Player Matchup

Jormungandr
Jormungandr
Addaddam
Jormungandr
Level 69
God Stats
16W - 9L
1,206 SR
Queue Stats
148W - 132L
1,462 Elo+
Party 1
Bastet
Bastet
HaKumbhaMatata
Bastet
Level 167
God Stats
3W - 0L
1,564 SR
Queue Stats
144W - 146L
1,618 Elo+
Solo
Surtr
Surtr
Haviccs
Surtr
Level 123
God Stats
10W - 7L
1,633 SR
Queue Stats
159W - 144L
1,388 Elo+
Party 1
Discordia
Discordia
Slap-Shot19
Discordia
Level 66
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 5L
1,096 Elo+
Party 1
Danzaburou
Danzaburou
Slayvvald
Danzaburou
Level 109
God Stats
2W - 1L
1,539 SR
Queue Stats
29W - 18L
1,500 Elo+
Party 1
Team Averages
Level 107
1,529 SR
1,413 Elo+

VS

Team Averages
Level 136
1,546 SR
1,501 Elo+
Cabrakan
Cabrakan
BigRaccoono
Cabrakan
Level 126
God Stats
3W - 3L
1,512 SR
Queue Stats
257W - 242L
1,529 Elo+
Solo
King Arthur
King Arthur
DanteInferno459
King Arthur
Level 140
God Stats
102W - 99L
1,561 SR
Queue Stats
238W - 243L
1,497 Elo+
Solo
Neith
Neith
TNO_OFFICIAL
Neith
Level 105
God Stats
0W - 2L
1,277 SR
Queue Stats
32W - 36L
1,437 Elo+
Solo
Chang'e
Chang'e
Terra
Chang'e
Level 170
God Stats
23W - 13L
1,650 SR
Queue Stats
153W - 154L
1,531 Elo+
Solo
Raijin
Raijin
kesariel
Raijin
Level 140
God Stats
4W - 3L
1,729 SR
Queue Stats
243W - 219L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Addaddam
Jormungandr
14
1 / 4 / 9
8,913
495
7,364
15,898
14,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
13 / 0 / 2
11,952
664
16,713
16,387
7,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Haviccs
Surtr
16
3 / 4 / 1
10,079
560
12,574
22,060
14,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Slap-Shot19
Discordia
14
0 / 7 / 7
8,620
479
11,084
14,116
5,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Slayvvald
Danzaburou
13
1 / 3 / 6
8,469
471
10,501
12,691
5,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigRaccoono
Cabrakan
13
1 / 5 / 6
8,098
450
4,639
16,805
13,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
DanteInferno459
King Arthur
13
3 / 2 / 1
8,116
451
12,813
16,913
18,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 5 / 3
8,392
466
7,703
14,223
5,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Terra
Chang'e
14
3 / 3 / 6
8,501
472
10,802
19,273
6,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Raijin
kesariel
Raijin
16
7 / 3 / 2
9,963
554
14,388
13,828
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
18
Kills
18
18
Deaths
18
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Addaddam
Jormungandr
1
4
9
1.38
L
Cabrakan
BigRaccoono
Cabrakan
1
5
6
0.8
L
King Arthur
DanteInferno459
King Arthur
3
2
1
1.75
W
13
0
2
14
W
Surtr
Haviccs
Surtr
3
4
1
0.88
W
Discordia
Slap-Shot19
Discordia
0
7
7
0.5
W
Danzaburou
Slayvvald
Danzaburou
1
3
6
1.33
L
4
5
3
1.1
L
Chang'e
Terra
Chang'e
3
3
6
2
L
Raijin
kesariel
Raijin
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,236
Damage
50,345
81,152
Taken
81,042
47,669
Mitigated
49,458
22,166
Healing
20,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Addaddam
Jormungandr
7,364
1,525
0
1,587
15,898
14,557
279
6,082
9,536
35,963
0
L
Cabrakan
BigRaccoono
Cabrakan
4,639
663
58
3,360
16,805
13,492
0
5,942
10,467
26,893
0
L
King Arthur
DanteInferno459
King Arthur
12,813
878
0
4,023
16,913
18,835
0
1,468
15,441
1,514
59,068
W
16,713
5,531
0
6,089
16,387
7,544
0
5,810
10,420
0
118,883
W
Surtr
Haviccs
Surtr
12,574
4,492
0
6,609
22,060
14,878
2,484
2,903
18,044
1,124
72,908
W
Discordia
Slap-Shot19
Discordia
11,084
545
39
2,940
14,116
5,435
694
8,452
5,194
62,568
0
W
Danzaburou
Slayvvald
Danzaburou
10,501
4,654
0
4,902
12,691
5,255
2,020
6,241
6,394
0
64,188
L
7,703
3,469
0
2,325
14,223
5,340
0
2,754
11,451
0
47,453
L
Chang'e
Terra
Chang'e
10,802
1,236
991
9,363
19,273
6,739
0
4,552
14,456
71,166
0
L
Raijin
kesariel
Raijin
14,388
1,583
0
750
13,828
5,052
270
3,265
10,345
85,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,033
Gold Earned
43,070
512
Minions Killed
447
0
Camps Cleared
0
1,812,318
Distance Traveled
1,581,443
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,913
495
52
3
0
361,644
2
L
Cabrakan
8,098
450
54
3
0
296,490
0
L
King Arthur
8,116
451
80
4
0
267,866
0
W
Bastet
11,952
664
156
9
0
445,991
8
W
Surtr
10,079
560
119
7
0
350,170
0
W
Discordia
8,620
479
98
5
0
312,723
0
W
Danzaburou
8,469
471
87
5
0
341,790
4
L
Neith
8,392
466
80
4
0
317,233
0
L
Chang'e
8,501
472
96
5
0
383,401
2
L
Raijin
9,963
554
137
8
0
316,453
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role