Player Matchup

Hou Yi
Hou Yi
Destructor30
Hou Yi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,504 Elo+
Solo
Bellona
Bellona
JJ_TaTo17
Bellona
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 235L
1,492 Elo+
Solo
Vulcan
Vulcan
LadyBellamorte
Vulcan
Level 159
God Stats
3W - 1L
1,524 SR
Queue Stats
117W - 117L
1,473 Elo+
Solo
Athena
Athena
ORA_Jotaro
Athena
Level 88
God Stats
3W - 0L
1,689 SR
Queue Stats
141W - 132L
1,489 Elo+
Solo
Zeus
Zeus
Pucheros182
Zeus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 147L
1,538 Elo+
Solo
Team Averages
Level 135
1,543 SR
1,499 Elo+

VS

Team Averages
Level 102
1,577 SR
1,376 Elo+
Athena
Athena
 
Athena
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Ganjwolf
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,113 Elo+
Party 1
He Bo
He Bo
RickyFaKingBoBBy
He Bo
Level 144
God Stats
1W - 2L
1,670 SR
Queue Stats
84W - 85L
1,477 Elo+
Solo
Bellona
Bellona
SpaceCowboy_408
Bellona
Level 156
God Stats
5W - 5L
1,715 SR
Queue Stats
517W - 542L
1,481 Elo+
Solo
Surtr
Surtr
galaxyblazed
Surtr
Level 33
God Stats
1W - 2L
1,502 SR
Queue Stats
35W - 78L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
10 / 2 / 13
11,130
856
16,902
11,244
6,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
JJ_TaTo17
Bellona
17
5 / 3 / 19
10,224
786
15,027
16,500
20,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 2 / 20
10,513
809
17,543
9,404
5,234
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
ORA_Jotaro
Athena
17
3 / 4 / 22
10,810
832
12,240
20,838
25,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 5 / 20
11,198
861
20,628
10,201
6,164
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
3 / 5 / 10
9,591
738
11,725
22,327
24,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Ganjwolf
Lancelot
14
2 / 8 / 7
8,162
628
6,848
15,172
8,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
3 / 4 / 9
9,310
716
13,059
13,644
9,038
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 7 / 6
7,724
594
7,542
19,791
24,094
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 6 / 5
10,089
776
16,534
21,554
19,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
52
30
Kills
15
16
Deaths
30
94
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
5
10
1.6
W
Hou Yi
10
2
13
8.25
L
Lancelot
Ganjwolf
Lancelot
2
8
7
0.69
W
Bellona
JJ_TaTo17
Bellona
5
3
19
4.83
W
4
2
20
7
W
Athena
ORA_Jotaro
Athena
3
4
22
3.5
W
8
5
20
3.6
L
3
4
9
1.88
L
0
7
6
0.43
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,340
Damage
55,708
68,187
Taken
92,488
63,073
Mitigated
85,048
20,299
Healing
24,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
11,725
2,889
3,548
5,897
22,327
24,227
73
11,520
10,380
23,931
0
W
Hou Yi
16,902
7,285
296
3,075
11,244
6,118
2,257
4,481
6,763
0
34,343
L
Lancelot
Ganjwolf
Lancelot
6,848
1,484
466
556
15,172
8,398
804
9,189
5,852
0
11,584
W
Bellona
JJ_TaTo17
Bellona
15,027
3,873
1,635
4,899
16,500
20,125
436
6,278
10,222
0
22,185
W
17,543
7,121
638
2,095
9,404
5,234
2,332
3,365
6,039
43,076
0
W
Athena
ORA_Jotaro
Athena
12,240
2,811
760
4,735
20,838
25,432
856
6,543
14,295
18,976
0
W
20,628
2,129
1,369
797
10,201
6,164
1,623
4,667
5,534
42,665
0
L
13,059
280
826
2,415
13,644
9,038
216
7,749
5,799
26,085
0
L
7,542
2,001
349
3,443
19,791
24,094
339
8,794
10,647
0
11,859
L
16,534
4,928
2,481
4,646
21,554
19,291
62
13,159
7,975
614
26,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,875
Gold Earned
44,876
185
Minions Killed
103
0
Camps Cleared
0
1,194,817
Distance Traveled
1,100,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,591
738
23
2
0
233,557
0
W
Hou Yi
11,130
856
38
3
0
222,759
0
L
Lancelot
8,162
628
17
1
0
215,001
0
W
Bellona
10,224
786
17
1
0
265,367
0
W
Vulcan
10,513
809
64
5
0
253,447
0
W
Athena
10,810
832
12
1
0
235,001
0
W
Zeus
11,198
861
54
4
0
218,243
0
L
He Bo
9,310
716
37
3
0
217,042
0
L
Bellona
7,724
594
11
1
0
214,622
0
L
Surtr
10,089
776
15
1
0
220,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role