Player Matchup

Charon
Charon
Ciervosableswag
Charon
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,703 Elo+
Party 3
Set
Set
Llomontell49
Set
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 14L
1,641 Elo+
Party 3
Ares
Ares
Nmap_Error
Ares
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,381 Elo+
Party 2
Scylla
Scylla
PoilafrirVI
Scylla
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 78L
1,533 Elo+
Solo
Hachiman
Hachiman
mnztheking
Hachiman
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 15L
1,347 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,521 Elo+

VS

Team Averages
Level 96
1,568 SR
1,562 Elo+
Geb
Geb
AlterUmu79
Geb
Level 87
God Stats
1W - 1L
1,491 SR
Queue Stats
25W - 21L
1,604 Elo+
Party 1
Sol
Sol
Aniquilattor55
Sol
Level 146
God Stats
3W - 1L
1,781 SR
Queue Stats
26W - 27L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
DarkSlicerin43
Kuzenbo
Level 120
God Stats
1W - 0L
1,282 SR
Queue Stats
11W - 10L
1,625 Elo+
Party 1
Susano
Susano
JeanBalignon
Susano
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Undoking
Aphrodite
Level 125
God Stats
1W - 1L
1,785 SR
Queue Stats
21W - 22L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,879
688
6,477
10,825
8,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 8 / 1
7,746
775
9,801
15,073
9,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 4 / 2
6,775
678
3,815
11,113
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
13
1 / 2 / 0
7,333
733
7,100
4,649
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
mnztheking
Hachiman
11
0 / 5 / 0
6,032
603
3,272
11,025
4,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 8
8,504
850
11,108
10,564
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 2 / 12
8,110
811
13,957
8,303
2,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 1 / 9
8,256
826
5,161
9,720
12,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
16
4 / 0 / 8
8,692
869
6,823
5,674
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Undoking
Aphrodite
14
3 / 0 / 15
8,073
807
8,140
7,171
4,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
4
Kills
23
23
Deaths
4
5
Assists
52
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
3
2
12
4.5
L
1
4
2
0.5
W
6
1
9
10.5
W
Susano
4
0
8
8
L
2
8
1
0.31
L
0
4
2
0.25
L
Scylla
1
2
0
0.5
W
Aphrodite
Undoking
Aphrodite
3
0
15
10.5
L
Hachiman
mnztheking
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,465
Damage
45,189
52,685
Taken
41,432
34,697
Mitigated
27,099
3,524
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,108
886
0
289
10,564
5,612
98
4,899
5,665
30,956
0
W
13,957
5,593
0
2,770
8,303
2,663
4,181
2,397
5,906
32,228
483
L
6,477
763
0
1,016
10,825
8,816
0
6,862
3,875
16,538
0
W
5,161
1,593
0
1,035
9,720
12,217
45
5,022
4,624
10,082
0
W
Susano
6,823
2,268
0
565
5,674
2,472
974
1,796
3,878
0
27,186
L
9,801
3,064
0
1,225
15,073
9,179
0
9,557
5,344
0
31,129
L
3,815
605
0
900
11,113
10,385
0
8,833
2,161
7,462
0
L
Scylla
7,100
790
0
0
4,649
2,024
0
3,843
682
33,559
0
W
Aphrodite
Undoking
Aphrodite
8,140
318
6,655
5,066
7,171
4,135
0
3,278
3,893
14,275
0
L
Hachiman
mnztheking
Hachiman
3,272
2,391
0
383
11,025
4,293
660
8,609
2,330
0
5,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,765
Gold Earned
41,635
150
Minions Killed
185
0
Camps Cleared
0
958,746
Distance Traveled
1,132,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,504
850
39
4
0
233,836
0
W
Sol
8,110
811
51
5
0
198,277
0
L
Charon
6,879
688
15
2
0
196,185
0
W
Kuzenbo
8,256
826
11
1
0
232,789
0
W
Susano
8,692
869
58
6
0
233,114
0
L
Set
7,746
775
56
6
0
188,518
0
L
Ares
6,775
678
3
0
0
198,091
0
L
Scylla
7,333
733
69
7
0
199,467
0
W
Aphrodite
8,073
807
26
3
0
234,682
0
L
Hachiman
6,032
603
7
1
0
176,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role