Player Matchup

Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Fhyge
Xing Tian
Level 119
God Stats
3W - 6L
1,444 SR
Queue Stats
231W - 196L
1,543 Elo+
Solo
Medusa
Medusa
Get0greHere
Medusa
Level 143
God Stats
1W - 2L
1,617 SR
Queue Stats
133W - 125L
1,536 Elo+
Party 2
Surtr
Surtr
Va6na
Surtr
Level 128
God Stats
6W - 11L
1,471 SR
Queue Stats
61W - 65L
1,468 Elo+
Party 2
Yu Huang
Yu Huang
Vintage_Nero
Yu Huang
Level 142
God Stats
1W - 3L
1,537 SR
Queue Stats
144W - 150L
1,456 Elo+
Solo
Team Averages
Level 131
1,514 SR
1,501 Elo+

VS

Team Averages
Level 102
1,435 SR
1,483 Elo+
Sol
Sol
KTB_Slim
Sol
Level 82
God Stats
3W - 4L
1,324 SR
Queue Stats
163W - 175L
1,502 Elo+
Solo
Ne Zha
Ne Zha
Roger715
Ne Zha
Level 135
God Stats
33W - 24L
1,613 SR
Queue Stats
467W - 433L
1,557 Elo+
Solo
Danzaburou
Danzaburou
Xratigo
Danzaburou
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,583 Elo+
Solo
Surtr
Surtr
cheepaxolotl
Surtr
Level 85
God Stats
1W - 1L
1,239 SR
Queue Stats
5W - 9L
1,371 Elo+
Party 1
Charon
Charon
doojoo375
Charon
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 1 / 3
8,975
748
5,572
10,689
4,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Fhyge
Xing Tian
14
1 / 3 / 4
8,042
670
10,376
16,235
14,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
15
2 / 1 / 6
8,410
701
9,336
9,093
3,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Va6na
Surtr
16
2 / 1 / 5
8,498
708
8,235
11,965
11,115
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Yu Huang
Vintage_Nero
Yu Huang
14
3 / 1 / 4
8,405
700
6,633
7,501
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
8,847
737
13,257
13,031
5,286
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Roger715
Ne Zha
16
3 / 2 / 2
9,023
752
10,523
9,942
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Xratigo
Danzaburou
16
1 / 1 / 1
8,627
719
5,572
7,340
3,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 4
8,117
676
8,129
11,708
9,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charon
doojoo375
Charon
16
1 / 1 / 4
8,760
730
9,036
9,849
5,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
10
Kills
7
7
Deaths
10
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
1
3
3.5
L
Xing Tian
Fhyge
Xing Tian
1
3
4
1
L
Medusa
2
1
6
5
W
1
3
3
0.83
W
Ne Zha
Roger715
Ne Zha
3
2
2
2
L
Surtr
Va6na
Surtr
2
1
5
4.5
L
Yu Huang
Vintage_Nero
Yu Huang
3
1
4
5
W
Danzaburou
Xratigo
Danzaburou
1
1
1
1.5
W
1
3
4
1
W
Charon
doojoo375
Charon
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,152
Damage
46,517
55,483
Taken
51,870
36,864
Mitigated
27,631
6,547
Healing
14,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,572
2,352
0
3,363
10,689
4,531
0
5,211
5,386
0
38,223
L
Xing Tian
Fhyge
Xing Tian
10,376
795
0
1,169
16,235
14,639
0
5,083
10,874
25,499
0
L
Medusa
9,336
2,872
0
490
9,093
3,587
0
2,710
6,293
0
28,326
W
13,257
5,052
0
6,910
13,031
5,286
1,466
2,363
10,515
43,823
0
W
Ne Zha
Roger715
Ne Zha
10,523
876
0
2,309
9,942
4,482
0
2,137
7,637
0
42,625
L
Surtr
Va6na
Surtr
8,235
2,336
0
1,025
11,965
11,115
0
4,612
7,115
970
25,460
L
Yu Huang
Vintage_Nero
Yu Huang
6,633
806
0
500
7,501
2,992
147
4,211
3,242
20,054
0
W
Danzaburou
Xratigo
Danzaburou
5,572
3,147
0
3,592
7,340
3,114
670
3,884
3,060
0
30,128
W
8,129
2,041
0
1,059
11,708
9,494
285
4,813
6,490
464
19,722
W
Charon
doojoo375
Charon
9,036
1,009
0
505
9,849
5,255
377
2,693
6,850
38,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,330
Gold Earned
43,374
258
Minions Killed
309
0
Camps Cleared
0
1,217,564
Distance Traveled
1,245,807
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,975
748
94
8
0
247,262
0
L
Xing Tian
8,042
670
35
3
0
266,266
6
L
Medusa
8,410
701
52
4
0
243,267
0
W
Sol
8,847
737
80
7
0
211,068
0
W
Ne Zha
9,023
752
76
6
0
274,892
0
L
Surtr
8,498
708
47
4
0
273,752
0
L
Yu Huang
8,405
700
30
3
0
187,017
1
W
Danzaburou
8,627
719
53
4
0
251,764
0
W
Surtr
8,117
676
25
2
0
244,153
0
W
Charon
8,760
730
75
6
0
263,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role