Player Matchup

Athena
Athena
 
Athena
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Asmodeuslust
Danzaburou
Level 84
God Stats
48W - 51L
1,518 SR
Queue Stats
98W - 94L
1,458 Elo+
Solo
Osiris
Osiris
FBLD Davyboy
Osiris
Level 89
God Stats
12W - 5L
1,747 SR
Queue Stats
192W - 188L
1,496 Elo+
Party 2
Arachne
Arachne
Tiffty
Arachne
Level 119
God Stats
24W - 10L
1,563 SR
Queue Stats
231W - 224L
1,401 Elo+
Party 2
Kukulkan
Kukulkan
czarb23
Kukulkan
Level 127
God Stats
26W - 23L
1,552 SR
Queue Stats
433W - 434L
1,418 Elo+
Solo
Team Averages
Level 98
1,576 SR
1,455 Elo+

VS

Team Averages
Level 82
1,533 SR
1,392 Elo+
Scylla
Scylla
Coffeewithmemes
Scylla
Level 87
God Stats
14W - 12L
1,442 SR
Queue Stats
276W - 300L
1,374 Elo+
Solo
Neith
Neith
KuthyLvUP21
Neith
Level 32
God Stats
2W - 3L
1,742 SR
Queue Stats
59W - 74L
1,328 Elo+
Solo
Anhur
Anhur
NIGHMARE129
Anhur
Level 69
God Stats
28W - 34L
1,427 SR
Queue Stats
262W - 248L
1,345 Elo+
Solo
Anubis
Anubis
PotentialHades
Anubis
Level 117
God Stats
11W - 9L
1,503 SR
Queue Stats
236W - 208L
1,465 Elo+
Party 1
Arachne
Arachne
R4UL19
Arachne
Level 107
God Stats
2W - 4L
1,551 SR
Queue Stats
231W - 219L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
1 / 1 / 0
4,033
672
753
5,151
2,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Asmodeuslust
Danzaburou
8
0 / 1 / 0
4,316
719
1,026
3,115
1,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
7
1 / 2 / 1
4,046
674
2,847
5,037
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Tiffty
Arachne
8
3 / 0 / 2
4,995
833
3,368
5,769
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
czarb23
Kukulkan
6
0 / 0 / 0
4,118
686
795
2,294
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,499
750
1,843
2,530
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 0
3,618
603
2,718
2,976
951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

1
0 / 0 / 0
2,724
454
0
0
0
7
2 / 3 / 0
4,846
808
3,525
5,812
2,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
R4UL19
Arachne
5
0 / 1 / 0
3,505
584
1,272
3,844
999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
4
4
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
0
1
W
Danzaburou
Asmodeuslust
Danzaburou
0
1
0
0
L
1
1
0
1
W
Osiris
1
2
1
0.75
L
1
0
0
1
L
0
0
0
0
L
2
3
0
0.67
L
Arachne
R4UL19
Arachne
0
1
0
0
W
Arachne
Tiffty
Arachne
3
0
2
4
W
Kukulkan
czarb23
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,789
Damage
9,358
21,366
Taken
15,162
8,402
Mitigated
4,940
4,860
Healing
4,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
753
238
0
408
5,151
2,362
270
360
4,791
8,410
0
W
Danzaburou
Asmodeuslust
Danzaburou
1,026
160
0
340
3,115
1,018
32
1,267
1,668
0
24,452
L
1,843
61
0
500
2,530
589
0
0
2,530
22,779
0
W
Osiris
2,847
901
0
1,188
5,037
2,629
450
1,966
3,071
0
16,296
L
2,718
606
0
960
2,976
951
0
1,359
1,617
0
18,533
L
0
0
0
0
0
0
0
0
0
0
0
L
3,525
129
0
2,415
5,812
2,401
0
189
5,376
31,112
0
L
Arachne
R4UL19
Arachne
1,272
872
0
922
3,844
999
0
0
3,768
0
13,007
W
Arachne
Tiffty
Arachne
3,368
2,453
0
1,964
5,769
1,741
693
1,557
4,174
0
23,386
W
Kukulkan
czarb23
Kukulkan
795
84
224
736
2,294
652
684
0
2,294
22,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,508
Gold Earned
19,192
159
Minions Killed
144
0
Camps Cleared
0
631,016
Distance Traveled
455,849
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,033
672
7
1
0
151,596
1
W
Danzaburou
4,316
719
40
7
0
137,422
0
L
Scylla
4,499
750
49
8
0
121,053
0
W
Osiris
4,046
674
29
5
0
121,712
0
L
Neith
3,618
603
16
3
0
106,728
0
L
Anhur
2,724
454
0
0
0
0
0
L
Anubis
4,846
808
51
9
0
122,845
0
L
Arachne
3,505
584
28
5
0
105,223
0
W
Arachne
4,995
833
39
7
0
124,411
0
W
Kukulkan
4,118
686
44
7
0
95,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role