Player Matchup

King Arthur
King Arthur
BlackCry00675
King Arthur
Level 86
God Stats
6W - 15L
1,346 SR
Queue Stats
146W - 135L
1,408 Elo+
Party 1
Discordia
Discordia
crimsonbulls
Discordia
Level 87
God Stats
31W - 16L
1,582 SR
Queue Stats
301W - 292L
1,414 Elo+
Party 1
Cupid
Cupid
fightinggenius
Cupid
Level 46
God Stats
53W - 52L
1,427 SR
Queue Stats
76W - 91L
1,316 Elo+
Party 1
Team Averages
Level 73
1,452 SR
1,379 Elo+

VS

Team Averages
Level 73
1,457 SR
1,369 Elo+
Artemis
Artemis
Djaybaz
Artemis
Level 59
God Stats
9W - 7L
1,529 SR
Queue Stats
149W - 163L
1,335 Elo+
Party 2
Sol
Sol
JoJo7210
Sol
Level 60
God Stats
7W - 8L
1,392 SR
Queue Stats
172W - 190L
1,344 Elo+
Party 2
Mulan
Mulan
YouGotSmackedUp_
Mulan
Level 101
God Stats
31W - 22L
1,451 SR
Queue Stats
337W - 326L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackCry00675
King Arthur
13
2 / 4 / 5
10,318
737
8,017
19,628
14,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
crimsonbulls
Discordia
12
4 / 3 / 3
10,490
749
15,090
11,280
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 6
9,888
706
3,235
11,337
4,982
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Djaybaz
Artemis
14
4 / 1 / 5
11,083
792
11,501
10,339
4,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 7
10,767
769
11,780
12,445
4,303
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 3 / 7
10,942
782
12,024
14,472
15,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
7
Kills
10
10
Deaths
7
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlackCry00675
King Arthur
2
4
5
1.13
W
Artemis
Djaybaz
Artemis
4
1
5
6.5
W
3
3
7
2.17
W
3
3
7
2.17
L
Discordia
crimsonbulls
Discordia
4
3
3
1.83
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
35,305
42,245
Taken
37,256
23,254
Mitigated
23,906
6,336
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlackCry00675
King Arthur
8,017
446
0
2,807
19,628
14,089
126
5,898
13,285
0
38,249
W
Artemis
Djaybaz
Artemis
11,501
3,610
0
4,755
10,339
4,063
2,613
4,173
5,794
0
42,271
W
11,780
1,689
0
5,303
12,445
4,303
102
5,529
6,546
40,675
0
W
12,024
836
0
2,036
14,472
15,540
320
4,402
9,534
0
30,795
L
Discordia
crimsonbulls
Discordia
15,090
299
0
423
11,280
4,183
311
3,469
7,568
44,483
0
L
3,235
2,392
545
2,561
11,337
4,982
1,263
2,961
8,115
0
30,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,696
Gold Earned
32,792
142
Minions Killed
114
0
Camps Cleared
0
752,781
Distance Traveled
696,309
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,318
737
48
3
0
271,117
1
W
Artemis
11,083
792
48
3
0
211,522
0
W
Sol
10,767
769
37
3
0
237,271
0
W
Mulan
10,942
782
29
2
0
247,516
0
L
Discordia
10,490
749
49
4
0
249,333
2
L
Cupid
9,888
706
45
3
0
232,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role