Player Matchup

Izanami
Izanami
Crustyy69
Izanami
Level 46
God Stats
0W - 4L
1,315 SR
Queue Stats
5W - 11L
1,389 Elo+
Solo
Loki
Loki
Escanor-_-7Ds
Loki
Level 67
God Stats
0W - 5L
1,143 SR
Queue Stats
42W - 50L
1,470 Elo+
Solo
Hachiman
Hachiman
GermanTank666
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,477 Elo+
Party 2
Bellona
Bellona
ichbinskalle
Bellona
Level 42
God Stats
0W - 1L
1,414 SR
Queue Stats
15W - 18L
1,450 Elo+
Party 2
Pele
Pele
xKeNnYx38
Pele
Level 17
God Stats
7W - 7L
1,516 SR
Queue Stats
14W - 17L
1,446 Elo+
Party 2
Team Averages
Level 40
1,378 SR
1,446 Elo+

VS

Team Averages
Level 49
1,401 SR
1,434 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Arma BRATVA
Ra
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 52L
1,317 Elo+
Party 1
Medusa
Medusa
Lilith1806
Medusa
Level 7
God Stats
3W - 1L
1,301 SR
Queue Stats
9W - 8L
1,349 Elo+
Party 1
Artemis
Artemis
MyrnaCarmell
Artemis
Level 62
God Stats
2W - 5L
1,295 SR
Queue Stats
23W - 23L
1,409 Elo+
Solo
Ares
Ares
koaiaHD
Ares
Level 77
God Stats
4W - 3L
1,407 SR
Queue Stats
25W - 13L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crustyy69
Izanami
20
1 / 9 / 5
10,018
1,002
12,105
23,731
10,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 9 / 2
9,596
960
8,363
18,207
7,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hachiman
GermanTank666
Hachiman
20
2 / 11 / 4
10,253
1,025
12,264
24,011
10,527
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
ichbinskalle
Bellona
20
1 / 6 / 6
9,408
941
5,572
13,246
8,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
20
2 / 8 / 4
9,695
970
4,670
16,743
7,066
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
5 / 1 / 27
11,862
1,186
19,659
5,083
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 24
12,201
1,220
13,939
8,699
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Lilith1806
Medusa
20
18 / 1 / 15
13,798
1,380
24,560
12,126
7,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
MyrnaCarmell
Artemis
20
8 / 1 / 22
12,695
1,270
18,252
8,235
4,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
koaiaHD
Ares
20
5 / 3 / 26
11,721
1,172
15,353
17,817
20,618
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
157
8
Kills
43
43
Deaths
8
21
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
27
18.5
W
7
2
24
9.5
L
Izanami
Crustyy69
Izanami
1
9
5
0.39
L
2
9
2
0.33
L
Hachiman
GermanTank666
Hachiman
2
11
4
0.36
W
Medusa
Lilith1806
Medusa
18
1
15
25.5
W
Artemis
MyrnaCarmell
Artemis
8
1
22
19
L
Bellona
ichbinskalle
Bellona
1
6
6
0.67
W
Ares
koaiaHD
Ares
5
3
26
6
L
Pele
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,974
Damage
91,763
95,938
Taken
51,960
43,719
Mitigated
39,259
1,457
Healing
14,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
19,659
481
0
795
5,083
2,242
0
0
4,933
48,435
0
W
13,939
1,113
3,556
3,843
8,699
4,764
0
222
8,477
36,498
0
L
Izanami
Crustyy69
Izanami
12,105
6,488
0
269
23,731
10,395
0
12,700
10,673
0
39,852
L
8,363
1,883
0
0
18,207
7,635
0
8,424
9,483
0
17,048
L
Hachiman
GermanTank666
Hachiman
12,264
7,075
0
826
24,011
10,527
0
12,768
10,935
0
28,356
W
Medusa
Lilith1806
Medusa
24,560
14,061
0
2,867
12,126
7,514
0
0
11,976
0
33,712
W
Artemis
MyrnaCarmell
Artemis
18,252
8,970
153
1,942
8,235
4,121
0
1,044
7,041
0
40,466
L
Bellona
ichbinskalle
Bellona
5,572
1,219
0
179
13,246
8,096
0
7,256
5,840
0
7,487
W
Ares
koaiaHD
Ares
15,353
1,685
0
1,240
17,817
20,618
0
445
14,321
22,058
0
L
Pele
4,670
845
0
183
16,743
7,066
0
7,445
9,148
0
21,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,970
Gold Earned
62,277
174
Minions Killed
243
5
Camps Cleared
7
696,571
Distance Traveled
971,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,862
1,186
74
7
1
204,194
0
W
Ra
12,201
1,220
76
8
0
181,525
0
L
Izanami
10,018
1,002
75
8
2
160,303
0
L
Loki
9,596
960
19
2
0
161,751
0
L
Hachiman
10,253
1,025
50
5
1
147,406
0
W
Medusa
13,798
1,380
32
3
2
192,202
0
W
Artemis
12,695
1,270
44
4
3
203,147
0
L
Bellona
9,408
941
7
1
2
95,046
0
W
Ares
11,721
1,172
17
2
1
190,547
0
L
Pele
9,695
970
23
2
0
132,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role