Player Matchup

Freya
Freya
Platinum I
Cheez
Freya
Platinum I
Level 157
God Stats
7W - 10L
1,535 SR
Queue Stats
297W - 281L
1,827 MMR
Solo
Persephone
Persephone
Platinum III
DANTENAVA999
Persephone
Platinum III
Level 155
God Stats
11W - 14L
1,665 SR
Queue Stats
504W - 502L
1,833 MMR
Solo
Arachne
Arachne
Platinum V
Lil Dag2
Arachne
Platinum V
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
369W - 365L
1,806 MMR
Solo
King Arthur
King Arthur
Diamond IV
Nambucks
King Arthur
Diamond IV
Level 195
God Stats
5W - 6L
1,575 SR
Queue Stats
488W - 463L
1,826 MMR
Solo
Serqet
Serqet
Diamond V
WalkingTumor
Serqet
Diamond V
Level 142
God Stats
8W - 7L
1,704 SR
Queue Stats
181W - 165L
1,815 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,596 SR
1,821 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 170
1,652 SR
1,821 MMR
Bacchus
Bacchus
Platinum I
H i z c r
Bacchus
Platinum I
Level 186
God Stats
48W - 37L
1,686 SR
Queue Stats
391W - 382L
1,833 MMR
Solo
Anhur
Anhur
Platinum IV
Qdcr
Anhur
Platinum IV
Level 117
God Stats
11W - 9L
1,929 SR
Queue Stats
220W - 216L
1,820 MMR
Solo
Yu Huang
Yu Huang
Platinum II
RipYahANewOne
Yu Huang
Platinum II
Level 226
God Stats
16W - 18L
1,644 SR
Queue Stats
427W - 409L
1,833 MMR
Solo
Pele
Pele
Gold II
YeIena
Pele
Gold II
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,829 MMR
Solo
Chang'e
Chang'e
Diamond IV
deetzino
Chang'e
Diamond IV
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 154L
1,789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cheez
Freya
14
2 / 9 / 0
8,575
536
7,740
13,882
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
DANTENAVA999
Persephone
15
2 / 4 / 1
9,716
607
7,900
10,965
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Lil Dag2
Arachne
14
3 / 5 / 0
7,957
497
5,077
14,867
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Nambucks
King Arthur
13
1 / 5 / 2
7,759
485
11,043
19,837
17,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
12
0 / 4 / 2
7,814
488
5,810
14,153
9,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaCharonApollo

VS

Bans
AresKaliThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
H i z c r
Bacchus
14
3 / 1 / 11
9,453
591
8,186
10,976
13,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Qdcr
Anhur
16
7 / 2 / 4
10,448
653
12,629
13,015
6,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
RipYahANewOne
Yu Huang
16
3 / 1 / 2
9,835
615
5,252
7,450
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pele
YeIena
Pele
19
12 / 0 / 1
11,804
738
14,014
11,725
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
deetzino
Chang'e
14
2 / 4 / 4
9,290
581
13,751
17,013
13,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
8
Kills
27
27
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Freya
Cheez
Freya
2
9
0
0.22
L
Persephone
DANTENAVA999
Persephone
2
4
1
0.63
W
Bacchus
H i z c r
Bacchus
3
1
11
8.5
L
Arachne
Lil Dag2
Arachne
3
5
0
0.6
L
King Arthur
Nambucks
King Arthur
1
5
2
0.4
W
Anhur
Qdcr
Anhur
7
2
4
4.5
W
Yu Huang
RipYahANewOne
Yu Huang
3
1
2
4
L
Serqet
0
4
2
0.25
W
Pele
YeIena
Pele
12
0
1
12.5
W
Chang'e
deetzino
Chang'e
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,570
Damage
53,832
73,704
Taken
60,179
40,439
Mitigated
42,331
13,279
Healing
25,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Cheez
Freya
7,740
1,726
0
2,394
13,882
4,374
32
2,801
11,069
62,653
0
L
Persephone
DANTENAVA999
Persephone
7,900
78
0
2,714
10,965
3,196
0
4,180
6,744
81,371
0
W
Bacchus
H i z c r
Bacchus
8,186
1,113
0
3,815
10,976
13,304
0
3,544
7,150
27,260
0
L
Arachne
Lil Dag2
Arachne
5,077
3,192
0
3,734
14,867
5,378
0
3,271
11,560
0
58,073
L
King Arthur
Nambucks
King Arthur
11,043
1,920
0
2,166
19,837
17,511
0
12,136
6,988
0
57,618
W
Anhur
Qdcr
Anhur
12,629
6,883
0
4,074
13,015
6,316
660
7,524
4,928
0
76,355
W
Yu Huang
RipYahANewOne
Yu Huang
5,252
333
0
1,336
7,450
3,249
0
3,017
4,283
77,734
0
L
Serqet
5,810
1,041
0
2,271
14,153
9,980
0
3,975
10,148
0
19,638
W
Pele
YeIena
Pele
14,014
2,964
0
7,873
11,725
5,591
761
1,669
10,056
0
139,633
W
Chang'e
deetzino
Chang'e
13,751
1,499
621
8,227
17,013
13,871
0
0
16,888
62,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,821
Gold Earned
50,830
457
Minions Killed
607
0
Camps Cleared
0
1,704,007
Distance Traveled
1,712,864
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,575
536
124
8
0
317,766
2
L
Persephone
9,716
607
148
9
0
344,904
0
W
Bacchus
9,453
591
30
2
0
385,398
0
L
Arachne
7,957
497
89
6
0
343,434
2
L
King Arthur
7,759
485
66
4
0
324,213
2
W
Anhur
10,448
653
120
8
0
314,314
7
W
Yu Huang
9,835
615
147
9
0
313,599
5
L
Serqet
7,814
488
30
2
0
373,690
3
W
Pele
11,804
738
208
13
0
406,905
2
W
Chang'e
9,290
581
102
6
0
292,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role