Player Matchup

Atlas
Atlas
ERYK32
Atlas
Level 80
God Stats
3W - 0L
1,793 SR
Queue Stats
168W - 174L
1,442 Elo+
Solo
Medusa
Medusa
Evo234_
Medusa
Level 123
God Stats
19W - 14L
1,571 SR
Queue Stats
438W - 418L
1,489 Elo+
Solo
Fenrir
Fenrir
LunaTikx_ValOu
Fenrir
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 104L
1,452 Elo+
Party 2
Vulcan
Vulcan
Onix_RAL
Vulcan
Level 86
God Stats
2W - 0L
1,795 SR
Queue Stats
247W - 201L
1,503 Elo+
Party 2
Anubis
Anubis
SmurfyChris
Anubis
Level 125
God Stats
40W - 43L
1,551 SR
Queue Stats
377W - 376L
1,519 Elo+
Solo
Team Averages
Level 88
1,642 SR
1,481 Elo+

VS

Team Averages
Level 100
1,602 SR
1,478 Elo+
Serqet
Serqet
 
Serqet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
DatOGMutley
Charon
Level 66
God Stats
11W - 3L
1,881 SR
Queue Stats
209W - 213L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
engine_chest
Sun Wukong
Level 119
God Stats
17W - 14L
1,541 SR
Queue Stats
217W - 197L
1,499 Elo+
Party 1
Artemis
Artemis
shanerive
Artemis
Level 49
God Stats
2W - 4L
1,589 SR
Queue Stats
204W - 195L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ERYK32
Atlas
8
0 / 2 / 4
5,258
526
4,501
7,408
4,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Evo234_
Medusa
9
3 / 1 / 1
5,577
558
4,573
5,202
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 1
5,886
589
1,806
6,562
2,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Onix_RAL
Vulcan
11
3 / 0 / 1
6,552
655
6,355
4,494
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
12
3 / 1 / 0
7,641
764
7,206
7,272
3,275
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 3 / 1
5,090
509
3,058
7,753
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
 
Tiamat
8
0 / 1 / 1
4,810
481
3,318
5,557
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
8
1 / 1 / 3
4,804
480
5,761
7,950
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
engine_chest
Sun Wukong
10
1 / 3 / 0
4,794
479
2,207
10,465
6,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
shanerive
Artemis
8
1 / 3 / 2
4,781
478
3,139
7,129
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
4
4
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
1
0.5
L
Tiamat
 
Tiamat
0
1
1
0.5
L
Charon
1
1
3
2.5
W
Atlas
ERYK32
Atlas
0
2
4
1
W
Medusa
Evo234_
Medusa
3
1
1
3.5
W
2
0
1
2.5
W
Vulcan
Onix_RAL
Vulcan
3
0
1
3.5
W
Anubis
3
1
0
3
L
Sun Wukong
engine_chest
Sun Wukong
1
3
0
0.33
L
Artemis
shanerive
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,441
Damage
17,483
30,938
Taken
38,854
13,706
Mitigated
18,928
10,890
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,058
739
0
464
7,753
2,801
0
2,443
5,310
0
31,626
L
Tiamat
 
Tiamat
3,318
330
0
826
5,557
2,575
0
3,238
2,319
30,200
0
L
Charon
5,761
2,420
0
1,028
7,950
4,366
0
2,869
5,081
21,525
4,486
W
Atlas
ERYK32
Atlas
4,501
1,834
0
1,744
7,408
4,397
63
2,562
4,532
16,685
0
W
Medusa
Evo234_
Medusa
4,573
2,046
0
1,507
5,202
1,553
860
1,656
3,546
0
31,414
W
1,806
445
0
1,419
6,562
2,765
0
1,521
5,041
0
31,975
W
Vulcan
Onix_RAL
Vulcan
6,355
2,722
0
1,329
4,494
1,716
0
2,096
2,244
55,935
0
W
Anubis
7,206
580
0
4,891
7,272
3,275
357
663
6,461
65,365
0
L
Sun Wukong
engine_chest
Sun Wukong
2,207
238
0
2,830
10,465
6,792
0
6,475
3,990
0
31,175
L
Artemis
shanerive
Artemis
3,139
1,575
0
2,205
7,129
2,394
0
3,037
4,092
0
19,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,914
Gold Earned
24,279
343
Minions Killed
187
0
Camps Cleared
0
982,861
Distance Traveled
919,142
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,090
509
48
5
0
212,547
1
L
Tiamat
4,810
481
63
6
0
172,978
0
L
Charon
4,804
480
28
3
0
181,387
2
W
Atlas
5,258
526
20
2
0
202,795
0
W
Medusa
5,577
558
46
5
0
177,467
1
W
Fenrir
5,886
589
51
5
0
237,875
0
W
Vulcan
6,552
655
110
11
0
198,522
0
W
Anubis
7,641
764
116
12
0
166,202
0
L
Sun Wukong
4,794
479
21
2
0
188,551
2
L
Artemis
4,781
478
27
3
0
163,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role