Player Matchup

Olorun
Olorun
Silver III
SOLAR SH0CKWAVE
Olorun
Silver III
Level 101
God Stats
2W - 2L
1,497 SR
Queue Stats
22W - 35L
1,101 MMR
Party 1
Horus
Horus
Silver III
TheChefMan29
Horus
Silver III
Level 98
God Stats
11W - 9L
1,606 SR
Queue Stats
24W - 38L
1,097 MMR
Party 1
Loki
Loki
Gold V
Xl Tiger IX
Loki
Gold V
Level 199
God Stats
23W - 26L
1,542 SR
Queue Stats
187W - 200L
1,291 MMR
Party 2
Arachne
Arachne
Silver I
cup_panda
Arachne
Silver I
Level 145
God Stats
1W - 1L
1,305 SR
Queue Stats
241W - 262L
1,100 MMR
Solo
Ah Puch
Ah Puch
Silver II
xXLegacyXx97
Ah Puch
Silver II
Level 144
God Stats
6W - 1L
1,670 SR
Queue Stats
67W - 77L
1,120 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,524 SR
1,142 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,554 SR
1,202 MMR
Sun Wukong
Sun Wukong
Silver II
AomiexVegeta
Sun Wukong
Silver II
Level 188
God Stats
27W - 29L
1,585 SR
Queue Stats
155W - 175L
1,220 MMR
Solo
Bakasura
Bakasura
Silver I
Dollar7788
Bakasura
Silver I
Level 129
God Stats
1W - 2L
1,638 SR
Queue Stats
79W - 89L
1,229 MMR
Solo
Artemis
Artemis
Gold V
Sarada_F
Artemis
Gold V
Level 143
God Stats
3W - 2L
1,704 SR
Queue Stats
252W - 260L
1,216 MMR
Solo
Shiva
Shiva
Gold V
aHx57
Shiva
Gold V
Level 89
God Stats
62W - 50L
1,532 SR
Queue Stats
294W - 311L
1,203 MMR
Solo
Hera
Hera
Silver II
xIsoLaTeDx
Hera
Silver II
Level 163
God Stats
21W - 20L
1,310 SR
Queue Stats
1,522W - 1,561L
1,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 4
11,637
612
12,431
12,706
5,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 8
8,493
447
7,581
14,796
13,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

18
2 / 1 / 3
10,876
572
8,903
13,481
8,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
cup_panda
Arachne
17
4 / 1 / 1
10,288
541
10,629
17,457
8,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Puch
xXLegacyXx97
Ah Puch
18
7 / 1 / 3
11,326
596
17,591
10,744
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CharonThanatosIshtar

VS

Bans
AthenaPeleKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AomiexVegeta
Sun Wukong
16
1 / 1 / 1
9,926
522
13,138
22,843
18,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Dollar7788
Bakasura
16
0 / 4 / 4
9,490
499
8,689
20,669
9,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Sarada_F
Artemis
16
1 / 4 / 1
9,573
504
9,555
15,078
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
aHx57
Shiva
14
2 / 3 / 1
8,877
467
6,522
23,121
18,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 5 / 1
9,175
483
9,097
10,002
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
17
Kills
7
7
Deaths
17
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AomiexVegeta
Sun Wukong
1
1
1
1.5
L
Bakasura
Dollar7788
Bakasura
0
4
4
0.5
W
4
2
4
3
L
Artemis
Sarada_F
Artemis
1
4
1
0.38
W
0
2
8
2
W
2
1
3
3.5
L
Shiva
aHx57
Shiva
2
3
1
0.83
W
Arachne
cup_panda
Arachne
4
1
1
4.5
L
3
5
1
0.7
W
Ah Puch
xXLegacyXx97
Ah Puch
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,135
Damage
47,001
69,184
Taken
91,713
39,884
Mitigated
55,807
21,818
Healing
31,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AomiexVegeta
Sun Wukong
13,138
1,934
0
8,437
22,843
18,991
351
4,270
18,482
471
89,131
L
Bakasura
Dollar7788
Bakasura
8,689
5,859
0
7,857
20,669
9,511
0
5,751
14,825
0
73,875
W
12,431
6,061
148
5,802
12,706
5,749
4,576
994
11,635
104,623
0
L
Artemis
Sarada_F
Artemis
9,555
3,473
0
5,813
15,078
5,275
2,942
6,946
7,901
0
81,865
W
7,581
2,910
594
5,088
14,796
13,699
295
2,006
12,002
0
30,221
W
8,903
983
0
1,750
13,481
8,075
1,375
918
12,553
0
90,535
L
Shiva
aHx57
Shiva
6,522
601
297
8,027
23,121
18,266
0
7,388
15,316
0
51,272
W
Arachne
cup_panda
Arachne
10,629
7,391
0
6,079
17,457
8,178
985
2,706
14,676
0
98,765
L
9,097
1,968
0
1,247
10,002
3,764
218
5,667
4,288
67,030
0
W
Ah Puch
xXLegacyXx97
Ah Puch
17,591
307
0
2,357
10,744
4,183
1,008
3,120
6,948
95,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,620
Gold Earned
47,041
627
Minions Killed
594
0
Camps Cleared
0
1,929,366
Distance Traveled
1,875,732
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,926
522
133
7
0
375,278
4
L
Bakasura
9,490
499
134
7
0
420,703
4
W
Olorun
11,637
612
170
9
0
353,560
4
L
Artemis
9,573
504
130
7
0
336,682
0
W
Horus
8,493
447
27
1
0
403,056
0
W
Loki
10,876
572
153
8
0
383,741
5
L
Shiva
8,877
467
72
4
0
409,078
0
W
Arachne
10,288
541
124
7
0
426,255
0
L
Hera
9,175
483
125
7
0
333,991
3
W
Ah Puch
11,326
596
153
8
0
362,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role