Player Matchup

Geb
Geb
ElusiveFiend101
Geb
Level 121
God Stats
3W - 0L
1,744 SR
Queue Stats
132W - 130L
1,466 Elo+
Party 4
Set
Set
ElusiveRogue296
Set
Level 92
God Stats
1W - 1L
1,183 SR
Queue Stats
59W - 49L
1,430 Elo+
Party 4
Baron Samedi
Baron Samedi
WhatUpRj
Baron Samedi
Level 87
God Stats
4W - 0L
1,437 SR
Queue Stats
84W - 58L
1,453 Elo+
Party 2
Rama
Rama
gameman217
Rama
Level 25
God Stats
3W - 1L
1,551 SR
Queue Stats
12W - 5L
1,368 Elo+
Party 2
Erlang Shen
Erlang Shen
john_of_the_nigh
Erlang Shen
Level 56
God Stats
17W - 7L
1,622 SR
Queue Stats
206W - 202L
1,366 Elo+
Solo
Team Averages
Level 76
1,507 SR
1,417 Elo+

VS

Team Averages
Level 70
1,484 SR
1,460 Elo+
Danzaburou
Danzaburou
Edu719ardo
Danzaburou
Level 28
God Stats
6W - 9L
1,245 SR
Queue Stats
71W - 95L
1,334 Elo+
Party 1
Aphrodite
Aphrodite
Sleepy Snail929
Aphrodite
Level 106
God Stats
49W - 46L
1,541 SR
Queue Stats
325W - 310L
1,503 Elo+
Party 3
Nemesis
Nemesis
TheDogeKing6381
Nemesis
Level 45
God Stats
0W - 1L
1,546 SR
Queue Stats
10W - 12L
1,439 Elo+
Party 3
Ymir
Ymir
Xlilpepote777Xx
Ymir
Level 69
God Stats
7W - 11L
1,273 SR
Queue Stats
100W - 116L
1,368 Elo+
Party 1
Ix Chel
Ix Chel
iceking245
Ix Chel
Level 101
God Stats
4W - 3L
1,814 SR
Queue Stats
17W - 9L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,702
518
4,371
10,624
6,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
4 / 1 / 5
6,387
581
4,867
9,840
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
WhatUpRj
Baron Samedi
11
6 / 2 / 4
6,829
621
7,612
6,316
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 1
5,628
512
3,608
4,558
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
john_of_the_nigh
Erlang Shen
10
2 / 2 / 1
6,175
561
5,581
10,037
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Edu719ardo
Danzaburou
7
0 / 3 / 1
4,598
418
3,007
6,367
1,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Sleepy Snail929
Aphrodite
7
1 / 1 / 1
5,330
485
3,482
5,189
2,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 2 / 1
5,883
535
4,493
9,200
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

9
3 / 2 / 3
6,159
560
7,372
9,765
5,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
iceking245
Ix Chel
9
0 / 4 / 2
5,120
465
4,833
9,524
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
7
7
Deaths
12
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Edu719ardo
Danzaburou
0
3
1
0.17
W
0
1
3
1.5
W
4
1
5
6.5
L
Aphrodite
Sleepy Snail929
Aphrodite
1
1
1
1.5
L
3
2
1
1.75
W
Baron Samedi
WhatUpRj
Baron Samedi
6
2
4
4
L
3
2
3
2.25
W
0
1
1
0.5
L
Ix Chel
iceking245
Ix Chel
0
4
2
0.25
W
Erlang Shen
john_of_the_nigh
Erlang Shen
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,039
Damage
23,187
41,375
Taken
40,045
20,621
Mitigated
16,978
13,364
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Edu719ardo
Danzaburou
3,007
889
0
172
6,367
1,988
119
2,729
3,638
0
14,172
W
4,371
590
396
3,981
10,624
6,865
167
5,065
5,403
16,053
0
W
4,867
1,892
0
1,664
9,840
4,218
612
3,003
6,702
0
35,619
L
Aphrodite
Sleepy Snail929
Aphrodite
3,482
933
1,258
1,982
5,189
2,942
0
1,456
3,733
18,784
0
L
4,493
2,307
0
228
9,200
2,911
0
2,004
7,196
0
35,441
W
Baron Samedi
WhatUpRj
Baron Samedi
7,612
827
634
1,358
6,316
2,631
282
2,503
3,792
36,729
0
L
7,372
2,720
0
855
9,765
5,925
0
2,505
7,260
25,575
0
W
3,608
2,003
0
0
4,558
1,497
507
845
3,704
0
38,887
L
Ix Chel
iceking245
Ix Chel
4,833
1,214
119
1,472
9,524
3,212
0
3,289
6,235
31,368
0
W
Erlang Shen
john_of_the_nigh
Erlang Shen
5,581
3,335
0
5,331
10,037
5,410
231
3,604
6,087
0
30,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
27,090
223
Minions Killed
165
0
Camps Cleared
0
1,121,382
Distance Traveled
996,144
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,598
418
17
2
0
156,913
0
W
Geb
5,702
518
12
1
0
260,945
1
W
Set
6,387
581
52
5
0
226,804
3
L
Aphrodite
5,330
485
20
2
0
199,766
0
L
Nemesis
5,883
535
49
4
0
264,923
0
W
Baron Samedi
6,829
621
67
6
0
217,534
0
L
Ymir
6,159
560
33
3
0
198,473
0
W
Rama
5,628
512
53
5
0
209,307
0
L
Ix Chel
5,120
465
46
4
0
176,069
0
W
Erlang Shen
6,175
561
39
4
0
206,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role