Player Matchup

Terra
Terra
 
Terra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CinnamonMurican
Poseidon
Level 127
God Stats
5W - 3L
1,593 SR
Queue Stats
485W - 496L
1,486 Elo+
Party 1
Medusa
Medusa
Laubickt
Medusa
Level 137
God Stats
1W - 0L
1,308 SR
Queue Stats
11W - 20L
1,343 Elo+
Solo
Kukulkan
Kukulkan
MyLittleJetpack
Kukulkan
Level 123
God Stats
17W - 9L
1,561 SR
Queue Stats
687W - 719L
1,459 Elo+
Party 1
Jing Wei
Jing Wei
Reezoz_
Jing Wei
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,447 Elo+
Solo
Team Averages
Level 118
1,492 SR
1,447 Elo+

VS

Team Averages
Level 110
1,542 SR
1,400 Elo+
Skadi
Skadi
DcSn1per750
Skadi
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 107L
1,464 Elo+
Solo
Charybdis
Charybdis
Dying-Scream7
Charybdis
Level 115
God Stats
3W - 5L
1,492 SR
Queue Stats
396W - 432L
1,413 Elo+
Solo
Sylvanus
Sylvanus
KrissyBB2013
Sylvanus
Level 17
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 18L
1,306 Elo+
Solo
Amaterasu
Amaterasu
QSGAMER
Amaterasu
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 174L
1,411 Elo+
Party 2
Janus
Janus
fatboylikescake
Janus
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
199W - 233L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
1 / 4 / 11
10,186
728
4,372
17,242
15,351
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
18
4 / 4 / 11
10,763
769
14,201
11,794
5,144
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Laubickt
Medusa
20
13 / 3 / 5
13,270
948
19,954
14,472
7,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
20
2 / 2 / 13
11,224
802
17,807
10,664
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Reezoz_
Jing Wei
5
0 / 0 / 0
7,068
505
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 2
9,883
706
10,406
14,964
7,463
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Dying-Scream7
Charybdis
16
3 / 4 / 1
9,847
703
8,967
10,588
5,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
KrissyBB2013
Sylvanus
10
0 / 1 / 2
8,147
582
416
4,098
3,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amaterasu
QSGAMER
Amaterasu
18
1 / 4 / 5
9,498
678
8,059
24,045
27,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

18
2 / 5 / 4
10,121
723
16,615
11,122
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
20
Kills
10
13
Deaths
20
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
4
11
1.63
W
Poseidon
4
4
11
2.38
L
4
6
2
0.83
L
Charybdis
Dying-Scream7
Charybdis
3
4
1
0.88
L
Sylvanus
KrissyBB2013
Sylvanus
0
1
2
1
W
Medusa
Laubickt
Medusa
13
3
5
5.17
W
Kukulkan
2
2
13
4.25
L
Amaterasu
QSGAMER
Amaterasu
1
4
5
0.88
W
Jing Wei
Reezoz_
Jing Wei
0
0
0
0
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,334
Damage
44,463
54,172
Taken
64,817
33,565
Mitigated
49,068
20,462
Healing
22,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,372
614
3,935
3,331
17,242
15,351
588
5,048
11,659
9,597
0
W
Poseidon
14,201
1,528
1,440
1,071
11,794
5,144
258
2,511
8,755
27,813
0
L
10,406
3,413
554
2,818
14,964
7,463
220
6,786
8,178
0
20,711
L
Charybdis
Dying-Scream7
Charybdis
8,967
4,358
1,026
1,464
10,588
5,442
798
6,050
4,538
0
27,566
L
Sylvanus
KrissyBB2013
Sylvanus
416
132
712
1,054
4,098
3,624
0
2,553
1,545
1,726
0
W
Medusa
Laubickt
Medusa
19,954
10,217
669
4,539
14,472
7,633
2,391
2,957
10,982
0
51,692
W
Kukulkan
17,807
1,026
3,050
2,427
10,664
5,437
1,226
5,565
4,699
33,361
0
L
Amaterasu
QSGAMER
Amaterasu
8,059
2,045
830
11,297
24,045
27,073
488
13,634
10,411
0
13,496
W
Jing Wei
Reezoz_
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
16,615
784
1,742
1,152
11,122
5,466
41
7,357
3,765
37,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,511
Gold Earned
47,496
174
Minions Killed
137
0
Camps Cleared
0
991,794
Distance Traveled
1,059,326
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,186
728
11
1
0
242,402
0
W
Poseidon
10,763
769
38
3
0
233,626
0
L
Skadi
9,883
706
15
1
0
210,709
0
L
Charybdis
9,847
703
48
3
0
186,724
1
L
Sylvanus
8,147
582
3
0
0
155,457
0
W
Medusa
13,270
948
77
6
0
261,190
0
W
Kukulkan
11,224
802
48
3
0
250,612
0
L
Amaterasu
9,498
678
18
1
0
289,486
0
W
Jing Wei
7,068
505
0
0
0
3,964
0
L
Janus
10,121
723
53
4
0
216,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role