Player Matchup

Danzaburou
Danzaburou
Asmodeuslust
Danzaburou
Level 84
God Stats
48W - 51L
1,506 SR
Queue Stats
98W - 94L
1,448 Elo+
Solo
Ymir
Ymir
Coltzk95
Ymir
Level 125
God Stats
2W - 4L
1,396 SR
Queue Stats
494W - 476L
1,442 Elo+
Party 1
Zhong Kui
Zhong Kui
ElusiveFiend101
Zhong Kui
Level 121
God Stats
3W - 1L
1,538 SR
Queue Stats
132W - 130L
1,476 Elo+
Party 2
Sun Wukong
Sun Wukong
ElusiveRogue296
Sun Wukong
Level 93
God Stats
2W - 1L
1,414 SR
Queue Stats
59W - 49L
1,442 Elo+
Party 2
Skadi
Skadi
NYTDespairYT
Skadi
Level 77
God Stats
3W - 1L
1,764 SR
Queue Stats
67W - 51L
1,455 Elo+
Party 1
Team Averages
Level 100
1,524 SR
1,452 Elo+

VS

Team Averages
Level 101
1,498 SR
1,417 Elo+
Kali
Kali
Bigrasta22
Kali
Level 74
God Stats
5W - 8L
1,453 SR
Queue Stats
219W - 261L
1,397 Elo+
Party 3
Artemis
Artemis
NickPushka
Artemis
Level 118
God Stats
14W - 19L
1,606 SR
Queue Stats
129W - 145L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nish_nish00
Cu Chulainn
Level 102
God Stats
9W - 6L
1,541 SR
Queue Stats
207W - 243L
1,415 Elo+
Party 3
Athena
Athena
Seb2915
Athena
Level 82
God Stats
13W - 12L
1,492 SR
Queue Stats
247W - 294L
1,405 Elo+
Party 3
Zhong Kui
Zhong Kui
Weeevs_
Zhong Kui
Level 127
God Stats
3W - 4L
1,397 SR
Queue Stats
168W - 165L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asmodeuslust
Danzaburou
16
2 / 4 / 5
10,335
646
10,133
11,773
5,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
12
0 / 1 / 3
7,622
476
3,023
14,741
11,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
ElusiveFiend101
Zhong Kui
14
4 / 2 / 4
8,478
530
15,341
10,870
8,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ElusiveRogue296
Sun Wukong
14
5 / 3 / 5
8,844
553
9,886
13,446
9,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 2
8,855
553
10,517
9,123
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
8,456
529
7,967
17,390
9,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
NickPushka
Artemis
14
2 / 4 / 1
8,062
504
10,526
14,305
6,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Nish_nish00
Cu Chulainn
14
2 / 2 / 0
8,457
529
4,113
9,212
7,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Seb2915
Athena
12
1 / 2 / 3
7,712
482
5,818
16,134
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Weeevs_
Zhong Kui
11
1 / 2 / 1
6,870
429
10,537
10,900
8,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
12
Kills
11
11
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Asmodeuslust
Danzaburou
2
4
5
1.13
L
5
2
1
2.75
W
Ymir
0
1
3
1.5
W
Zhong Kui
ElusiveFiend101
Zhong Kui
4
2
4
3
W
Sun Wukong
ElusiveRogue296
Sun Wukong
5
3
5
2.5
W
1
1
2
2
L
Artemis
NickPushka
Artemis
2
4
1
0.63
L
Cu Chulainn
Nish_nish00
Cu Chulainn
2
2
0
1
L
Athena
Seb2915
Athena
1
2
3
1.25
L
Zhong Kui
Weeevs_
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,900
Damage
38,961
59,953
Taken
67,941
38,050
Mitigated
48,653
15,360
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Asmodeuslust
Danzaburou
10,133
5,827
0
1,416
11,773
5,057
802
357
11,416
0
76,148
L
7,967
2,447
0
4,271
17,390
9,519
0
5,684
11,706
0
50,029
W
Ymir
3,023
588
196
4,006
14,741
11,945
519
5,342
9,399
28,908
0
W
Zhong Kui
ElusiveFiend101
Zhong Kui
15,341
1,765
0
2,819
10,870
8,502
604
5,151
5,719
48,722
0
W
Sun Wukong
ElusiveRogue296
Sun Wukong
9,886
2,044
0
2,352
13,446
9,004
453
3,939
9,507
0
54,149
W
10,517
4,392
0
4,571
9,123
3,542
2,796
1,707
7,416
0
81,444
L
Artemis
NickPushka
Artemis
10,526
5,456
0
3,612
14,305
6,511
945
1,220
13,085
0
63,356
L
Cu Chulainn
Nish_nish00
Cu Chulainn
4,113
891
0
2,602
9,212
7,192
811
1,181
8,031
326
49,102
L
Athena
Seb2915
Athena
5,818
1,523
0
915
16,134
17,143
0
5,157
10,977
30,080
0
L
Zhong Kui
Weeevs_
Zhong Kui
10,537
968
0
2,017
10,900
8,288
0
5,122
5,778
47,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,134
Gold Earned
39,557
433
Minions Killed
340
0
Camps Cleared
0
1,519,456
Distance Traveled
1,438,883
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,335
646
129
8
0
290,672
0
L
Kali
8,456
529
59
4
0
351,724
0
W
Ymir
7,622
476
36
2
0
298,884
0
W
Zhong Kui
8,478
530
61
4
0
308,684
2
W
Sun Wukong
8,844
553
81
5
0
327,223
0
W
Skadi
8,855
553
126
8
0
293,993
0
L
Artemis
8,062
504
92
6
0
245,269
0
L
Cu Chulainn
8,457
529
88
6
0
297,328
2
L
Athena
7,712
482
42
3
0
315,569
1
L
Zhong Kui
6,870
429
59
4
0
228,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role