Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AttyAtlas
Cernunnos
Level 103
God Stats
107W - 88L
1,553 SR
Queue Stats
134W - 119L
1,489 Elo+
Party 1
Charon
Charon
Reglas
Charon
Level 61
God Stats
3W - 10L
1,119 SR
Queue Stats
181W - 174L
1,460 Elo+
Party 1
Scylla
Scylla
TIMINEM
Scylla
Level 142
God Stats
2W - 0L
1,718 SR
Queue Stats
187W - 176L
1,482 Elo+
Party 1
Anubis
Anubis
tpegueeei
Anubis
Level 110
God Stats
98W - 92L
1,503 SR
Queue Stats
480W - 483L
1,443 Elo+
Solo
Team Averages
Level 109
1,479 SR
1,475 Elo+

VS

Team Averages
Level 107
1,693 SR
1,457 Elo+
Bacchus
Bacchus
Aqua Cobra
Bacchus
Level 89
God Stats
16W - 11L
1,587 SR
Queue Stats
57W - 65L
1,438 Elo+
Party 2
Lancelot
Lancelot
LordFrelin
Lancelot
Level 108
God Stats
4W - 3L
1,847 SR
Queue Stats
112W - 105L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
Pretty Sticky
Baron Samedi
Level 148
God Stats
4W - 6L
1,881 SR
Queue Stats
87W - 76L
1,516 Elo+
Party 2
Osiris
Osiris
lilCF
Osiris
Level 87
God Stats
4W - 4L
1,444 SR
Queue Stats
84W - 101L
1,428 Elo+
Solo
Heimdallr
Heimdallr
xApollo43
Heimdallr
Level 103
God Stats
2W - 2L
1,703 SR
Queue Stats
231W - 218L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 1 / 5
7,855
655
7,870
10,072
3,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
AttyAtlas
Cernunnos
12
2 / 2 / 3
7,008
584
6,486
7,546
2,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
Reglas
Charon
11
1 / 0 / 5
6,791
566
4,234
5,819
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
TIMINEM
Scylla
13
4 / 1 / 0
7,734
645
5,504
6,016
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
tpegueeei
Anubis
13
5 / 3 / 0
8,009
667
4,521
9,705
4,787
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aqua Cobra
Bacchus
10
0 / 2 / 2
5,962
497
2,867
9,220
8,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
LordFrelin
Lancelot
12
3 / 3 / 1
7,028
586
3,824
11,173
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Pretty Sticky
Baron Samedi
12
1 / 2 / 1
7,256
605
4,915
6,546
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
lilCF
Osiris
12
2 / 4 / 1
6,562
547
5,483
12,157
9,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
xApollo43
Heimdallr
9
1 / 4 / 0
5,714
476
3,716
11,859
4,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
7
7
Deaths
15
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
5
5.5
L
Bacchus
Aqua Cobra
Bacchus
0
2
2
0.5
W
Cernunnos
AttyAtlas
Cernunnos
2
2
3
1.75
L
Lancelot
LordFrelin
Lancelot
3
3
1
1.17
L
Baron Samedi
Pretty Sticky
Baron Samedi
1
2
1
0.75
W
Charon
Reglas
Charon
1
0
5
3.5
W
Scylla
TIMINEM
Scylla
4
1
0
4
L
Osiris
lilCF
Osiris
2
4
1
0.63
W
Anubis
tpegueeei
Anubis
5
3
0
1.67
L
Heimdallr
xApollo43
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,615
Damage
20,805
39,158
Taken
50,955
18,491
Mitigated
29,561
12,106
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,870
5,095
0
3,736
10,072
3,901
1,354
1,284
8,788
0
62,377
L
Bacchus
Aqua Cobra
Bacchus
2,867
187
173
2,562
9,220
8,417
0
2,319
6,845
18,851
0
W
Cernunnos
AttyAtlas
Cernunnos
6,486
3,400
0
1,377
7,546
2,893
452
1,829
5,717
0
50,258
L
Lancelot
LordFrelin
Lancelot
3,824
605
0
1,275
11,173
4,524
0
2,506
8,595
0
49,883
L
Baron Samedi
Pretty Sticky
Baron Samedi
4,915
450
381
2,262
6,546
2,651
0
3,199
3,053
58,035
0
W
Charon
Reglas
Charon
4,234
1,073
197
1,189
5,819
4,562
0
827
4,992
16,294
0
W
Scylla
TIMINEM
Scylla
5,504
507
0
697
6,016
2,348
572
3,842
2,174
56,831
0
L
Osiris
lilCF
Osiris
5,483
1,883
0
3,862
12,157
9,384
0
4,472
7,685
0
38,680
W
Anubis
tpegueeei
Anubis
4,521
308
0
4,910
9,705
4,787
172
0
9,705
56,976
0
L
Heimdallr
xApollo43
Heimdallr
3,716
832
0
3,087
11,859
4,585
324
1,341
10,518
0
38,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,397
Gold Earned
32,522
408
Minions Killed
339
0
Camps Cleared
0
1,365,079
Distance Traveled
1,217,589
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,855
655
93
8
0
315,502
2
L
Bacchus
5,962
497
22
2
0
263,819
4
W
Cernunnos
7,008
584
92
8
0
320,140
5
L
Lancelot
7,028
586
84
7
0
283,006
0
L
Baron Samedi
7,256
605
112
9
0
229,608
4
W
Charon
6,791
566
20
2
0
274,545
3
W
Scylla
7,734
645
107
9
0
228,741
4
L
Osiris
6,562
547
56
5
0
223,495
0
W
Anubis
8,009
667
96
8
0
226,151
0
L
Heimdallr
5,714
476
65
5
0
217,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role