Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BentMustyCarrot
Mercury
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 240L
1,444 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NeXus Vizionn
Ah Muzen Cab
Level 24
God Stats
1W - 1L
1,516 SR
Queue Stats
80W - 103L
1,376 Elo+
Party 2
Anubis
Anubis
jcastillo18092
Anubis
Level 119
God Stats
4W - 4L
1,431 SR
Queue Stats
119W - 105L
1,502 Elo+
Solo
Team Averages
Level 73
1,490 SR
1,464 Elo+

VS

Team Averages
Level 101
1,404 SR
1,450 Elo+
Zeus
Zeus
GOT U KENT
Zeus
Level 149
God Stats
8W - 7L
1,615 SR
Queue Stats
446W - 443L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
ItzHollow1284
Cabrakan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
TravSzn1822
Sun Wukong
Level 60
God Stats
4W - 0L
1,266 SR
Queue Stats
61W - 71L
1,325 Elo+
Solo
He Bo
He Bo
chalkdusted
He Bo
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Neith
Neith
windmarques
Neith
Level 156
God Stats
4W - 4L
1,141 SR
Queue Stats
307W - 319L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 4 / 2
8,757
796
9,897
11,518
10,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
 
Cu Chulainn
12
1 / 6 / 3
7,563
688
4,329
13,023
11,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 7 / 7
7,269
661
2,625
10,351
3,714
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
NeXus Vizionn
Ah Muzen Cab
13
0 / 5 / 3
7,426
675
8,578
10,773
4,153
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 4
8,669
788
12,078
10,846
5,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 17
9,958
905
23,374
6,791
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
ItzHollow1284
Cabrakan
13
2 / 3 / 16
8,270
752
1,944
10,696
13,418
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
TravSzn1822
Sun Wukong
17
6 / 3 / 14
10,106
919
7,613
14,933
15,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 1 / 16
9,589
872
6,316
6,354
3,312
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 1 / 14
10,156
923
13,871
7,740
3,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
8
Kills
26
26
Deaths
10
19
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
4
2
1.5
L
Cu Chulainn
 
Cu Chulainn
1
6
3
0.42
L
0
7
7
0.5
W
6
2
17
7.25
W
Cabrakan
ItzHollow1284
Cabrakan
2
3
16
3.33
L
Ah Muzen Cab
NeXus Vizionn
Ah Muzen Cab
0
5
3
0.3
W
Sun Wukong
TravSzn1822
Sun Wukong
6
3
14
4.33
W
5
1
16
13
L
2
4
4
1
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,507
Damage
53,118
56,511
Taken
46,514
35,697
Mitigated
40,098
10,486
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,897
870
564
2,332
11,518
10,575
0
6,678
4,518
21,152
0
L
Cu Chulainn
 
Cu Chulainn
4,329
952
471
963
13,023
11,455
0
6,018
6,817
0
7,403
L
2,625
1,327
525
652
10,351
3,714
0
6,026
4,093
0
3,634
W
23,374
511
2,046
1,288
6,791
3,649
479
2,791
3,952
37,765
0
W
Cabrakan
ItzHollow1284
Cabrakan
1,944
0
970
1,431
10,696
13,418
283
6,111
4,472
3,506
0
L
Ah Muzen Cab
NeXus Vizionn
Ah Muzen Cab
8,578
2,712
1,054
709
10,773
4,153
0
6,455
3,964
0
20,190
W
Sun Wukong
TravSzn1822
Sun Wukong
7,613
1,036
1,451
3,939
14,933
15,731
289
6,817
7,899
0
24,059
W
6,316
1,095
822
1,087
6,354
3,312
876
3,305
3,010
12,890
0
L
12,078
953
240
2,976
10,846
5,800
0
5,102
5,485
28,948
0
W
13,871
4,943
1,164
3,221
7,740
3,988
3,058
2,951
4,704
0
29,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,684
Gold Earned
48,079
104
Minions Killed
153
0
Camps Cleared
0
806,022
Distance Traveled
1,012,526
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,757
796
30
3
0
179,714
0
L
Cu Chulainn
7,563
688
4
0
0
133,389
4
L
Mercury
7,269
661
4
0
0
194,542
0
W
Zeus
9,958
905
47
4
0
201,225
0
W
Cabrakan
8,270
752
3
0
0
190,642
0
L
Ah Muzen Cab
7,426
675
22
2
0
174,224
0
W
Sun Wukong
10,106
919
30
3
0
210,892
0
W
He Bo
9,589
872
20
2
0
209,795
0
L
Anubis
8,669
788
44
4
0
124,153
0
W
Neith
10,156
923
53
5
0
199,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role