Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Corbin_Bleuface
Xbalanque
Level 118
God Stats
3W - 5L
1,657 SR
Queue Stats
159W - 140L
1,492 Elo+
Party 1
Arachne
Arachne
Momoshiro3
Arachne
Level 65
God Stats
21W - 13L
1,631 SR
Queue Stats
25W - 23L
1,464 Elo+
Party 1
Janus
Janus
Mu-2-Cold
Janus
Level 144
God Stats
16W - 13L
1,645 SR
Queue Stats
322W - 297L
1,514 Elo+
Party 1
Apollo
Apollo
TheKidPaper
Apollo
Level 125
God Stats
66W - 78L
1,476 SR
Queue Stats
356W - 407L
1,456 Elo+
Solo
Team Averages
Level 116
1,582 SR
1,485 Elo+

VS

Team Averages
Level 98
1,599 SR
1,487 Elo+
Surtr
Surtr
Dot_It_BLUE
Surtr
Level 70
God Stats
629W - 618L
1,526 SR
Queue Stats
629W - 621L
1,472 Elo+
Solo
Izanami
Izanami
ParrieDog
Izanami
Level 101
God Stats
19W - 13L
1,697 SR
Queue Stats
54W - 45L
1,565 Elo+
Solo
Chronos
Chronos
Private AK47
Chronos
Level 66
God Stats
1W - 1L
1,396 SR
Queue Stats
7W - 7L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
diablojr42
Tsukuyomi
Level 128
God Stats
21W - 10L
1,657 SR
Queue Stats
273W - 279L
1,498 Elo+
Solo
Nox
Nox
ttubakiP
Nox
Level 125
God Stats
29W - 13L
1,720 SR
Queue Stats
256W - 207L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 3 / 1
7,633
545
6,795
13,064
15,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
Corbin_Bleuface
Xbalanque
10
0 / 4 / 2
6,251
447
4,114
9,953
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Momoshiro3
Arachne
12
0 / 2 / 2
6,739
481
3,013
8,928
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Mu-2-Cold
Janus
15
4 / 0 / 0
8,739
624
12,227
6,408
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
9
0 / 9 / 1
5,768
412
5,573
13,378
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,622
616
8,670
11,389
6,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
ParrieDog
Izanami
14
7 / 1 / 2
8,616
615
12,096
9,346
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Private AK47
Chronos
11
1 / 1 / 1
6,982
499
3,659
11,016
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
diablojr42
Tsukuyomi
12
5 / 3 / 4
8,161
583
6,558
11,963
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 7
7,541
539
2,921
9,317
5,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
17
18
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
1
0.83
L
Xbalanque
Corbin_Bleuface
Xbalanque
0
4
2
0.25
W
4
1
0
4
L
Arachne
Momoshiro3
Arachne
0
2
2
0.5
L
Janus
Mu-2-Cold
Janus
4
0
0
4
W
Izanami
ParrieDog
Izanami
7
1
2
8
W
Chronos
Private AK47
Chronos
1
1
1
1.5
L
Apollo
0
9
1
0.06
W
Tsukuyomi
diablojr42
Tsukuyomi
5
3
4
2.33
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,722
Damage
33,904
51,731
Taken
53,031
28,028
Mitigated
23,971
9,306
Healing
16,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,795
3,475
0
2,827
13,064
15,157
0
188
12,876
0
53,940
L
Xbalanque
Corbin_Bleuface
Xbalanque
4,114
2,099
0
1,980
9,953
3,095
453
1,428
8,525
0
37,062
W
8,670
4,905
0
2,703
11,389
6,020
670
0
10,750
741
57,446
L
Arachne
Momoshiro3
Arachne
3,013
1,659
0
1,967
8,928
3,402
9
420
8,508
0
43,674
L
Janus
Mu-2-Cold
Janus
12,227
160
0
683
6,408
2,333
0
2,332
4,076
79,754
0
W
Izanami
ParrieDog
Izanami
12,096
7,333
0
3,494
9,346
3,640
694
635
8,675
0
74,205
W
Chronos
Private AK47
Chronos
3,659
1,635
0
2,229
11,016
4,214
952
5,135
5,583
49,772
0
L
Apollo
5,573
2,369
0
1,849
13,378
4,041
156
2,432
10,946
0
30,930
W
Tsukuyomi
diablojr42
Tsukuyomi
6,558
1,580
0
3,605
11,963
4,653
0
3,072
8,642
0
52,784
W
2,921
782
1,411
2,607
9,317
5,444
0
3,583
5,566
23,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,130
Gold Earned
39,922
416
Minions Killed
391
0
Camps Cleared
0
1,361,698
Distance Traveled
1,311,848
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,633
545
94
7
0
271,625
0
L
Xbalanque
6,251
447
54
4
0
253,578
0
W
Surtr
8,622
616
101
7
0
285,160
0
L
Arachne
6,739
481
75
5
0
309,178
0
L
Janus
8,739
624
154
11
0
307,394
0
W
Izanami
8,616
615
107
8
0
247,790
0
W
Chronos
6,982
499
89
6
0
257,196
0
L
Apollo
5,768
412
39
3
0
219,923
0
W
Tsukuyomi
8,161
583
72
5
0
282,829
0
W
Nox
7,541
539
22
2
0
238,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role