Player Matchup

Nike
Nike
ButttaCweam
Nike
Level 66
God Stats
16W - 10L
1,547 SR
Queue Stats
202W - 184L
1,477 Elo+
Party 1
Vamana
Vamana
CorruptMonkey
Vamana
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 135L
1,532 Elo+
Party 1
Chernobog
Chernobog
IvoryToasty
Chernobog
Level 49
God Stats
8W - 9L
1,500 SR
Queue Stats
142W - 123L
1,481 Elo+
Party 1
Olorun
Olorun
YeetusEYatus
Olorun
Level 60
God Stats
8W - 11L
1,466 SR
Queue Stats
129W - 152L
1,454 Elo+
Solo
Sylvanus
Sylvanus
kasiserjojo
Sylvanus
Level 43
God Stats
10W - 13L
1,418 SR
Queue Stats
87W - 106L
1,352 Elo+
Solo
Team Averages
Level 56
1,486 SR
1,459 Elo+

VS

Team Averages
Level 62
1,480 SR
1,352 Elo+
Skadi
Skadi
 
Skadi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Akio9x
Anubis
Level 23
God Stats
0W - 1L
1,570 SR
Queue Stats
5W - 4L
1,405 Elo+
Party 3
Ratatoskr
Ratatoskr
DrakeInc123
Ratatoskr
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,115 Elo+
Party 2
Ymir
Ymir
SHARPSHOT177
Ymir
Level 29
God Stats
1W - 3L
1,198 SR
Queue Stats
1W - 8L
1,211 Elo+
Party 2
Kali
Kali
dRafalel
Kali
Level 84
God Stats
8W - 4L
1,632 SR
Queue Stats
87W - 69L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,362
669
3,654
7,592
3,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
4 / 1 / 5
7,055
641
7,060
7,469
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
IvoryToasty
Chernobog
11
2 / 0 / 5
6,525
593
6,979
8,158
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
13
6 / 1 / 1
7,903
718
5,780
6,870
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
kasiserjojo
Sylvanus
10
4 / 0 / 4
7,012
637
5,119
9,941
4,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 5 / 0
5,016
456
3,909
6,634
2,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Akio9x
Anubis
10
1 / 5 / 0
6,036
549
3,024
8,166
4,047
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
DrakeInc123
Ratatoskr
9
0 / 5 / 0
5,273
479
6,036
10,594
6,681
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
4,511
410
892
7,087
5,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Kali
11
1 / 2 / 0
6,359
578
6,601
11,504
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
19
Kills
2
2
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
0
0
L
Anubis
Akio9x
Anubis
1
5
0
0.2
W
3
0
1
3.5
W
4
1
5
6.5
L
Ratatoskr
DrakeInc123
Ratatoskr
0
5
0
0
W
Chernobog
IvoryToasty
Chernobog
2
0
5
4.5
L
0
2
0
0
W
Olorun
6
1
1
6.5
L
Kali
1
2
0
0.5
W
Sylvanus
kasiserjojo
Sylvanus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,592
Damage
20,462
40,030
Taken
43,985
17,376
Mitigated
22,865
14,824
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,909
1,203
0
107
6,634
2,137
0
1,989
4,645
0
34,719
L
Anubis
Akio9x
Anubis
3,024
111
0
2,288
8,166
4,047
0
3,787
4,379
35,546
0
W
3,654
1,305
0
2,204
7,592
3,671
76
0
7,592
0
53,661
W
7,060
2,922
0
1,376
7,469
3,664
0
395
7,074
0
55,642
L
Ratatoskr
DrakeInc123
Ratatoskr
6,036
2,077
0
1,737
10,594
6,681
0
1,547
9,047
0
37,767
W
Chernobog
IvoryToasty
Chernobog
6,979
4,819
0
2,971
8,158
2,861
486
412
7,746
0
46,036
L
892
235
0
85
7,087
5,091
0
1,696
5,391
9,978
0
W
Olorun
5,780
3,046
68
1,839
6,870
2,283
1,970
2,157
4,713
55,462
4,242
L
Kali
6,601
2,869
0
3,758
11,504
4,909
0
1,880
9,624
0
47,115
W
Sylvanus
kasiserjojo
Sylvanus
5,119
1,866
2,223
4,143
9,941
4,897
264
952
8,989
16,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
27,195
344
Minions Killed
271
0
Camps Cleared
0
1,149,845
Distance Traveled
1,070,470
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,016
456
73
7
0
213,492
0
L
Anubis
6,036
549
53
5
0
185,578
0
W
Nike
7,362
669
87
8
0
218,254
2
W
Vamana
7,055
641
72
7
0
281,464
0
L
Ratatoskr
5,273
479
52
5
0
220,391
0
W
Chernobog
6,525
593
71
6
0
232,645
0
L
Ymir
4,511
410
13
1
0
185,077
0
W
Olorun
7,903
718
100
9
0
207,994
0
L
Kali
6,359
578
80
7
0
265,932
2
W
Sylvanus
7,012
637
14
1
0
209,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role