Stats
56W - 69L
1,424 Elo+
Party 1
Hachiman
Hachiman
Gaeljk
Hachiman
Level 101
God Stats
4W - 5L
1,386 SR
Queue Stats
324W - 343L
1,436 Elo+
Party 1
Thanatos
Thanatos
SuzOuzAky_
Thanatos
Level 98
God Stats
1W - 0L
1,367 SR
Queue Stats
15W - 15L
1,459 Elo+
Solo
Nox
Nox
Yungsta
Nox
Level 45
God Stats
1W - 0L
1,284 SR
Queue Stats
46W - 52L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
8,679
668
6,539
17,663
20,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
17
2 / 6 / 4
9,339
718
10,499
14,455
6,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
14
0 / 6 / 5
7,882
606
5,626
12,777
6,013
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
ZaiQroV-
Da Ji
15
5 / 8 / 1
9,372
721
9,911
14,093
7,964
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 9 / 5
8,407
647
6,268
15,078
6,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CaptAFK
Osiris
18
3 / 1 / 23
11,253
866
11,215
19,288
29,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
19
10 / 1 / 17
11,694
900
16,492
8,042
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Gaeljk
Hachiman
18
11 / 4 / 17
11,483
883
24,069
13,995
7,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
SuzOuzAky_
Thanatos
16
8 / 5 / 13
10,489
807
10,162
12,129
6,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nox
17
2 / 0 / 21
10,167
782
7,273
7,368
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
125
9
Kills
34
34
Deaths
11
21
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Osiris
CaptAFK
Osiris
3
1
23
14.5
W
Nu Wa
10
1
17
18.5
W
Hachiman
Gaeljk
Hachiman
11
4
17
4.88
L
0
5
6
0.6
L
Rama
2
6
4
0.67
L
Jing Wei
0
6
5
0.42
W
Thanatos
SuzOuzAky_
Thanatos
8
5
13
2.9
W
Nox
2
0
21
12.5
L
Da Ji
ZaiQroV-
Da Ji
5
8
1
0.69
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,843
Damage
69,211
74,066
Taken
60,822
46,955
Mitigated
51,082
14,076
Healing
22,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CaptAFK
Osiris
11,215
1,432
1,971
4,845
19,288
29,346
719
1,667
17,621
0
17,857
W
Nu Wa
16,492
6,078
1,681
1,736
8,042
4,014
3,917
1,069
6,973
37,362
0
W
Hachiman
Gaeljk
Hachiman
24,069
12,975
1,271
1,681
13,995
7,467
802
1,016
12,979
0
43,305
L
6,539
193
215
5,363
17,663
20,640
0
5,000
12,336
17,986
0
L
Rama
10,499
7,913
341
3,785
14,455
6,071
0
4,266
9,957
0
36,606
L
Jing Wei
5,626
4,246
599
2,472
12,777
6,013
0
3,311
9,222
0
25,192
W
Thanatos
SuzOuzAky_
Thanatos
10,162
1,637
1,490
5,334
12,129
6,250
560
1,213
10,916
0
17,058
W
Nox
7,273
303
1,380
1,504
7,368
4,005
855
1,574
5,794
20,972
0
L
Da Ji
ZaiQroV-
Da Ji
9,911
1,978
336
529
14,093
7,964
0
4,676
9,171
0
13,086
L
6,268
1,849
191
245
15,078
6,267
0
5,181
9,615
0
17,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
55,086
144
Minions Killed
126
0
Camps Cleared
0
1,026,889
Distance Traveled
1,249,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,253
866
10
1
0
279,246
0
W
Nu Wa
11,694
900
42
3
0
239,559
0
W
Hachiman
11,483
883
29
2
0
221,789
0
L
Cerberus
8,679
668
37
3
0
226,110
0
L
Rama
9,339
718
45
3
0
207,908
0
L
Jing Wei
7,882
606
31
2
0
214,674
0
W
Thanatos
10,489
807
16
1
0
249,440
0
W
Nox
10,167
782
29
2
0
259,722
0
L
Da Ji
9,372
721
8
1
0
185,137
0
L
Medusa
8,407
647
23
2
0
193,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role