Player Matchup

Anubis
Anubis
BlackCry00675
Anubis
Level 86
God Stats
14W - 2L
1,717 SR
Queue Stats
146W - 135L
1,406 Elo+
Party 1
Surtr
Surtr
crimsonbulls
Surtr
Level 87
God Stats
8W - 5L
1,762 SR
Queue Stats
301W - 292L
1,411 Elo+
Party 1
Cupid
Cupid
fightinggenius
Cupid
Level 46
God Stats
53W - 52L
1,415 SR
Queue Stats
76W - 91L
1,318 Elo+
Party 1
Team Averages
Level 73
1,631 SR
1,378 Elo+

VS

Team Averages
Level 80
1,341 SR
1,419 Elo+
Baron Samedi
Baron Samedi
KDubst8000
Baron Samedi
Level 28
God Stats
19W - 13L
1,451 SR
Queue Stats
74W - 76L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
SpagetiSuprt
Cthulhu
Level 108
God Stats
0W - 1L
1,288 SR
Queue Stats
216W - 215L
1,463 Elo+
Party 2
Kali
Kali
firesidehail
Kali
Level 103
God Stats
0W - 2L
1,285 SR
Queue Stats
70W - 70L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
10,836
774
14,447
11,107
5,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 6
11,460
819
10,797
12,792
9,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 11
10,329
738
8,809
7,693
2,801
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KDubst8000
Baron Samedi
11
1 / 5 / 1
8,814
630
7,334
10,937
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SpagetiSuprt
Cthulhu
12
0 / 3 / 2
9,101
650
10,009
18,747
16,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 5 / 0
8,658
618
6,363
13,276
4,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Baron Samedi
KDubst8000
Baron Samedi
1
5
1
0.3
L
Cthulhu
SpagetiSuprt
Cthulhu
0
3
2
0.33
W
7
2
6
5
W
2
0
11
7.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,053
Damage
23,706
31,592
Taken
42,960
18,417
Mitigated
26,626
11,208
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,447
238
150
6,535
11,107
5,733
948
4,819
6,288
49,766
0
L
Baron Samedi
KDubst8000
Baron Samedi
7,334
1,322
968
691
10,937
5,668
0
6,201
4,736
34,444
0
L
Cthulhu
SpagetiSuprt
Cthulhu
10,009
402
172
807
18,747
16,764
0
5,626
13,121
37,336
1,119
W
10,797
2,689
0
1,524
12,792
9,883
454
7,953
4,839
5,259
36,356
W
8,809
6,262
140
2,859
7,693
2,801
1,292
3,664
4,029
0
30,631
L
6,363
2,958
0
1,310
13,276
4,194
0
6,310
6,966
0
20,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
26,573
150
Minions Killed
131
0
Camps Cleared
0
757,767
Distance Traveled
633,795
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,836
774
57
4
0
257,189
4
L
Baron Samedi
8,814
630
56
4
0
203,234
0
L
Cthulhu
9,101
650
55
4
0
230,565
2
W
Surtr
11,460
819
55
4
0
261,013
2
W
Cupid
10,329
738
38
3
0
239,565
2
L
Kali
8,658
618
20
1
0
199,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role