Player Matchup

Ra
Ra
I1xdozax1I
Ra
Level 61
God Stats
1W - 1L
1,535 SR
Queue Stats
149W - 164L
1,441 Elo+
Party 1
Loki
Loki
Kingroyal128
Loki
Level 122
God Stats
1W - 0L
1,365 SR
Queue Stats
47W - 65L
1,353 Elo+
Party 1
Nike
Nike
LILGIFF169
Nike
Level 146
God Stats
3W - 1L
1,313 SR
Queue Stats
152W - 165L
1,448 Elo+
Party 1
Baba Yaga
Baba Yaga
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Baba Yaga
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,635 Elo+
Solo
Thoth
Thoth
ashycrack103
Thoth
Level 149
God Stats
3W - 7L
1,245 SR
Queue Stats
320W - 344L
1,526 Elo+
Solo
Team Averages
Level 99
1,392 SR
1,481 Elo+

VS

Team Averages
Level 101
1,469 SR
1,651 Elo+
Sylvanus
Sylvanus
Escudero_Joe
Sylvanus
Level 215
God Stats
1W - 4L
1,358 SR
Queue Stats
344W - 342L
1,463 Elo+
Solo
Bastet
Bastet
Sloconnor
Bastet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,645 Elo+
Party 2
Chernobog
Chernobog
Tantolini
Chernobog
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,645 Elo+
Party 2
Baba Yaga
Baba Yaga
Xenomorph108
Baba Yaga
Level 69
God Stats
0W - 1L
1,487 SR
Queue Stats
24W - 13L
1,689 Elo+
Party 2
Cthulhu
Cthulhu
YoungSenshi
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 12
9,147
832
7,874
8,222
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
5 / 6 / 9
8,943
813
7,842
10,736
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 3 / 14
10,238
931
15,252
15,524
17,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
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Baba Yaga
15
1 / 2 / 13
8,484
771
12,095
10,563
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 9
9,796
891
16,371
5,591
3,076
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Escudero_Joe
Sylvanus
14
1 / 5 / 6
7,329
666
4,627
14,937
8,836
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Sloconnor
Bastet
16
6 / 5 / 5
8,788
799
11,237
12,288
4,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Tantolini
Chernobog
11
0 / 8 / 8
6,839
622
3,558
14,078
5,119
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Xenomorph108
Baba Yaga
16
4 / 3 / 6
8,464
769
13,202
11,495
5,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
YoungSenshi
Cthulhu
13
2 / 5 / 7
7,563
688
5,468
12,893
13,496
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
25
Kills
13
14
Deaths
26
57
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Escudero_Joe
Sylvanus
1
5
6
0.8
W
4
2
12
5
W
5
6
9
1.58
W
7
3
14
4.67
W
Baba Yaga
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Baba Yaga
1
2
13
3.75
L
Bastet
Sloconnor
Bastet
6
5
5
1.7
L
Chernobog
Tantolini
Chernobog
0
8
8
0.5
L
Baba Yaga
Xenomorph108
Baba Yaga
4
3
6
2.33
L
Cthulhu
YoungSenshi
Cthulhu
2
5
7
1.1
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,434
Damage
38,092
50,636
Taken
65,691
32,991
Mitigated
37,624
19,982
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Escudero_Joe
Sylvanus
4,627
406
4,142
3,376
14,937
8,836
16
10,868
4,069
7,833
0
W
7,874
329
6,205
3,755
8,222
3,933
631
3,780
4,442
18,456
0
W
7,842
700
485
148
10,736
4,185
784
4,438
6,298
0
15,117
W
15,252
276
673
1,731
15,524
17,037
250
7,734
7,790
1,747
24,282
W
Baba Yaga
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Baba Yaga
12,095
160
703
2,903
10,563
4,760
359
4,489
6,074
28,324
0
L
Bastet
Sloconnor
Bastet
11,237
3,146
427
1,289
12,288
4,917
38
5,532
6,756
0
17,568
L
Chernobog
Tantolini
Chernobog
3,558
1,303
660
1,612
14,078
5,119
48
8,574
5,504
0
9,105
L
Baba Yaga
Xenomorph108
Baba Yaga
13,202
826
1,154
2,480
11,495
5,256
115
6,396
5,040
31,799
0
L
Cthulhu
YoungSenshi
Cthulhu
5,468
119
312
937
12,893
13,496
91
6,450
6,443
11,092
0
W
16,371
226
1,557
1,822
5,591
3,076
774
2,856
2,735
24,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
38,983
150
Minions Killed
93
0
Camps Cleared
0
1,045,905
Distance Traveled
996,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,329
666
11
1
0
171,944
0
W
Ra
9,147
832
34
3
0
221,365
0
W
Loki
8,943
813
17
2
0
192,646
0
W
Nike
10,238
931
41
4
0
219,980
0
W
Baba Yaga
8,484
771
38
3
0
217,043
0
L
Bastet
8,788
799
16
1
0
227,401
0
L
Chernobog
6,839
622
12
1
0
203,176
0
L
Baba Yaga
8,464
769
38
3
0
202,492
0
L
Cthulhu
7,563
688
16
1
0
191,193
0
W
Thoth
9,796
891
20
2
0
194,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role