Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AwesomeAce 01
Ullr
Level 88
God Stats
0W - 3L
1,226 SR
Queue Stats
71W - 76L
1,446 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
I Zafer I
Morgan Le Fay
Level 85
God Stats
2W - 3L
1,529 SR
Queue Stats
106W - 109L
1,422 Elo+
Party 2
Cabrakan
Cabrakan
Jdpuffdaddy2001
Cabrakan
Level 29
God Stats
6W - 8L
1,285 SR
Queue Stats
109W - 106L
1,401 Elo+
Party 2
Charon
Charon
itss aace
Charon
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,154 Elo+
Party 3
Team Averages
Level 68
1,408 SR
1,385 Elo+

VS

Team Averages
Level 117
1,503 SR
1,473 Elo+
Pele
Pele
El Solarity
Pele
Level 128
God Stats
14W - 4L
1,664 SR
Queue Stats
219W - 201L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Hematolagnia
Baron Samedi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 58L
1,474 Elo+
Party 1
Chronos
Chronos
Its2wotone
Chronos
Level 116
God Stats
28W - 31L
1,530 SR
Queue Stats
129W - 140L
1,453 Elo+
Solo
Amaterasu
Amaterasu
Rahzgriz
Amaterasu
Level 68
God Stats
3W - 5L
1,316 SR
Queue Stats
64W - 50L
1,475 Elo+
Party 1
Neith
Neith
SmokSumShake
Neith
Level 169
God Stats
4W - 2L
1,505 SR
Queue Stats
535W - 552L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 0 / 0
5,008
501
2,958
7,761
2,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 3 / 0
4,076
408
1,261
6,312
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
I Zafer I
Morgan Le Fay
9
0 / 2 / 0
4,842
484
2,315
6,288
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
8
0 / 3 / 0
4,588
459
3,522
7,745
7,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charon
itss aace
Charon
7
0 / 2 / 0
4,370
437
1,544
6,813
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,940
694
6,596
7,379
3,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
Hematolagnia
Baron Samedi
9
0 / 0 / 4
5,977
598
2,845
3,261
2,405
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Its2wotone
Chronos
10
0 / 0 / 0
5,920
592
3,893
3,499
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Rahzgriz
Amaterasu
10
2 / 0 / 1
5,819
582
2,502
6,598
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
4 / 0 / 0
6,444
644
6,016
6,633
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
9
10
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
L
0
3
0
0
W
3
0
1
3.5
W
Baron Samedi
Hematolagnia
Baron Samedi
0
0
4
2
L
Morgan Le Fay
I Zafer I
Morgan Le Fay
0
2
0
0
W
Chronos
Its2wotone
Chronos
0
0
0
0
L
Cabrakan
0
3
0
0
W
Amaterasu
Rahzgriz
Amaterasu
2
0
1
2.5
W
4
0
0
4
L
Charon
itss aace
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,600
Damage
21,852
34,919
Taken
27,370
18,811
Mitigated
13,653
5,014
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,958
1,149
0
2,347
7,761
2,647
0
1,110
6,601
0
37,712
L
1,261
548
0
506
6,312
1,848
17
1,496
4,816
0
16,645
W
6,596
2,641
0
2,628
7,379
3,835
0
2,278
4,723
0
47,437
W
Baron Samedi
Hematolagnia
Baron Samedi
2,845
311
144
1,426
3,261
2,405
200
679
2,582
18,338
0
L
Morgan Le Fay
I Zafer I
Morgan Le Fay
2,315
232
0
1,275
6,288
2,250
0
3,171
2,951
29,758
0
W
Chronos
Its2wotone
Chronos
3,893
730
0
1,260
3,499
1,214
615
1,288
2,187
41,583
0
L
Cabrakan
3,522
552
0
250
7,745
7,339
0
0
7,745
18,035
287
W
Amaterasu
Rahzgriz
Amaterasu
2,502
693
0
1,820
6,598
3,197
35
1,241
5,287
0
38,416
W
6,016
3,490
0
2,622
6,633
3,002
408
1,136
5,497
0
52,465
L
Charon
itss aace
Charon
1,544
314
0
636
6,813
4,727
0
745
6,068
10,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,884
Gold Earned
31,100
209
Minions Killed
340
0
Camps Cleared
0
931,190
Distance Traveled
970,324
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,008
501
64
6
0
232,228
3
L
Ullr
4,076
408
31
3
0
145,961
0
W
Pele
6,940
694
80
8
0
171,694
0
W
Baron Samedi
5,977
598
30
3
0
186,028
0
L
Morgan Le Fay
4,842
484
70
7
0
184,106
6
W
Chronos
5,920
592
74
7
0
190,540
2
L
Cabrakan
4,588
459
34
3
0
180,243
0
W
Amaterasu
5,819
582
72
7
0
242,585
0
W
Neith
6,444
644
84
8
0
179,477
0
L
Charon
4,370
437
10
1
0
188,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role