Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LSOxKrypton
Sol
Level 71
God Stats
12W - 11L
1,407 SR
Queue Stats
121W - 128L
1,408 Elo+
Solo
Cernunnos
Cernunnos
Maltazor71
Cernunnos
Level 104
God Stats
20W - 23L
1,488 SR
Queue Stats
410W - 423L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
OpaiHunter
Amaterasu
Level 101
God Stats
1W - 2L
1,296 SR
Queue Stats
194W - 181L
1,434 Elo+
Solo
Team Averages
Level 102
1,438 SR
1,453 Elo+

VS

Team Averages
Level 96
1,546 SR
1,344 Elo+
Charybdis
Charybdis
BeAreYouEnOh
Charybdis
Level 133
God Stats
2W - 3L
1,719 SR
Queue Stats
53W - 53L
1,468 Elo+
Solo
Cerberus
Cerberus
Bein A Hotdog
Cerberus
Level 126
God Stats
0W - 3L
1,120 SR
Queue Stats
0W - 4L
1,110 Elo+
Solo
Arachne
Arachne
Blunt4_2_0Force
Arachne
Level 84
God Stats
120W - 77L
1,479 SR
Queue Stats
525W - 513L
1,393 Elo+
Solo
Sol
Sol
GhosttShadoww514
Sol
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 102L
1,312 Elo+
Solo
Chiron
Chiron
thric3cr3amman1
Chiron
Level 73
God Stats
8W - 2L
1,910 SR
Queue Stats
56W - 53L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
16 / 0 / 3
11,428
672
23,113
15,901
7,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
 
Cerberus
12
1 / 2 / 7
8,170
481
5,688
12,797
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 0 / 4
9,562
562
9,989
9,857
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
Maltazor71
Cernunnos
16
3 / 3 / 8
9,577
563
7,875
9,950
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
OpaiHunter
Amaterasu
16
2 / 1 / 0
9,796
576
8,319
17,346
20,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeAreYouEnOh
Charybdis
12
4 / 6 / 0
7,756
456
4,758
14,083
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Bein A Hotdog
Cerberus
11
0 / 5 / 3
7,412
436
5,285
16,579
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 1
7,345
432
8,125
16,088
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
6,921
407
3,268
12,964
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 0
8,300
488
11,712
13,486
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
6
6
Deaths
22
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
0
3
17.5
W
Cerberus
 
Cerberus
1
2
7
2.25
L
Charybdis
BeAreYouEnOh
Charybdis
4
6
0
0.67
L
Cerberus
Bein A Hotdog
Cerberus
0
5
3
0.3
L
1
5
1
0.3
L
0
4
0
0
W
0
0
4
2
W
Cernunnos
Maltazor71
Cernunnos
3
3
8
2.33
W
Amaterasu
OpaiHunter
Amaterasu
2
1
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,984
Damage
33,148
65,851
Taken
73,200
48,248
Mitigated
27,899
36,897
Healing
17,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
23,113
9,037
0
15,536
15,901
7,474
2,040
2,341
13,560
0
121,993
W
Cerberus
 
Cerberus
5,688
289
0
3,043
12,797
12,456
82
2,058
10,739
40,091
0
L
Charybdis
BeAreYouEnOh
Charybdis
4,758
2,390
0
3,044
14,083
3,836
0
885
13,198
0
51,184
L
Cerberus
Bein A Hotdog
Cerberus
5,285
145
0
3,127
16,579
10,076
0
2,574
14,005
31,315
0
L
8,125
5,402
0
2,534
16,088
4,929
0
3,052
13,036
0
46,327
L
3,268
654
0
4,134
12,964
4,158
0
8,590
4,374
37,247
0
W
9,989
4,026
0
5,035
9,857
3,816
0
2,320
7,537
89,461
0
W
Cernunnos
Maltazor71
Cernunnos
7,875
4,032
0
4,159
9,950
3,576
2,095
2,357
7,593
0
73,597
W
Amaterasu
OpaiHunter
Amaterasu
8,319
4,081
0
9,124
17,346
20,926
0
0
17,346
0
64,283
L
11,712
4,627
34
4,360
13,486
4,900
0
576
12,910
0
58,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,533
Gold Earned
37,734
617
Minions Killed
360
0
Camps Cleared
0
1,740,548
Distance Traveled
1,533,406
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,428
672
155
9
0
435,111
0
W
Cerberus
8,170
481
103
6
0
337,070
0
L
Charybdis
7,756
456
85
5
0
290,356
0
L
Cerberus
7,412
436
57
3
0
332,368
5
L
Arachne
7,345
432
64
4
0
352,735
0
L
Sol
6,921
407
63
4
0
231,665
0
W
Sol
9,562
562
140
8
0
327,050
1
W
Cernunnos
9,577
563
99
6
0
288,529
2
W
Amaterasu
9,796
576
120
7
0
352,788
3
L
Chiron
8,300
488
91
5
0
326,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role