Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Deliicious
Ix Chel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,562 Elo+
Solo
Geb
Geb
LegioFulminataV
Geb
Level 127
God Stats
4W - 4L
1,670 SR
Queue Stats
66W - 63L
1,587 Elo+
Solo
Janus
Janus
NeedEze
Janus
Level 65
God Stats
1W - 2L
1,282 SR
Queue Stats
94W - 101L
1,446 Elo+
Solo
Mercury
Mercury
chiminito
Mercury
Level 147
God Stats
1W - 2L
1,269 SR
Queue Stats
210W - 193L
1,485 Elo+
Solo
Team Averages
Level 90
1,444 SR
1,516 Elo+

VS

Team Averages
Level 113
1,526 SR
1,474 Elo+
Sun Wukong
Sun Wukong
Colzarct
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,382 Elo+
Party 1
Kuzenbo
Kuzenbo
NeieN
Kuzenbo
Level 135
God Stats
4W - 6L
1,365 SR
Queue Stats
208W - 225L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
Proshadow7
Guan Yu
Level 148
God Stats
3W - 0L
1,457 SR
Queue Stats
134W - 114L
1,518 Elo+
Party 2
Artemis
Artemis
Snovaw
Artemis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,382 Elo+
Party 1
Mulan
Mulan
killua41
Mulan
Level 171
God Stats
3W - 2L
1,809 SR
Queue Stats
134W - 123L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
1
0 / 0 / 0
3,512
270
0
0
0
Ix Chel
Deliicious
Ix Chel
16
3 / 3 / 6
9,176
706
10,586
9,830
4,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 8
10,092
776
10,378
17,526
22,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Janus
NeedEze
Janus
19
4 / 3 / 8
11,286
868
19,998
10,167
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
chiminito
Mercury
18
5 / 4 / 6
9,959
766
10,058
12,118
6,907
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Colzarct
Sun Wukong
16
0 / 2 / 8
9,253
712
7,995
13,508
11,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
NeieN
Kuzenbo
16
1 / 2 / 8
10,049
773
9,260
14,970
19,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Proshadow7
Guan Yu
18
4 / 3 / 7
11,263
866
8,176
15,264
19,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Snovaw
Artemis
18
6 / 3 / 5
10,852
835
12,880
8,935
5,301
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
killua41
Mulan
18
2 / 5 / 5
10,353
796
7,357
14,817
14,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
15
Kills
13
13
Deaths
15
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
Sun Wukong
Colzarct
Sun Wukong
0
2
8
2
L
Ix Chel
Deliicious
Ix Chel
3
3
6
2
L
3
3
8
2.33
L
Janus
NeedEze
Janus
4
3
8
2.67
W
Kuzenbo
NeieN
Kuzenbo
1
2
8
2.5
W
Guan Yu
Proshadow7
Guan Yu
4
3
7
2.5
W
Artemis
Snovaw
Artemis
6
3
5
2.83
L
Mercury
chiminito
Mercury
5
4
6
2
W
Mulan
killua41
Mulan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,020
Damage
45,668
49,641
Taken
67,494
38,623
Mitigated
71,381
13,792
Healing
29,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Colzarct
Sun Wukong
7,995
1,356
551
2,875
13,508
11,886
470
9,914
3,594
0
20,339
L
Ix Chel
Deliicious
Ix Chel
10,586
928
1,613
1,779
9,830
4,751
0
2,265
7,565
22,388
0
L
10,378
368
1,037
4,380
17,526
22,362
0
3,422
14,104
17,762
0
L
Janus
NeedEze
Janus
19,998
1,551
1,149
1,710
10,167
4,603
347
1,086
9,081
48,359
0
W
Kuzenbo
NeieN
Kuzenbo
9,260
3,161
1,327
3,115
14,970
19,937
1,040
9,367
5,603
20,567
0
W
Guan Yu
Proshadow7
Guan Yu
8,176
757
9,576
6,949
15,264
19,495
1,233
7,984
7,280
0
13,163
W
Artemis
Snovaw
Artemis
12,880
7,068
863
610
8,935
5,301
3,477
5,076
3,859
0
27,142
L
Mercury
chiminito
Mercury
10,058
3,111
574
1,550
12,118
6,907
1,297
2,487
9,631
0
21,650
W
Mulan
killua41
Mulan
7,357
646
976
2,512
14,817
14,762
903
8,621
6,196
0
24,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,025
Gold Earned
51,770
143
Minions Killed
140
0
Camps Cleared
0
860,406
Distance Traveled
1,155,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,512
270
0
0
0
0
0
W
Sun Wukong
9,253
712
27
2
0
258,261
0
L
Ix Chel
9,176
706
26
2
0
180,155
0
L
Geb
10,092
776
10
1
0
191,546
0
L
Janus
11,286
868
85
7
0
214,060
0
W
Kuzenbo
10,049
773
18
1
0
241,044
0
W
Guan Yu
11,263
866
17
1
0
227,092
0
W
Artemis
10,852
835
42
3
0
218,419
0
L
Mercury
9,959
766
22
2
0
274,645
0
W
Mulan
10,353
796
36
3
0
211,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role