Player Matchup

Yemoja
Yemoja
B10skullZ
Yemoja
Level 55
God Stats
4W - 0L
1,500 SR
Queue Stats
257W - 233L
1,542 Elo+
Solo
Scylla
Scylla
KingHarrisøn
Scylla
Level 59
God Stats
16W - 10L
1,549 SR
Queue Stats
253W - 233L
1,487 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lawdedaw
Cu Chulainn
Level 87
God Stats
13W - 6L
1,702 SR
Queue Stats
379W - 352L
1,460 Elo+
Party 2
Sol
Sol
Suavy2
Sol
Level 48
God Stats
5W - 4L
1,706 SR
Queue Stats
203W - 154L
1,681 Elo+
Solo
Thor
Thor
demonmaster55
Thor
Level 109
God Stats
28W - 32L
1,520 SR
Queue Stats
202W - 183L
1,501 Elo+
Party 2
Team Averages
Level 72
1,595 SR
1,534 Elo+

VS

Team Averages
Level 82
1,504 SR
1,481 Elo+
Kukulkan
Kukulkan
Ensets
Kukulkan
Level 119
God Stats
0W - 1L
1,488 SR
Queue Stats
167W - 165L
1,498 Elo+
Party 1
Geb
Geb
Kazuvora
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 234L
1,419 Elo+
Party 1
Medusa
Medusa
Kwult
Medusa
Level 108
God Stats
10W - 9L
1,637 SR
Queue Stats
193W - 192L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
M A j 8 N X
Danzaburou
Level 107
God Stats
12W - 12L
1,520 SR
Queue Stats
180W - 176L
1,499 Elo+
Party 1
Apollo
Apollo
thehalfmunty
Apollo
Level 49
God Stats
5W - 9L
1,374 SR
Queue Stats
167W - 182L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B10skullZ
Yemoja
9
0 / 0 / 7
6,030
603
2,323
7,768
4,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 4
6,821
682
4,225
2,068
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Lawdedaw
Cu Chulainn
12
3 / 0 / 4
6,934
693
6,752
6,218
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Suavy2
Sol
10
6 / 4 / 0
6,320
632
11,497
8,763
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 1 / 2
6,174
617
4,422
6,429
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ensets
Kukulkan
11
0 / 2 / 0
5,926
593
1,684
4,710
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 4 / 1
4,795
480
3,286
10,618
7,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Kwult
Medusa
9
2 / 3 / 2
5,470
547
5,582
8,461
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
M A j 8 N X
Danzaburou
10
0 / 3 / 0
5,532
553
2,153
9,941
4,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
10
2 / 3 / 1
5,868
587
3,385
8,668
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
B10skullZ
Yemoja
0
0
7
3.5
L
Kukulkan
Ensets
Kukulkan
0
2
0
0
L
1
4
1
0.38
W
2
0
4
4
L
Medusa
Kwult
Medusa
2
3
2
1
W
Cu Chulainn
Lawdedaw
Cu Chulainn
3
0
4
5
L
Danzaburou
M A j 8 N X
Danzaburou
0
3
0
0
W
Sol
Suavy2
Sol
6
4
0
1.5
W
4
1
2
5
L
Apollo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,219
Damage
16,090
31,246
Taken
42,398
14,454
Mitigated
20,761
10,117
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
B10skullZ
Yemoja
2,323
756
1,771
1,995
7,768
4,573
148
1,616
6,152
13,098
0
L
Kukulkan
Ensets
Kukulkan
1,684
472
0
750
4,710
1,793
0
1,365
3,247
45,420
0
L
3,286
810
0
1,718
10,618
7,736
0
6,855
3,683
12,084
0
W
4,225
354
0
632
2,068
757
0
1,031
1,037
53,593
0
L
Medusa
Kwult
Medusa
5,582
1,629
0
1,930
8,461
3,298
0
6,719
1,742
0
29,854
W
Cu Chulainn
Lawdedaw
Cu Chulainn
6,752
1,162
0
2,238
6,218
2,948
181
132
6,086
0
55,881
L
Danzaburou
M A j 8 N X
Danzaburou
2,153
661
0
3,809
9,941
4,938
106
0
9,941
0
40,139
W
Sol
Suavy2
Sol
11,497
6,188
0
2,600
8,763
3,774
713
1,236
7,527
40,838
11,341
W
4,422
1,248
0
881
6,429
2,402
0
955
5,474
0
34,736
L
Apollo
3,385
1,385
0
1,140
8,668
2,996
0
1,796
6,836
0
48,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,279
Gold Earned
27,591
360
Minions Killed
312
0
Camps Cleared
0
1,024,063
Distance Traveled
1,004,950
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,030
603
22
2
0
199,608
2
L
Kukulkan
5,926
593
96
10
0
174,465
0
L
Geb
4,795
480
10
1
0
211,648
0
W
Scylla
6,821
682
122
12
0
203,374
2
L
Medusa
5,470
547
57
6
0
215,376
0
W
Cu Chulainn
6,934
693
92
9
0
214,004
0
L
Danzaburou
5,532
553
74
7
0
187,653
0
W
Sol
6,320
632
75
8
0
189,493
0
W
Thor
6,174
617
49
5
0
217,584
0
L
Apollo
5,868
587
75
8
0
215,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role