Player Matchup

Arachne
Arachne
MaqNova
Arachne
Level 154
God Stats
2W - 3L
1,342 SR
Queue Stats
327W - 355L
1,447 Elo+
Party 3
Skadi
Skadi
OozyDemenT
Skadi
Level 41
God Stats
46W - 45L
1,665 SR
Queue Stats
62W - 68L
1,507 Elo+
Solo
Charon
Charon
Ventrellix
Charon
Level 134
God Stats
7W - 3L
1,427 SR
Queue Stats
362W - 334L
1,458 Elo+
Solo
Nemesis
Nemesis
hellfire2258
Nemesis
Level 159
God Stats
3W - 4L
1,684 SR
Queue Stats
496W - 530L
1,478 Elo+
Party 3
Geb
Geb
lLoveIl
Geb
Level 122
God Stats
2W - 3L
1,536 SR
Queue Stats
244W - 234L
1,538 Elo+
Solo
Team Averages
Level 122
1,531 SR
1,486 Elo+

VS

Team Averages
Level 127
1,542 SR
1,502 Elo+
Arachne
Arachne
GRIZZZ_THE_BEAR
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,497 Elo+
Party 1
Atlas
Atlas
Morningstar_0310
Atlas
Level 116
God Stats
4W - 2L
1,471 SR
Queue Stats
265W - 262L
1,570 Elo+
Solo
Skadi
Skadi
magical_feetus
Skadi
Level 146
God Stats
2W - 1L
1,558 SR
Queue Stats
142W - 137L
1,459 Elo+
Party 1
King Arthur
King Arthur
wBaki-
King Arthur
Level 121
God Stats
11W - 9L
1,527 SR
Queue Stats
524W - 498L
1,475 Elo+
Party 2
Sol
Sol
wTime-
Sol
Level 123
God Stats
8W - 5L
1,654 SR
Queue Stats
312W - 312L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MaqNova
Arachne
6
2 / 2 / 1
3,693
739
1,767
4,876
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Skadi
1
0 / 0 / 0
2,472
494
0
0
0
Charon
Ventrellix
Charon
6
0 / 0 / 0
3,326
665
2,085
2,421
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
hellfire2258
Nemesis
6
2 / 1 / 2
3,744
749
2,632
4,105
1,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Geb
6
0 / 0 / 0
3,282
656
655
2,150
1,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 1
3,343
669
2,301
4,090
1,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
3,730
746
703
2,803
1,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,215
643
1,128
1,352
357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
wBaki-
King Arthur
6
2 / 2 / 1
4,006
801
2,700
4,263
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
wTime-
Sol
7
0 / 0 / 0
3,837
767
1,285
2,925
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
Arachne
MaqNova
Arachne
2
2
1
1.25
W
0
0
0
0
L
Skadi
0
0
0
0
L
Charon
Ventrellix
Charon
0
0
0
0
L
Nemesis
hellfire2258
Nemesis
2
1
2
3
L
Geb
0
0
0
0
W
0
0
0
0
W
King Arthur
wBaki-
King Arthur
2
2
1
1.25
W
Sol
wTime-
Sol
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,139
Damage
8,117
13,552
Taken
15,433
4,461
Mitigated
5,303
4,187
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,301
1,804
0
360
4,090
1,128
0
383
3,707
0
11,529
L
Arachne
MaqNova
Arachne
1,767
1,670
0
1,756
4,876
1,387
0
0
4,876
0
10,694
W
703
274
0
1,182
2,803
1,430
0
501
2,302
12,295
0
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Charon
Ventrellix
Charon
2,085
81
0
1,125
2,421
942
0
1,285
1,136
16,519
0
L
Nemesis
hellfire2258
Nemesis
2,632
1,296
0
746
4,105
1,101
0
0
4,105
0
16,074
L
Geb
655
61
0
560
2,150
1,031
0
703
1,447
10,748
0
W
1,128
515
0
143
1,352
357
42
237
1,115
0
17,999
W
King Arthur
wBaki-
King Arthur
2,700
614
0
1,045
4,263
1,569
0
0
4,263
0
16,583
W
Sol
wTime-
Sol
1,285
532
0
1,956
2,925
819
0
1,619
1,306
21,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,517
Gold Earned
18,131
91
Minions Killed
159
0
Camps Cleared
0
456,869
Distance Traveled
520,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,343
669
23
5
0
132,028
0
L
Arachne
3,693
739
19
4
0
130,074
0
W
Atlas
3,730
746
18
4
0
93,839
0
L
Skadi
2,472
494
0
0
0
0
0
L
Charon
3,326
665
23
5
0
99,212
0
L
Nemesis
3,744
749
36
7
0
119,543
0
L
Geb
3,282
656
13
3
0
108,040
0
W
Skadi
3,215
643
36
7
0
95,720
0
W
King Arthur
4,006
801
42
8
0
110,626
0
W
Sol
3,837
767
40
8
0
88,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role