Player Matchup

Jormungandr
Jormungandr
Dolphino Ben
Jormungandr
Level 52
God Stats
0W - 3L
1,432 SR
Queue Stats
0W - 4L
1,081 Elo+
Party 1
Bakasura
Bakasura
MarleeCooke
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,081 Elo+
Party 1
Bacchus
Bacchus
Ramps7651
Bacchus
Level 47
God Stats
9W - 4L
1,629 SR
Queue Stats
169W - 180L
1,402 Elo+
Solo
Anubis
Anubis
SenSser
Anubis
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 28L
1,348 Elo+
Solo
Thor
Thor
Zekta
Thor
Level 16
God Stats
0W - 3L
1,185 SR
Queue Stats
0W - 3L
1,081 Elo+
Party 1
Team Averages
Level 33
1,449 SR
1,199 Elo+

VS

Team Averages
Level 85
1,415 SR
1,428 Elo+
Mercury
Mercury
MagicMel0
Mercury
Level 49
God Stats
12W - 4L
1,606 SR
Queue Stats
380W - 384L
1,464 Elo+
Solo
Discordia
Discordia
SapphireDeluxe
Discordia
Level 118
God Stats
7W - 5L
1,475 SR
Queue Stats
877W - 914L
1,388 Elo+
Party 2
Jormungandr
Jormungandr
bonkerspiggy501
Jormungandr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 91L
1,448 Elo+
Solo
Mulan
Mulan
liamrhope
Mulan
Level 49
God Stats
7W - 11L
1,252 SR
Queue Stats
245W - 251L
1,378 Elo+
Solo
Danzaburou
Danzaburou
temp-194377
Danzaburou
Level 142
God Stats
13W - 20L
1,244 SR
Queue Stats
288W - 302L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dolphino Ben
Jormungandr
10
0 / 1 / 2
6,634
474
4,171
11,507
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
MarleeCooke
Bakasura
11
1 / 6 / 1
6,676
477
2,872
12,730
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Ramps7651
Bacchus
7
2 / 3 / 0
5,892
421
2,676
9,310
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
SenSser
Anubis
12
2 / 1 / 0
7,037
503
5,519
10,121
5,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Zekta
Thor
11
3 / 3 / 1
6,903
493
3,196
10,302
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MagicMel0
Mercury
15
5 / 3 / 4
8,858
633
6,351
11,704
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
SapphireDeluxe
Discordia
13
0 / 2 / 0
7,793
557
6,951
7,220
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
bonkerspiggy501
Jormungandr
11
0 / 2 / 3
7,011
501
3,027
8,737
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
liamrhope
Mulan
13
5 / 2 / 2
8,597
614
9,261
10,352
5,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
temp-194377
Danzaburou
14
4 / 0 / 1
8,427
602
10,062
8,542
3,432
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
14
14
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dolphino Ben
Jormungandr
0
1
2
1
W
Mercury
MagicMel0
Mercury
5
3
4
2.33
L
Bakasura
MarleeCooke
Bakasura
1
6
1
0.25
L
Bacchus
Ramps7651
Bacchus
2
3
0
0.67
W
Discordia
SapphireDeluxe
Discordia
0
2
0
0
L
Anubis
SenSser
Anubis
2
1
0
2
L
Thor
Zekta
Thor
3
3
1
1.17
W
Jormungandr
bonkerspiggy501
Jormungandr
0
2
3
0.75
W
Mulan
liamrhope
Mulan
5
2
2
3
W
Danzaburou
temp-194377
Danzaburou
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,434
Damage
35,652
53,970
Taken
46,555
32,483
Mitigated
21,994
14,217
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dolphino Ben
Jormungandr
4,171
1,690
0
3,672
11,507
11,942
97
1,255
10,252
47,188
0
W
Mercury
MagicMel0
Mercury
6,351
3,982
0
2,937
11,704
4,317
777
1,836
9,858
0
78,523
L
Bakasura
MarleeCooke
Bakasura
2,872
1,740
0
1,559
12,730
4,622
0
422
12,308
0
26,162
L
Bacchus
Ramps7651
Bacchus
2,676
212
0
3,119
9,310
6,861
0
1,482
7,828
13,353
0
W
Discordia
SapphireDeluxe
Discordia
6,951
289
0
1,877
7,220
2,144
160
3,233
3,987
51,561
0
L
Anubis
SenSser
Anubis
5,519
257
0
4,987
10,121
5,135
0
5,724
4,397
48,839
0
L
Thor
Zekta
Thor
3,196
898
0
880
10,302
3,923
0
1,095
9,207
0
40,004
W
Jormungandr
bonkerspiggy501
Jormungandr
3,027
1,035
0
1,241
8,737
6,176
403
3,327
5,410
17,296
0
W
Mulan
liamrhope
Mulan
9,261
1,474
0
4,254
10,352
5,925
47
577
9,275
0
56,164
W
Danzaburou
temp-194377
Danzaburou
10,062
4,382
0
4,969
8,542
3,432
5,960
3,393
5,149
0
69,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
40,686
313
Minions Killed
417
0
Camps Cleared
0
1,363,486
Distance Traveled
1,394,845
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,634
474
76
5
0
321,257
0
W
Mercury
8,858
633
112
8
0
353,912
0
L
Bakasura
6,676
477
72
5
0
291,176
0
L
Bacchus
5,892
421
8
1
0
224,624
0
W
Discordia
7,793
557
99
7
0
261,655
0
L
Anubis
7,037
503
82
6
0
242,273
9
L
Thor
6,903
493
75
5
0
284,156
0
W
Jormungandr
7,011
501
26
2
0
262,148
1
W
Mulan
8,597
614
84
6
0
248,586
0
W
Danzaburou
8,427
602
96
7
0
268,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role